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Dear Skirmish Party Members (Or, People Quit Too Quickly)

ladywillow15ladywillow15 Member, Neverwinter Beta Users Posts: 0 Arc User
edited August 2013 in General Discussion (PC)
(Sorry if this somehow breaks rules, or is in the wrong place. Just a conversation starter and a bit of humor, which I think we could all use. Also, (hopefully) an eye-opener for people. I left out names to protect the innocent-and guilty. :P

Edit: Humor. A funny story. Not an attack on anyone. I am not complaining or angry or in any way displeased, the situation outlined below was fun and I made a new friend, I thought people might find this story to be interesting.)



Dear Party Members,

Hey guys! So, we all queued up for the Rothe Valley skirmish, and were brought together, a rogue (me!), a Great Weapon Fighter, two Guardian Fighters and a Cleric. Boy oh boy, that's a pretty decent team layout, all things considered! This is going to be awesome!

Hey, let's all jump down and get this party started, right?!

Oh, hey guys, maybe don't just like, clump up on the-yeah, you died, Guardian Fighter #1, that's gonna happen when you-NO, cleric, don't-

Aaaand Guardian Fighter #1 left the party. You only died once dude, seriously? Oh well, four can do this as well as five, as long as we strate-

Cleric's down again, really? Honestly, you can heal yourself and maybe not stand right next to the phase spi-

Aaand Cleric logged out too. Okay, well.... three can-

Wait wait wait, Guardian Fighter #2, why are you just sitting at the campfire? Great Weapon Fighter and I are down here SMOKING these monsters alone, neither of us have died once, obviously you can-

Oh, the Cleric sucked, and you keep dying. Maybe just, I don't know, step out of red circles and use a potion once in a while?

Oh good, Guardian Fighter is grudgingly trying again.

Aaand dead in 30 seconds.

And logged out.

Now it's just Great Weapon Fighter and myself, I'm level 54, he's level 52. Two of the people who left were level 55, higher than me and they gave up. Okay, that's fine.

Great Weapon Fighter, we still haven't died yet, and are kicking spider and bad guy butt, want to keep trying?

An hour and 45 minutes later...

WE DID IT ALONE. Two people did a five person skirmish alone, and while it took a fair amount of potions, we really didn't die all that much, because we came up with strategies, and communicated and planned and in general were willing to do more than just show up.

So, dear former party members, maybe you shouldn't have been so hasty to log out after dying once or twice?

If you want to play a really easy game, and never die, maybe Neverwinter is not the game for you.

Sincerely,

The Rogue
Post edited by ladywillow15 on

Comments

  • evilderprimus88evilderprimus88 Member Posts: 148 Bounty Hunter
    edited August 2013
    Cleric's down again, really? Honestly, you can heal yourself and maybe not stand right next to the phase spi-

    No, DC can't do it, because righteousness class debuff. But can one expect a rogue player to know about it? Of course not. I mean, why the hell bother with a class that can't solo dungeons or one-shot folks? Haven't read the rest, posting before mod comes to close your thread down.
  • lostmarblesherelostmarbleshere Banned Users Posts: 654 Bounty Hunter
    edited August 2013
    Ok op cry me a river people leave dungeons in every MMO maybe they didnt like you. Maybe they have a life and had to do something else instead of playing the game.

    If you want to complain how about complaining to the developers for not adding the ability to add someone to the group after they leave.
  • ladywillow15ladywillow15 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    No, DC can't do it, because righteousness class debuff. But can one expect a rogue player to know about it? Of course not. I mean, why the hell bother with a class that can't solo dungeons or one-shot folks? Haven't read the rest, posting before mod comes to close your thread down.

    It was meant to be a funny story, not an attack on any class, and I do have a cleric character as well.

    Maybe I should have just made yet another thread complaining about something instead of enriching the community.
  • ladywillow15ladywillow15 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    Ok op cry me a river people leave dungeons in every MMO maybe they didnt like you. Maybe they have a life and had to do something else instead of playing the game.

    If you want to complain how about complaining to the developers for not adding the ability to add someone to the group after they leave.


    Three people left right after they died and said they were leaving because they died. But yeah, maybe the dog had to go out.

    Honestly, apparently all anyone wants to do on the forums is complain, and not have real conversations or enjoy something that was meant to be light-hearted.
  • mikgamerzmikgamerz Member Posts: 57
    edited August 2013
    Oh you'll really enjoy when you spend ~1 hour in a dungeon then. I've had plenty of parties where we make it to the end and at the first sign of trouble one person leaves. And most of the time you can't do most dungeons down one person so that is 1 hour down the drain.
  • ladywillow15ladywillow15 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    mikgamerz wrote: »
    Oh you'll really enjoy when you spend ~1 hour in a dungeon then. I've had plenty of parties where we make it to the end and at the first sign of trouble one person leaves. And most of the time you can't do most dungeons down one person so that is 1 hour down the drain.

    I know, I've been there, it's pretty frustrating. This was actually really fun though, and I made a new friend out of the whole situation, so I'm not bitter or angry about it. :3
  • mikgamerzmikgamerz Member Posts: 57
    edited August 2013
    Ok op cry me a river people leave dungeons in every MMO maybe they didnt like you. Maybe they have a life and had to do something else instead of playing the game.

    If you want to complain how about complaining to the developers for not adding the ability to add someone to the group after they leave.

    Someone sounds butthurt. Are you saying those other 4 people that they leave don't also have lives? I have no problem if someone has to go for RL stuff but have some respect for your group and at least SAY SOMETHING.
  • allaerraallaerra Member, Neverwinter Beta Users Posts: 838 Bounty Hunter
    edited August 2013
    No, DC can't do it, because righteousness class debuff. But can one expect a rogue player to know about it? Of course not. I mean, why the hell bother with a class that can't solo dungeons or one-shot folks? Haven't read the rest, posting before mod comes to close your thread down.

    Most of us play more than one class:rolleyes:, so to make that assumption is ridiculous. TRs have been nerfed harder than any other class. They are supposed to be a dps character, so why the resentment? Whiners like you are what has caused all the abysmal nerfs to all the classes:mad:.

    A DC certainly can move out of the way and chug a potion. They can also heal themselves although maybe not as well. You obviously missed the point of the OP which is that people just quit without hardly trying, which leaves their party members disadvantaged or just out of luck. If you are going to do a Skirmish or a Dungeon which requires a group of 5 people you are joining a team. So...be part of the team and play your role and try not to quit just because you die. People do die in this game. If you can't handle that, you probably shouldn't play the group content.
  • ladywillow15ladywillow15 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    allaerra wrote: »
    Most of us play more than one class:rolleyes:, so to make that assumption is ridiculous. TRs have been nerfed harder than any other class. They are supposed to be a dps character, so why the resentment? Whiners like you are what has caused all the abysmal nerfs to all the classes:mad:.

    A DC certainly can move out of the way and chug a potion. They can also heal themselves although maybe not as well. You obviously missed the point of the OP which is that people just quit without hardly trying, which leaves their party members disadvantaged or just out of luck. If you are going to do a Skirmish or a Dungeon which requires a group of 5 people you are joining a team. So...be part of the team and play your role and try not to quit just because you die. People do die in this game. If you can't handle that, you probably shouldn't play the group content.

    Oh my goodness, thank you. I was afraid every comment was going to be like the first two. I'm glad someone understood it was meant as a funny little anecdote and maybe a little lesson on what trying really hard can do. :)
  • notmuchleftnotmuchleft Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited August 2013
    Actually I found that quite entertaining! I don't think you can blame 'life' getting in the way when the quitters did so in the first 5 minutes. If they were that short on time they shouldn't have queued.

    Well done on doing that with only 2, I wouldn't have thought it could be done!

    (for the record I have 1 lvl 60 of each class)
    Only two things in this life are infinite. The universe and human stupidity, and I'm not so sure about the former. ~ Albert Einstein
  • ladywillow15ladywillow15 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    Actually I found that quite entertaining! I don't think you can blame 'life' getting in the way when the quitters did so in the first 5 minutes. If they were that short on time they shouldn't have queued.

    Well done on doing that with only 2, I wouldn't have thought it could be done!

    (for the record I have 1 lvl 60 of each class)

    Thanks! We both went through quite a few potions, but it wasn't impossible by any means... I'm just trying to imagine how much faster it would have went if at least one more person was there with us.

    But we got really creative with it, so it was really a blast. :)
  • meiramimeirami Member, NW M9 Playtest Posts: 423 Arc User
    edited August 2013
    Cleric's down again, really? Honestly, you can heal yourself ---

    Hah! :') Yes, yes, we can. But our potions have cooldowns just like yours do.

    (To clarify, clerics have a permanent -40% healing debuff. That means they require almost twice as much healing than everyone else in the party.)
  • ladywillow15ladywillow15 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    meirami wrote: »
    Hah! :') Yes, yes, we can. But our potions have cooldowns just like yours do.

    (To clarify, clerics have a permanent -40% healing debuff. That means they require almost twice as much healing than everyone else in the party.)

    Haha, I know, I play a cleric on my second character. :) But this specific cleric was getting riiiight next to phase spiders and slapping them and then seeming surprised when they perished quickly. I thought it was a bit odd of behavior. :P
  • evilderprimus88evilderprimus88 Member Posts: 148 Bounty Hunter
    edited August 2013
    It was meant to be a funny story, not an attack on any class, and I do have a cleric character as well.

    Maybe I should have just made yet another thread complaining about something instead of enriching the community.

    It is an attack on certain players, I don't see how that's enriching the community. Even if you don't act the same as the leavers, they still have a reason and a right to leave, since developers don't see this as an exploit. It is a bit pointless to waste your potions and time on a group of hapless players who don't know what they're doing. Sounds unfair? Everything in this game is.
  • mikgamerzmikgamerz Member Posts: 57
    edited August 2013
    It is an attack on certain players, I don't see how that's enriching the community. Even if you don't act the same as the leavers, they still have a reason and a right to leave, since developers don't see this as an exploit. It is a bit pointless to waste your potions and time on a group of hapless players who don't know what they're doing. Sounds unfair? Everything in this game is.

    Go away and troll the other 95% of the topics that are actual trash unlike this topic...
  • flamexsoldierflamexsoldier Member Posts: 89
    edited August 2013
    I really hate people who leave without saying anything after dying a few times. Even them saying: "Sorry guys, I don't have the patience for this!" Would be good and over all less frustrating.

    Personally I found the story amusing and not really an attack on certain players, since no names were dropped. Hell, the whole thing could be made up for all we know; without being there or knowing names we'd never know, so I hardly think this goes against any rules.
  • ladywillow15ladywillow15 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    It is an attack on certain players, I don't see how that's enriching the community. Even if you don't act the same as the leavers, they still have a reason and a right to leave, since developers don't see this as an exploit. It is a bit pointless to waste your potions and time on a group of hapless players who don't know what they're doing. Sounds unfair? Everything in this game is.

    With all due respect to your opinion, if were were hapless players that didn't know what we were doing, we wouldn't have been able to complete the skirmish with just two people.

    The fact of the matter is, when you leave a skirmish, which really only takes 20 minutes tops, because you died a few times (and in this case, each one SAID they were leaving because they died and the cleric sucked [NOT MY OPINION, I didn't think the cleric was that bad]), you are being a quitter who wants to get something (in this case, complete a quest) with minimal effort. And honestly, why play the game in the first place if you don't actually want to PLAY?

    But yes, they are entitled to leave. And I'm entitled to be bothered by it.

    However, this topic was not meant to start arguments, or anything of the sort. It was meant to start constructive conversation, which apparently a large majority of this community is unable to handle.

    Thank you, however, for your feedback.
  • ryvvikryvvik Member, Moonstars, Neverwinter Beta Users, Neverwinter Hero Users Posts: 966 Bounty Hunter
    edited August 2013
    yeah had a light hearted chuckle, knew it had a slightly more comic relief undertone than anything and can relate to your story, the queued skirmish saga from the new event a wee bit back, peeps queing only to have 2 deny the other 3 that want to run, end boss dd die once= ragequit or die once, leave rest of party stranded, regular occurrence in my gametime, along with find new guild that will remain active within a month, as there are a few that are committed to the game, but the player rentention or lure or whatever is failing for some.
  • ladywillow15ladywillow15 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    I really hate people who leave without saying anything after dying a few times. Even them saying: "Sorry guys, I don't have the patience for this!" Would be good and over all less frustrating.

    Personally I found the story amusing and not really an attack on certain players, since no names were dropped. Hell, the whole thing could be made up for all we know; without being there or knowing names we'd never know, so I hardly think this goes against any rules.

    Thank you, I assure you it did happen, but yes, as my intent was not to start fights or even complain, I thought names were irrelevant and inappropriate, besides. :D
  • ladywillow15ladywillow15 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    ryvvik wrote: »
    yeah had a light hearted chuckle, knew it had a slightly more comic relief undertone than anything and can relate to your story, the queued skirmish saga from the new event a wee bit back, peeps queing only to have 2 deny the other 3 that want to run, end boss dd die once= ragequit or die once, leave rest of party stranded, regular occurrence in my gametime, along with find new guild that will remain active within a month, as there are a few that are committed to the game, but the player rentention or lure or whatever is failing for some.


    Yay, someone else with a sense of humor and ability to detect comic relief! :P
  • meiramimeirami Member, NW M9 Playtest Posts: 423 Arc User
    edited August 2013
    Haha, I know, I play a cleric on my second character. :) But this specific cleric was getting riiiight next to phase spiders and slapping them and then seeming surprised when they perished quickly. I thought it was a bit odd of behavior. :P

    Hmh, wait, the tank doesn't automatically get all the aggro? Lies! :)

    Anyway, congrats on two-manning the skirmish and it's nice that you also got a like-minded friend out of it.
  • ladywillow15ladywillow15 Member, Neverwinter Beta Users Posts: 0 Arc User
    edited August 2013
    meirami wrote: »
    Hmh, wait, the tank doesn't automatically get all the aggro? Lies! :)

    Anyway, congrats on two-manning the skirmish and it's nice that you also got a like-minded friend out of it.

    Thanks, me too! :)
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