I don't know about level 60 seals but all I know is by the time I have enough seals to buy a piece of gear, the stats are lower than what I got on now and collecting bounties to return in for either a seal or a piece of green is also useless like I said before I don't know what level 60 seal gear is like but but gear for the lower to mid level seals are useless
and also if you didn't buy any gear from low level seals they become useless, you cant turn them in for higher seals or anything.
It's not the seals that are useless but the **** bounties. 40 bounties to 1 seal??? That makes absolutely no sense.
Remove them or make them more useful!
40 bounties to 10 seals would make more sense including that it is also possible to get blue gear from the treasure bags. Currently I have never got any blue although it is stated on the bag that there is a change for it. Are they also broken? I have tested it with 50 treasure bags.
Also level 60 seals are worthless. Unless you want one companion with 200 seals which is about +20 dungeon runs..
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ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
edited August 2013
By the time you can afford seal items you already have better gear.
By the time you can afford seal items you already have better gear.
And that's the story from beginning to end.
That is so unfortunately true.
Now if you could transfer seals to other alts in your account then it would be almost (note: almost) usable. The only way these items you can buy with seals are usable, is if you buy in the AH the ones that other people have paid for.
Seriously, this part of the economy is totally broken (like out levelling equipment you can craft for yourself). It needs to be seriously looked at and rebalanced drastically.
I agree on the bounty issue also - I now do not bother with buying seals but get the chests and sell them in the AH - feels more worthwhile.
This game is missing some critical RPG elements which would add to players enjoyment and longevity in-game. Attention to this would add much.
By the time you can afford seal items you already have better gear.
And that's the story from beginning to end.
Well put..
The seals & bounties need totally reworking because as of now they are just completely pointless.
I started my 4th toon on sunday and am just about lvl 60 now, not once have I used a bounty icon instead they are actually more of a nuisance with them being one of the items you autoloot and clogging up inventory space.
Ive never got one thing with seals on any of my characters due to ambisinisters point as well.
I can't believe that the Seals were overlooked like they are. It is a totally broken system like others have said and I would be embarrassed to have something like these if I designed a game. Reminds me of the blue level 60 items that you can buy for a ridiculous amount of Ardent Coins. In this day and age of gaming it truly is a let down that systems like this are locked in place with no mention of changes coming.
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degraafinationMember, Neverwinter Beta UsersPosts: 0Arc User
edited August 2013
I have more Drake Seals than I know what to do with. And very soon those items will be BoP.
Agree on all but unicorn and drake seals. The unicorn ones are good to upgrade your gear to purple once you're 60. Drake ones take longer to get and are only just better than unicorn ones, but I wouldn't say they were useless, apart from the ones that would otherwise be part of a set... Never managed to get the chance to use other seals though. At least the gear that drops gets you through a lot.
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tang56Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited August 2013
Unicorn and drake seals are good for cheaply equipping your companions.
What I do is spend the seals and give the gear away to the lower level players who might be able to get a few levels use out of them before they get discarded. otherwise as stated before most of the time you're too powerful to use them once you can earn them for yourself.
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bioshrikeMember, NW M9 PlaytestPosts: 4,729Arc User
edited August 2013
Allow seals to buy injury kits, potions, and the various ID scrolls. Another idea would be to add magic scrolls to seal vendors. They don't exist yet, but e see some enemies take out a scroll and read it to provide some sort of buff or effect.
<::::::::::::::)xxxo <::::::::::::::)xxxo <::::::::::::)xxxxxxxx(:::::::::::> oxxx(::::::::::::::> oxxx(::::::::::::::> "Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark Official NW_Legit_Community Forums
anyway in the futur lv 60 gear will be BoP it seems then they will be completely useless
TOTALLY true and a real bummer. Almost EVERYONE in my guild has used their seals to help one another (bartering for gear for new 60s or getting them a wererat companion because they have a worthless level 15 companion). The seals as a whole needs a TOTAL overhaul and this change coming with Mod1 isn't what we needed to be honest. I am hopeful they add other items we can barter for beyond gear, not sure what, but something useful. Moreover yes lower the cost per seal because it is impossible to make use of anything at level with the seals. I remember first checking out the items in Helm's Hold in beta and being in awe and then realizing WOW well I will never be able to acquire those at level.
And the best thing is that items for seals which could be good for someone else will be unsellable. That really helps everyone who has some seals from dungeons - now he can throw them away instead of making anything with it.
Sell them while you can.
The seals and their uselessness is the result of rushed development. Instead of making a unique seal for each stage, they should have made 1 version of seal that could be exchanged for gear that could be upgraded. Slap a level requirement on the gear if you must, but give people something to work toward.
I'd also like to see seal > trade good / astral diamond vendors. Give people a reason to spend this currency and it becomes more than just an empty reward.
Exchange rate for bounty to seals is too high.
Having a range of unique seals tied to particular gear level is too limiting. Either have one seal for gear trading or use seals to trade for Bounty Points -> tradeable for gear (and maybe ident scrolls too). So seal traders would offer pts for seals and gear for that level. Value (in Bounty Points) of each seal would scale with latter option.
Additionally, I'd like to see bounty trades offered in the next zone to which they were collected which would more likely offer usable gear.
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dissengulp71Member, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 24Arc User
Give people a reason to spend this currency and it becomes more than just an empty reward.
Couldn't have said it better. With this upcoming change to all seals and glory we are left with an empty reward for our time. I know much of it revolves around the bots and gold farmers who farm the heck out of these in-game currencies to then sell the items on the AH or zone chat to earn AD or in-game gold to then sell AD and gold for real money.To be honest coming from one of the stricter MMOs on good loot I was amazed how much was unbound in NW and it was actually refreshing to see from some perspectives. That being said if they are going to go this route, which it seems very likely in some form, then these currencies should be shared account wide to at least have some use on alts by using an in-game wallet. In the end though if you don't run alts you are left with once again an empty reward. Moreover with something like Glory capping at 25k and nothing to buy then wow they need to get something in place soon or there is going to be some disappointed players.
Same for ardent coins, 150 days for a rare weapon, by then you have better gear. That angel better be worth it.
yeah the elixers with the Ardent coins used to be useful while leveling up. Now they are level 50 requirement to use.
And inbetween those, theres nothing even remotely viable to spend those ardent coins on.
Comments
Remove them or make them more useful!
40 bounties to 10 seals would make more sense including that it is also possible to get blue gear from the treasure bags. Currently I have never got any blue although it is stated on the bag that there is a change for it. Are they also broken? I have tested it with 50 treasure bags.
Also level 60 seals are worthless. Unless you want one companion with 200 seals which is about +20 dungeon runs..
And that's the story from beginning to end.
Now if you could transfer seals to other alts in your account then it would be almost (note: almost) usable. The only way these items you can buy with seals are usable, is if you buy in the AH the ones that other people have paid for.
Seriously, this part of the economy is totally broken (like out levelling equipment you can craft for yourself). It needs to be seriously looked at and rebalanced drastically.
I agree on the bounty issue also - I now do not bother with buying seals but get the chests and sell them in the AH - feels more worthwhile.
This game is missing some critical RPG elements which would add to players enjoyment and longevity in-game. Attention to this would add much.
Well put..
The seals & bounties need totally reworking because as of now they are just completely pointless.
I started my 4th toon on sunday and am just about lvl 60 now, not once have I used a bounty icon instead they are actually more of a nuisance with them being one of the items you autoloot and clogging up inventory space.
Ive never got one thing with seals on any of my characters due to ambisinisters point as well.
Its a borked system that needs an overhaul....
Don't know why they don't put the bounty with the seals and the bars
My only hope is the salvage vendor.
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"Is it better to be feared or respected? I say, is it too much to ask for both?" -Tony Stark
Official NW_Legit_Community Forums
Best to get them while they are young too. They are slower and put of less of a fight.
TOTALLY true and a real bummer. Almost EVERYONE in my guild has used their seals to help one another (bartering for gear for new 60s or getting them a wererat companion because they have a worthless level 15 companion). The seals as a whole needs a TOTAL overhaul and this change coming with Mod1 isn't what we needed to be honest. I am hopeful they add other items we can barter for beyond gear, not sure what, but something useful. Moreover yes lower the cost per seal because it is impossible to make use of anything at level with the seals. I remember first checking out the items in Helm's Hold in beta and being in awe and then realizing WOW well I will never be able to acquire those at level.
Sell them while you can.
I'd also like to see seal > trade good / astral diamond vendors. Give people a reason to spend this currency and it becomes more than just an empty reward.
Exchange rate for bounty to seals is too high.
Having a range of unique seals tied to particular gear level is too limiting. Either have one seal for gear trading or use seals to trade for Bounty Points -> tradeable for gear (and maybe ident scrolls too). So seal traders would offer pts for seals and gear for that level. Value (in Bounty Points) of each seal would scale with latter option.
Additionally, I'd like to see bounty trades offered in the next zone to which they were collected which would more likely offer usable gear.
Couldn't have said it better. With this upcoming change to all seals and glory we are left with an empty reward for our time. I know much of it revolves around the bots and gold farmers who farm the heck out of these in-game currencies to then sell the items on the AH or zone chat to earn AD or in-game gold to then sell AD and gold for real money.To be honest coming from one of the stricter MMOs on good loot I was amazed how much was unbound in NW and it was actually refreshing to see from some perspectives. That being said if they are going to go this route, which it seems very likely in some form, then these currencies should be shared account wide to at least have some use on alts by using an in-game wallet. In the end though if you don't run alts you are left with once again an empty reward. Moreover with something like Glory capping at 25k and nothing to buy then wow they need to get something in place soon or there is going to be some disappointed players.
Same for ardent coins, 150 days for a rare weapon, by then you have better gear. That angel better be worth it.
yeah the elixers with the Ardent coins used to be useful while leveling up. Now they are level 50 requirement to use.
And inbetween those, theres nothing even remotely viable to spend those ardent coins on.