Hi guys,
So I've been leveling my DC quite happily the past few weeks. Nothing so far has posed major challenges battle-wise to my cleric and her white quality man-at-arms. Until last night. Now I get a little laggy occasionally, and last night was one of those nights. But well placed healing and potion button spamming will always get me out of a jam. That and my companion will usually defend me enough to pick up the slack.
But last night I ended up in the Underscar to fight the Shepherd of the Damned. That boss beat my poor companion to the floor before she hit half health despite my healing. I think I died more times on that boss than in my whole Neverwinter experience. I only beat her by leaving my poor guy on the ground and kiting her around the room for 10 minutes like a crazy lady.
Now I know part of my issue was due to lag, but it was the first fight where my tank companion had really been almost totally useless. As a cleric, I'm wondering if I should be looking into a higher quality companion to get me to 60? I'm hoping the shepherd was just a one-off boss of horribleness, but if that tough of a fight becomes norm in the normal content dungeons, I'm worried my DC won't be able to make it. (I was one level above the recommended for the quest)
What kind of companion did you guys use while leveling your clerics? I'm willing to consider any companion that makes my journey to max level enjoyable again. (Most of my leveling is solo). Any thoughts or opinions are greatly appreciated.
Comments
Maybe try cleric? at least she will cast healing word on you from time to time, even between battles. Used her for my fighter alts, and she definitely saved some potion usage for them.
Make sure you use level 60 or high level items, which can be of any class, in their slots to toughen them up. Best stats are Defense and HP.
I used a Cleric Disciple while levelling my Cleric. This was so I could save on potions between fights, which worked quite well until the 50s.
I think I could have used a Man At Arms or tanking companion though in two of the later solo instances because those are the only two instances I never managed to complete on my characters, both on my Cleric.
If "money" were not an option, I think a levelling Cleric for a first character is probably the one situation where the tanky companions available from the Zen shop work best, e.g. Galeb Duhr, Neverember Guard and Honey Badger.
However, if I were levelling a character again, I either wouldn't need a companion or I would be using an augment-class pet like Ioun Stone of Allure or Cat stacked with defensive and offensive sets, switching where appropriate. But then I would also know all the solo instances inside out and any/all the tricks to easily complete them, so this does not count for a first timer.
Maybe even try without a pet for a bit, because they should be more of a bonus than a necessity. Kiting like a crazy lady is actually a very useful thing to practice.
(mind you, I can recommend the doggy: his anklebiting knockdown is great for interrupting bosses, and also: he's a dog. What's not to love?)
I made it to 60 with no other companion but him though. I also didn't know about their being able to use 60 gear! OMG, wish I had! If I bought a companion now for the epic dungeons, it'll be stone or cat. If they're working now, that is. I'm not sure about that.
What do you mean if they are working now? Since when have the augment pets not worked, out of interest?
Adrian Walker - The Master
In my opinion, the dumbest companion is the cleric companion. For those other, lesser noncleric classes, those heals are nice, yes, but if there's a trap in the room, it's like a moth to a flame. She apparently is compelled to trigger every single one. I named mine Lydia. And even though she has a long distance attack, she's apparently very insecure about her aim, because she likes to run up and cling to the enemy, ensuring that she's going to be caught in any swing, even if it's not aimed at her.
Of course, when partying, the cat or stone is better, but when running solo, it is nice to have a distraction out there.
RainFeather- Dragonborn DC
Rune Fell- Drow CW
THough as others have mentioned wererat thief and the cleric companion are also pretty good for free ones.
Kaylee Krankenwagen, level 60 GF | Tavandruil Wayfinder, level 49 GWF | Aldith Langley, level 51 HR
You will start having to kite bosses after he dies. I just started changing my powers to damage-over-time before going into the boss fights. And it was practice for before the Big Patch changed threat generation and you had to kite everything in dungeons.
Actually he dies some in non-boss fights too, but usually lasts long enough that there's only one guy left and I can go toe-to-toe with that. The nice thing about letting him die is that after the fight he will instantly come back with full health; if you save him he'll take a long time to heal back up from almost dead.
I always use stone when in a group, but when soloing (Foundries or Feywild), I still use the Galeb Duhr - I find it useful in keeping a bit of aggro off me, and when properly equipped with LifeSteal/regen items, it practically never dies.
Of course, when walking around PE or when invoking, I just use any companion that I am trying to level up for fun - currently the blue skeletal dog..
The augment ones probably do work as it was just a rumor/random talk that had me wondering about that one. The cat though, I'm pretty sure I've seen that mentioned on the forum, but can't remember where. Which is why I added the "not sure" part. I hope they both work.
You'll notice I lean towards the DPS companions. My thought is that I don't need a healer, since I am one, and don't need a tank, because, again, I can heal my own self. But what I can't do is put out much DPS, and for that I turned to the companion. Phoera's alright, but frankly none of the companions produces decent DPS.