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Item in lockboxes that reduces Feywild boredwalls?

jarlsburgjarlsburg Member Posts: 222 Bounty Hunter
Is there some shard in the new lockboxes that can be used to speed up tasks in the campaign tracker? This is from the News article on the main page...

Illefarn Relic Fragment
Post edited by jarlsburg on

Comments

  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited August 2013
    Yes, the relics can be traded in for sparks.
  • jarlsburgjarlsburg Member Posts: 222 Bounty Hunter
    edited August 2013
    Aww HAMSTER. Now I am really disappointed in the development of this expansion. I do not care if anyone uses them since they are there, I just think putting them in the game is a bit sickening. I wondered why the spark requirements are so high. It just seemed stupid to be stuck at the same spot for over a week, but now it all becomes so clear.

    I pay to play this game, and I do so willingly. I do not think I will be contributing anymore because now they are adding invisible walls just so people who pay will spend money to get around them. We are not getting anything else in return, just shaving a bit of time off for cash. I realize doing this is 100% optional but the sheer greediness of this company is really beginning to make me sick.
  • azntrigboiazntrigboi Member Posts: 0 Arc User
    edited August 2013
    If you think this is greedy, you apparently haven't been around the other free to play games that are around. Paying for speed is currently the way most payment models are heading because it's less pay2win than having items that are better and are only available for cash. Now, if the acceleration of progression is way too high, it still may be considered pay2win, but at least you're in a gray area here instead of being blatantly so.
  • korollakorolla Member Posts: 25 Arc User
    edited August 2013
    The charms requirement is still a major borewall anyway, whether or not people put cash in there is a mechanism either way in there to stop people rushing it that destroys the feeling of actual progression happening.
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