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New Campaign System for Neverwinter

kshoksho Member, Neverwinter Beta Users Posts: 85
As far as i tryied New Campaign system i'm simply impressed :) The progression tasks are interesting (especially for universe fans) and nicely presented (on branches of big feywild tree in the background), as far as now i'm positively startled, please leave own personal opinion. Wanna see other opinions, even bad :p

P.S.
That feature (comming soon) below Sharandar Icon is a place for other campaign in next module or it is for other part od module one campaigns??
Post edited by ksho on

Comments

  • warpetwarpet Member Posts: 1,969 Arc User
    edited July 2013
    ksho wrote: »
    I far as i tryied New Campaign system i'm simply impressed :) The progression tasks are interesting (especially for universe fans) and nicely presented (on branches of big feywild tree in the background), as far as now i'm positively startled, please leave own personal opinion. Wanna see other opinions, even bad :p

    P.S.
    That feature (comming soon) below Sharandar Icon is a place for other campaign in next module or it is for other part od module one campaigns??

    other Campaigns there will be 1 new with every expansion
  • dardovedardove Member, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 0 Arc User
    edited July 2013
    One thing I don't like seeing is AD costs attached to some of the campaign tasks. In particular, key to the dungeon. 50K ad, 20 gold, and various feywild currencies to get it?
  • alandoril1alandoril1 Member Posts: 116 Arc User
    edited July 2013
    dardove wrote: »
    One thing I don't like seeing is AD costs attached to some of the campaign tasks. In particular, key to the dungeon. 50K ad, 20 gold, and various feywild currencies to get it?

    I agree, but it it has to stay that way hopefully they reconsider the cost.
  • desjardiniidesjardinii Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 193 Bounty Hunter
    edited July 2013
    I like the fact that it feels like you have to actually put in some time/effort/ and items in teh form of AD or gold to get some of these things. However I think there will be alot of rage from the "I want it now, for free, with no effort, and why not with a respec coin while you are at it" crowd. They will have gone from an EZ mode gmae to a part that requires a bit of a grind. not much, but a bit. Overall though I like it so far.
  • mewbreymewbrey Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild Users Posts: 517 Bounty Hunter
    edited July 2013
    I thought there were meant to be a choice of six final passives that will really make you stand out, but you could only pick one... seams like their is only one.
    ~*~ Foundry missions: Stronghold Branax : Goblin menace : Forwyn crypts ~*~
  • alandoril1alandoril1 Member Posts: 116 Arc User
    edited July 2013
    I like the fact that it feels like you have to actually put in some time/effort/ and items in teh form of AD or gold to get some of these things. However I think there will be alot of rage from the "I want it now, for free, with no effort, and why not with a respec coin while you are at it" crowd. They will have gone from an EZ mode gmae to a part that requires a bit of a grind. not much, but a bit. Overall though I like it so far.

    Oh, don't get me wrong I appreciate having goals to work for. It's just the multiple currency types are a bit much, far better to have it in just one or two rather than four or five.
  • warpetwarpet Member Posts: 1,969 Arc User
    edited July 2013
    first few passives are to weak 1 % bonuses should be 3% and action points one 5% at least
  • draugotdraugot Member Posts: 57 Arc User
    edited July 2013
    I don't mind the AD costs, though it sort of feels like DDO where you have to buy the quest package (215K AD for the whole campaign). My biggest issue so far is the 20 hour wait for the first task (not sure if the other tasks are that long). I played about an hour and now have no quest lines to follow. I know I can go do dailies and foundry quests, but to have to wait almost a full day to continue the quest line seems like a bit much, especially on the very first task.

    Also in regards to the AD cost, it does take time to earn AD and I do not particularly care for the farming/grind feel. And now that certain things like profession crafted items and items purchased with seals will be character bound that leaves fewer avenues for making AD. I like to play the story line and not have to run around just to earn few coin to advance to the next area. Kind of ruins the Role Playing part of RPG for me. That's my two cents.
  • kshoksho Member, Neverwinter Beta Users Posts: 85
    edited July 2013
    draugot wrote: »
    I don't mind the AD costs, though it sort of feels like DDO where you have to buy the quest package (215K AD for the whole campaign). My biggest issue so far is the 20 hour wait for the first task (not sure if the other tasks are that long). I played about an hour and now have no quest lines to follow. I know I can go do dailies and foundry quests, but to have to wait almost a full day to continue the quest line seems like a bit much, especially on the very first task.

    Yes thats a little dissapointment because after arouind 1 hour i stop experiencing the module 1 cause of ending quick main plot leading to Sharandar campaign and after ending 3 daily quest there...For me 20h past on first task and then i got to unlock another two steps of first task (actual at 1/3 step on each 20h must past), got possibility to unlock Key to Malabog and first trening giving some perk but i dont have resources to unlock this available tasks...ok, i say but i ask, what to do in this new module because i got still only 3 daily quest which after i complete them i have nothing to do in Sharandar except the inspect new location, hmm....
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