Who here feels that the dungeons do or do not give enough XP.
Post edited by syphilaids on
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Comments
nocturnalgMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited April 2013
You are better off skipping dungeons til max level if your goal is to level as fast as possible. But I also enjoy doing dungeons and exploring the game. There has to be a middle ground. I agree they don't give enough experience.
Not going to stop me from doing them though. Dungeon play is the best tool to gauge and build your play skills. If you come across someone of the same class that dramatically out performs you, then you can pick their brains and learn to play better.
That way, when all these dungeons actually get difficult via heroic dungeons, the learning curve won't make you want to smash your skull through a desk
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syphilaidsBanned Users, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 19Arc User
the dungeons are long. if (for exp wow) gain 2 levels in a single dungeon run, you won't play what the rest of the world has to offer.
You are correct sir.
However comma
If you are getting very little XP then what is the point of running lower level dungeons, I have always preferred leveling via dungeons as to solo leveling. The reason for this, is that I always prefer playing healers or tanks, and if the only way to level effectively is through solo leveling, the dps (i.e. rogues) have a serious advantage. I would certainly like to see the XP increased a bit, half a level per dungeon is a good middle ground in my honest opinion.
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syphilaidsBanned Users, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 19Arc User
edited April 2013
What is everyone's thoughts on what is a good middle ground?
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frost168Member, Neverwinter Beta UsersPosts: 0Arc User
edited April 2013
With a level cap on these dungeons, you seriously want more exp so u can run them fewer times ? If u want exp, go solo. If u want to have fun and farm the dungeon, it must give out low exp, or you will not be able to farm the dungeon before your level exceeds the dungeon cap.
you can't have it both ways.
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syphilaidsBanned Users, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 19Arc User
With a level cap on these dungeons, you seriously want more exp so u can run them fewer times ? If u want exp, go solo. If u want to have fun and farm the dungeon, it must give out low exp, or you will not be able to farm the dungeon before your level exceeds the dungeon cap.
you can't have it both ways.
Based upon the community's votes I would have to most certainly disagree. The dungeons should not give out an extreme amount of xp, but a decent amount would be good. I personally prefer to level through dungeons, I always have on other games. Leaving there to only be 1 way to level (i.e. solo questing) is extremely boring.
they aren't worth doing atm, destroys the whole risk vs reward system that has been in mmos since the first, there simply is no reward and you risk tons of your time...
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heibeckMember, Neverwinter Beta UsersPosts: 4Arc User
edited July 2013
Group of 5 of us ran a dungeon (above our level I might add) 5 times and didn't level. We ran zone quests for about an hour and leveled 3 times. Come on, content that requires a group should not be LESS experience than the solo content. That's just ridiculous, D&D should reward dungeon crawls. (sigh).
Comments
Lemonade Stand
personally I get annoyed when I "Could" of had one more stat. and I "could of" etc. I do go easy with my alts tho.
Not going to stop me from doing them though. Dungeon play is the best tool to gauge and build your play skills. If you come across someone of the same class that dramatically out performs you, then you can pick their brains and learn to play better.
That way, when all these dungeons actually get difficult via heroic dungeons, the learning curve won't make you want to smash your skull through a desk
You are correct sir.
However comma
If you are getting very little XP then what is the point of running lower level dungeons, I have always preferred leveling via dungeons as to solo leveling. The reason for this, is that I always prefer playing healers or tanks, and if the only way to level effectively is through solo leveling, the dps (i.e. rogues) have a serious advantage. I would certainly like to see the XP increased a bit, half a level per dungeon is a good middle ground in my honest opinion.
you can't have it both ways.
Based upon the community's votes I would have to most certainly disagree. The dungeons should not give out an extreme amount of xp, but a decent amount would be good. I personally prefer to level through dungeons, I always have on other games. Leaving there to only be 1 way to level (i.e. solo questing) is extremely boring.
x:<
--Nom Anor
They didn't tell you? Oh boy, you don't know what you are missing!