Ok so i know everyone has been whining and moaning about Cryptic making a new class, and so far... Nothing. After reading countless threads, i noticed that people wanted a ranger or some kind of elemental role class (shoot fire, control vines etc.) And i agree, a new class would be fun! But in the mean time, instead of doing CN over and over to help Guild mates, i wanted to check out the test server and play Feywild. I was very impressed with the overall time it takes to do some of the quests and really enjoyed it. Sitting here now, after doing the Feywild on 2 toons, I noticed something with some of the mobs that i fought.. (for those of you who have played Feywild any amount, will know these guys as Thorns) and one of their attacks is basically shooting Vines out of their arms. At first i thought "Oh that's cool" then killed the thing lol but after facing countless Thorns I got to thinking, they use nature to their advantage... and it looks really polished, this could be a spell of sorts for an Elementalist type class or ranger even, i don't know but if something like this was to be in a class i wouldn't mind pulling a couple of all-nighters with some guild mates to get a lvl 60 of that class... Now for my next part, kinda small but cool, When you first enter New Sharandar (sp?) you will notice wild deer and other wild animals wondering around and the thought hit me... Ranger animal taming
and when i went thru the portal i saw all the moon elves with bows and instantly, Legolas came to mind... I don't know if im just paranoid or they are throwing hints at us... Im hoping to hear some news from Cryptic and cant wait to see what they do with the next class. Anyway, let me know down below what you think about the stuff i have pointed out and if what i think could be true
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Have a peek through this thread and this thread and this thread.
. . . . . Just keep in mind, this is 4th edition, so each class has it's own set of Roles, which there are four (Leader, Striker, Defender, and Controller) in effect making each class have up to 4 roles port into Neverwinter Online as game classes. The Control Wizard, for example, is just one role for the Wizard Class, and the only one available in-game, currently.
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If you never noticed there are two weapon fighting drow which are clearly fighters rather than rogues using attack animations which are most definitely fighter inspired.
Balancing is the main driving factor behind class delays IMO. Many of the animations are already there. We'll see them soon enough.
Sooo much simpler!
Check out what mechanics Wizards of the Coast created in PDF's of Player's Handbook 1,2,&3, Martial Power 1&2, Arcane Power, Divine Power, Primal Power, and Psionic Power for what you say about Roles, Classes, Builds or Paragon Paths isn't how 4th edition works.