Pretty much just wondering. I read the patch notes and its all minor stuff I never notice. Any plans to fix all the major bugs that have been going on for weeks and weeks. Sets not working, Savage enchants never worked, Dungeon bugs, Skill bugs.. If you would like to add some important things that you want fixed list it I forget its been so much and so long I try and block it out sometimes.
Pretty much just wondering. I read the patch notes and its all minor stuff I never notice. Any plans to fix all the major bugs that have been going on for weeks and weeks. Sets not working, Savage enchants never worked, Dungeon bugs, Skill bugs.. If you would like to add some important things that you want fixed list it I forget its been so much and so long I try and block it out sometimes.
The only things that get "fixed" are zen store additions and anything relating to them making money directly. Everything else is unimportant.
Pretty much just wondering. I read the patch notes and its all minor stuff I never notice. Any plans to fix all the major bugs that have been going on for weeks and weeks. Sets not working, Savage enchants never worked, Dungeon bugs, Skill bugs.. If you would like to add some important things that you want fixed list it I forget its been so much and so long I try and block it out sometimes.
Calendar is still saying "June"; Level 1 rewards for high level zone contests. I could list so many that I've reported since day 1. This game has great potential, but these bugs makes their company look like amateurs.
Calendar is still saying "June"; Level 1 rewards for high level zone contests. I could list so many that I've reported since day 1. This game has great potential, but these bugs makes their company look like amateurs.
Players will stop buying stuff from the Zen store if nothing in game works right.
Actually, I haven't bothered to login for over a week. I look at it this way. Say you want to spend $60.00. You could buy a founders pack, which gets you a mount and some stuff, but really not anything you can't earn in 30 days. Or you could buy a REAL game, like GW2, which I did. Trust me, this game can't hold a candle next to a REAL game like GW2. Sure, I bought it months ago, got to lvl 80, and put it aside for a while. But, after the frustrations I had playing NWO, I went back. Look at what you get for $60.00 in GW2.
5 character slots, 8 races, 6 classes, a REAL WORKING economy, the best crafting ever, you can craft stuff that's BETTER than you find. Compare that to NWO, which compared to GW2 looks like a VERY early beta game. So much stuff is broken, so much stuff is just wrong. Sure, I had fun playing, for about a month, but I am so very glad I didn't spend a penny on this. I may login in a couple of months to see if it's worth playing, but compared to a real MMORPG, this game just doesn't stack up. Free to play does NOT mean it's worth your time. Do yourself a favor, don't waste any money on this.
It is saying June because of the design. The first few days on the Calendar are the end of June. The title looks like it reads the first square and ignores the fact of an actual Calendar.
It is saying June because of the design. The first few days on the Calendar are the end of June. The title looks like it reads the first square and ignores the fact of an actual Calendar.
You explain what is exactly wrong with it doesn't make it less of a bug though.
Personally i find it minor and i don't have seen many major bugs.
The ones i reported during beta are all more or less addressed.
My guess is that most of the complaining stems for the fact that people expected much more than what the game actually is: A game for casual players that don't have a gazillion hours to spend on many hour long quests or dungeons.
Actually, I haven't bothered to login for over a week. I look at it this way. Say you want to spend $60.00. You could buy a founders pack, which gets you a mount and some stuff, but really not anything you can't earn in 30 days. Or you could buy a REAL game, like GW2, which I did. Trust me, this game can't hold a candle next to a REAL game like GW2. Sure, I bought it months ago, got to lvl 80, and put it aside for a while. But, after the frustrations I had playing NWO, I went back. Look at what you get for $60.00 in GW2.
5 character slots, 8 races, 6 classes, a REAL WORKING economy, the best crafting ever, you can craft stuff that's BETTER than you find. Compare that to NWO, which compared to GW2 looks like a VERY early beta game. So much stuff is broken, so much stuff is just wrong. Sure, I had fun playing, for about a month, but I am so very glad I didn't spend a penny on this. I may login in a couple of months to see if it's worth playing, but compared to a real MMORPG, this game just doesn't stack up. Free to play does NOT mean it's worth your time. Do yourself a favor, don't waste any money on this.
actually, I tried GW2...didn't like it. the idea of what a "real game" should be is so subjective its probably not a good grounds for argument...though certain mechanical elements could be said to be expectations in the genre...but that's a subject for a different thread.
Of course, on the flip side, what is important to fix for each person could be pretty subjective as well. some people could care less if they can't mail or trade their companions...it's a big deal to me. sever altitis can get pricey if you have to buy comps/mounts all the time. but to others who play one toon, run end game instances, and already have a stone/cat could care less...moral of this story is its subjective.
But aside from that, I agree. far too often companies put more resources in marketing (a.k.a zen store) then other resources...because it nets them the greatest return. no matter how much we gripe on the forums, they still make more money by putting stuff in the store then they do fixing bugs. so bugs get fixed...they just get less resources overall.
Actually...another game i play just recently went through a storm of hostile complaints due to how much time they put into the store...so much so that they pulled a patch at the last minute and started adding content (SWtOR). So when I say griping...I don't mean you should stop but thinking a company isn't going to invest money into the places it nets a greatest return is sorta silly.
I guess ignorance is bliss because I'm not bothered by those things at all.
0
zdrahonulMember, Neverwinter Beta UsersPosts: 27Arc User
edited July 2013
I wasn't really bothered by any bugs. There were a few, e.g. chests of NOTHING as reward (that was weird), but the real problem is that some game areas are really imbalanced.
For example...
Runestones in the in-game store are WAY overpriced. 50K AD for a level 3 runestone? Seriously? Sure, nobody is obliged to buy them, but it makes the store absolutely useless. Then, it costs more (WAY more) to unbind a level 5 enhancement than to buy the same enhancement off the AH, even using buyouts directly. These should be dynamic and prices should be situated somewhere in-between the lowest AH starting price and the highest AH buyout price.
Nightmare box rewards are ridiculous. Once you reach level 60, you don't even need to bother anymore.
Dyes are ridiculously expensive, and as a result everyone but a select few is fielding the same default colors.
Foundry quests are pretty much useless after you reach Level 60, the rewards are useless as well, green stuff that nobody needs anyway.
Professions don't bring any value, I reached level 15 Leadership and forced myself into level 12 Mailsmithing, then kind of abandoned it because it would never bring me anything of value, but stuff I can't sell in the AH.
I log in daily to press Ctrl+I, refine AD and open Leadership boxes if any. That's all. Kind of sad for end game. I am not interested in PvP and PvE bring what, gold coins and XP I no longer need. Epic dungeons? Those bring rewards that I can get off the AH anyway, and at decent prices, except maybe high tier stuff which I don't really need. It's a vicious circle.
Maybe I should start a new char and do it all over again...
I would love to have the control key target ONLY team mates. Simply have it cycle thru everyone in range. Maybe give Clerics an emergency heal to heal those with very low hp. EXP gains in dungeons is too low. When i run a 45min dungeon i better get at least half a level of exp. GIVE US MORE ACTION BUTTON SLOTS. I hate puttin pts into abilities i cant use because my action bar is full. It would be nice to have all the abilites at your disposal.
Comments
The only things that get "fixed" are zen store additions and anything relating to them making money directly. Everything else is unimportant.
and usually Zen store items that are bugged so people do not stop buying them
Nope. Never going to get fixed.
-_-
yea bingo..
Players will stop buying stuff from the Zen store if nothing in game works right.
Actually, I haven't bothered to login for over a week. I look at it this way. Say you want to spend $60.00. You could buy a founders pack, which gets you a mount and some stuff, but really not anything you can't earn in 30 days. Or you could buy a REAL game, like GW2, which I did. Trust me, this game can't hold a candle next to a REAL game like GW2. Sure, I bought it months ago, got to lvl 80, and put it aside for a while. But, after the frustrations I had playing NWO, I went back. Look at what you get for $60.00 in GW2.
5 character slots, 8 races, 6 classes, a REAL WORKING economy, the best crafting ever, you can craft stuff that's BETTER than you find. Compare that to NWO, which compared to GW2 looks like a VERY early beta game. So much stuff is broken, so much stuff is just wrong. Sure, I had fun playing, for about a month, but I am so very glad I didn't spend a penny on this. I may login in a couple of months to see if it's worth playing, but compared to a real MMORPG, this game just doesn't stack up. Free to play does NOT mean it's worth your time. Do yourself a favor, don't waste any money on this.
It is saying June because of the design. The first few days on the Calendar are the end of June. The title looks like it reads the first square and ignores the fact of an actual Calendar.
You explain what is exactly wrong with it doesn't make it less of a bug though.
Personally i find it minor and i don't have seen many major bugs.
The ones i reported during beta are all more or less addressed.
My guess is that most of the complaining stems for the fact that people expected much more than what the game actually is: A game for casual players that don't have a gazillion hours to spend on many hour long quests or dungeons.
actually, I tried GW2...didn't like it. the idea of what a "real game" should be is so subjective its probably not a good grounds for argument...though certain mechanical elements could be said to be expectations in the genre...but that's a subject for a different thread.
Of course, on the flip side, what is important to fix for each person could be pretty subjective as well. some people could care less if they can't mail or trade their companions...it's a big deal to me. sever altitis can get pricey if you have to buy comps/mounts all the time. but to others who play one toon, run end game instances, and already have a stone/cat could care less...moral of this story is its subjective.
But aside from that, I agree. far too often companies put more resources in marketing (a.k.a zen store) then other resources...because it nets them the greatest return. no matter how much we gripe on the forums, they still make more money by putting stuff in the store then they do fixing bugs. so bugs get fixed...they just get less resources overall.
Actually...another game i play just recently went through a storm of hostile complaints due to how much time they put into the store...so much so that they pulled a patch at the last minute and started adding content (SWtOR). So when I say griping...I don't mean you should stop but thinking a company isn't going to invest money into the places it nets a greatest return is sorta silly.
For example...
Runestones in the in-game store are WAY overpriced. 50K AD for a level 3 runestone? Seriously? Sure, nobody is obliged to buy them, but it makes the store absolutely useless. Then, it costs more (WAY more) to unbind a level 5 enhancement than to buy the same enhancement off the AH, even using buyouts directly. These should be dynamic and prices should be situated somewhere in-between the lowest AH starting price and the highest AH buyout price.
Nightmare box rewards are ridiculous. Once you reach level 60, you don't even need to bother anymore.
Dyes are ridiculously expensive, and as a result everyone but a select few is fielding the same default colors.
Foundry quests are pretty much useless after you reach Level 60, the rewards are useless as well, green stuff that nobody needs anyway.
Professions don't bring any value, I reached level 15 Leadership and forced myself into level 12 Mailsmithing, then kind of abandoned it because it would never bring me anything of value, but stuff I can't sell in the AH.
I log in daily to press Ctrl+I, refine AD and open Leadership boxes if any. That's all. Kind of sad for end game. I am not interested in PvP and PvE bring what, gold coins and XP I no longer need. Epic dungeons? Those bring rewards that I can get off the AH anyway, and at decent prices, except maybe high tier stuff which I don't really need. It's a vicious circle.
Maybe I should start a new char and do it all over again...