Do i need that much recovery or should i pump up more power? there are 3 Offense slots (rank 8 gems) to play with, meaning differ range in 220 ~ 660 recover/power.
My stat from current calculation:
Power -
3996 (5010 after swash buff)
Critical Strike -
3608
Armor Pen -
2530
Recover -
1836 (2850 after swash buff)
Defense -
1154
Deflect -
206
Life Steal -
924
*These stats are excluding Swash 4/4 set bonus that i am wearing now*
And should i get more life steal over defense? 206 Deflects are from ancient spymaster weapon set though.
Am going to use greater vorpal, so i guess 3600 critical strike is good enough.
There is another 9% stat bonus from Ioun Stone of Allure havent added in.
The Link Below is the Gears and enchantment i am going to have, i really need some opinion on this setting, especially on neckclace, ring and stat on Ioun Stone companion
http://i.imgur.com/oumCeLD.jpg
Really need some experienced advise on this!
Thanks for readin!:p
Comments
I think I would put another 220 into recovery at least. Having a nice 2k recovery is pretty comfortable, and then put the rest into Power/APen. I dont think the Power to Damage is that high, but APen and Crit scale nicely.
Power > recovery? hmmm.. thanks for the advise!
Haha. I m just buying them with AD. Yeah 2k recovery is very good, might get -0.5sec coldown on encounter skill if stack with swash set. Not sure wanna go for higher cri/arm pen though, currently arm pen is capped with 2534 ( read from other threads ) so i m fine with my arm pen now.
Anyway thanks guys. Looking for more advises! :cool:
Well since most of your stats are already in their caps, power will be your focus since it has no caps and has no diminishing points
Crit= 2500-2900 not sure and does not increase crit severity at a high number, so its pointless to add when it caps
ArPen= 2300-2500
Recov=2500-2900 not sure but your already in here at swash full stacks
So far for lifesteal/defense/deflect its unwise to actually invest on this stats since you'll rather rely on a DC than life steal your own health, and defense/deflect thats the job for GF and GWF
I have, however, been considering the usefulness of our deflection. Rather than mitigating 25% of deflected damage (as shown on the character tab), we mitigate 75% and only receive %25. With the correct gear, I could see a fairly tanky PvP rogue.