Yeh, I'm rolling human. My main concern was whether to have 11 in int or chr. I was shooting for 18/14/14 in main like u said. I NEVER could get 11 in chr with 18/14/14 tho. Odd. Is there a noticeable difference in cooldown with 11 int?
Yeh, I'm rolling human. My main concern was whether to have 11 in int or chr. I was shooting for 18/14/14 in main like u said. I NEVER could get 11 in chr with 18/14/14 tho. Odd. Is there a noticeable difference in cooldown with 11 int?
No its not hugely noticeable, its like getting an extra 100 recovery at lvl 60 I think.
I went with 16/18/12 human. I wanted to max crit, and the extra deflect puts dex over strength for me. Points into strength and dex to maximize damage. Points into crit chance and crit severity feats.
I for some reason cannot start a thread yet but have a question about GWF traits (i think they are called traits). There is 1 that when you put into it it increases action points or something like that, what are action points exactly?
I for some reason cannot start a thread yet but have a question about GWF traits (i think they are called traits). There is 1 that when you put into it it increases action points or something like that, what are action points exactly?
All classes have AP ...once full you use a daily. You have a ways to go on the learning curve but have fun as GWF is hands down the hardest class to master. Once mastered though....let the bodies hit the floor...
Comments
I'd Pick one of the rolls with 44 points in your main stats. Usually you want STR to be 16-20 (including racial bonuses).
If I was human I would roll with 16(18) Str, 14 con, 14 dex (This split gets me an 11 in int for better recharge.)
Some people prefer the 16(18), 12, 16 split instead for a bit more min/max.
You should chose to focus on either con or dex as your main second stat. If you pick CON, I would suggest possibly putting points in con focus.
No its not hugely noticeable, its like getting an extra 100 recovery at lvl 60 I think.
All classes have AP ...once full you use a daily. You have a ways to go on the learning curve but have fun as GWF is hands down the hardest class to master. Once mastered though....let the bodies hit the floor...