I play Lanaya@meeggtoast on Dragon Shard. This guide is mostly built for PvE destroyer, this build can also PvP. I am writing this guide in seeing many destroyer speced GWF not topping damage charts, to equally geared rogues.
My Powers/Feats:
I did not bother maxing Not So Fast because I do not find it amazing, hitting only 5 targets.
Spinning/Daring/Steadfast/Come NGetIt/Battlefury/Wicked Strike(WMS is much better will explain later)
Are not worth the points you put into for the duration and damage bonus.
I have battlefury maxed just because of points dump.
I respected once already I did not feel that the unstoppable action’s 5 points is worth it for me to put 3 or 5 points into it.
For non humans are 2/3 into Toughness, and 1/3 into Weapon mastery, or 2/3 into toughness 2/3 into armor specialization 2/3 Weapon mastery if you want that 1% more crit.
Focused Destroyer is a key feat to this build. It makes that the destroyer passive can proc to even single target hitting thus overall gives a 12% total damage increase.
Deep Gash is extra dps, Great Weapon focus 10% increase in your at wills, Disciple of war means recovery gives you free armor pen… 2 birds with one stone.
Staying power Vs Powerful Challenge
WMS gives encounters 10% more damage vs 15% bonus to marked targets.
Problem with GWF and mark in destroyer path, you don’t mark very much to take full advantage of the 15% damage, daring shout lasts too short, marks doesn’t stay long enough, aoe of it is also too short. If you try to combo it with Come and Get it, you might as well play cw because steal time acts like the same thing as daring shout + come and get it, aggros everything around you. And the damage buff isn’t significant enough for you to clean it all up, steal time gives CWs enough time to do something else. The other case is when you have a Guardian Fighter in your group. The times I’ve had a guardian fighter in my CN runs and T2 dds is less than 5% of the time. I personally think they are more out of a job in PvE, I don’t mind a good GF in my group just I don’t find them much useful. If you want tank, your dc should kite, gwf can off tank, rogue can offtank with ItC for short amount of time. If you want dps single target, grab a rogue, If you want aoe… grab a GWF. GFs are out of a job on this one.
Personally I think Staying Power > Powerful Challenge.
Abilities to take into combat:
Dailies: Crescendo, Slam
At-Wills: Sure Strike, Weapon MasterStrike
Class Features PvE: Steel Blitz/Weapon Master, Destroyer
Without vorpal: Steel Blitz> weapon master
With Vorpal: Weapon Master > steel blitz
Class Features PvP: Bravery(runspeed and deflect for tankyness and chase abilities),Steel Grace(control ignore 30%... extremely broken)
Encounters: Flourish/Roar/PunishingCharge, Restoring/Takedown, Indomitable Battle Strike.
Flourish is mostly for stacking Student of the sword feat and a good stun burst encounter.
Roar for canceling spells and it builds determination + AP.
Charge is for fun, I don’t use it much but when I do, its racecar gwf.
How to use Weapon Master Strike:Proper WMS
I can post a video of me doing this if you would like.
Best possible Racials.
1. Half Orcs, Dwarf, Human, Halflings
I think they are equally good depending on your playstyle. I’m extremely biased toward human due to the extra 3 feat points.
Half Orc: +5% crit severity, +2 Dexterity and +2 strength, +10% run speed on combat start
Human: +3 heroic feats, +2 Strength, +3% defense
Halfling: +3% deflect, +2 Dexterity, +2 Charisma, 10% CC resistance
Dwarf: knockback resistance, +2 Strength, DoT resistance
Best Possible stats:
STR(damage/stamina regen)> DEX(Crit)> CON(armor pen)> Cha(combat advantage dmg bonus)> Int(recharge speed)> Wis(control effect duration, you have unstoppable.)
Reasoning is because late game/end game it is easier to stack armorpen(con) than crit since crit falls off heavily after 3k.
Con GWFs can stack more power but they lose out in crit. That’s the ultimate trade they face. It is debatable crit vs armor pen, up to the player on how he wants to build it.
Weapon Enchantments
Don’t get me wrong I think plaguefire is an amazing debuff, most people expect gwf to get the Greater Plaguefire. I’m planning to run 2 swords one with vorpal one with greater plaguefire.
Single Target:
Vorpal> Flaming> Plaguefire>Lightning
Aoe:
Lightning>Flaming>Plaguefire> Vorpal
Mr.I Debuff Everything:
Plaguefire> Everything Else.
Armor Enchantment
Soulforged Soulforged Soulforged.
I have been saved by my soulforged many times over. PvE soulforged is king at saving kits.
Armor sets
Avatar of War
Set 2: Equip:+ 450 Critical Strike
Set 4: Your Encounter powers grant Onslaught. When Onslaught reaches 3 stacks you gain 1260 Recovery and Power. Onslaught lasts for 4 seconds and is refreshed each time you strike a foe with an Encounter power.
Vigilant Warlord
Set 2: Equip:+ 450 Recovery
Set 4: When you critically strike a foe you gain 5% damage resistance and 20% run speed for 4 seconds.
Titan’s
Set 2: Equip: +1800 Maximum Hit Points
Set 4: When you use a Daily power you gain 15% damage resistance and 15% run speed.
Best way to roll is to use 2 piece Vigilant Warlord 2 piece avatar. Never go full avatar because no gwf can constantly keep onslaught with the long cooldowns on all of our encounters.
A good replacement is Berserker Set T1+Bladestorm Set.
It is possible to use full 4 set of beserkers as it gives you encounter cooldown, but I think recovery is important to a gwf’s success.
Stats You should aim for:
1. 24% armor pen migitation, this means your (Con-10) + Armor Pen migitation added up together should give you 24% resistance ignored. This allows you to deal full 100% of your damage to bosses(24% migitation) and elite mobs(22% migitation)
2. Do not enchant anything for recovery or critical, your crit and recov will attain 3k as you obtain your end game equipments.
3. Stack as much power as you can.
4. Get ancient weapons before armor/enchant upgrades
I’m currently rolling with berserker set with vigilant warlord, since I have BiS rings/neck/icon on pet and myself you will obtain 3k recovery without any enchants for it.
Pet
Stone or Cat will do. Bonus stat makes you hit harder, unless you have Lillend, she’s really effective as a Devote Cleric*Cough* I mean DC replacement.
What to do in combat
More than 2 adds: Weapon Master strike+ Weapon Master strike+ Weapon Master strike
1 Add or boss: 1 Weapon Master Strike follow by 2 sets of surestrike or 1 Weaponmaster Strike + encounter.
Roar if u can cancel casting(non boss).
Unstoppable when u can, but never fully spend your stamina because you might need it to dodge red.
Comments
/10char
Check out my CW Oppressor Tank Guide Here
It's great as an escape mechanism, positioning, building AP (when you hit mob groups with it), and keeping Onslaught up if you have 4/4 AoW set.
Can you show your pet items? I'm curious what you consider the BiS icon. Thx
overall damage wise trying to use Punishing to proc Aow is not worth it, most people i have consulted before this guide are all very agreeing on 2 set avatar 2 set vigilant. I'll post my pet on my better titled thread.
Lanaya@meeggtoast 13.4 BiS GWF
Shendelzare@meeggtoast 11.2k CN mule CW
Server: Dragon
Stream: meeggtoast
Guide: Meeggtoast's Destroyer Dps Guide