Patch on NeverwinterPreview as of 5:45PM PDT on 6/28.
Foundry
Support for Italian, Turkish, and Polish locales has been added to Foundry Search and Publish.
Items
Savage Enchantment: Wearing two of the exact same Rank of this Enchant in the same slot type (for example, 2 Rank 1 Enchants in Offense Slots) will now stack properly.
PvP
The Rivenscar Ruins map has been updated to seal off any remaining issues with spawn point camping.
Professions
All of the new potion types produced with Alchemy will now show up for sale on the Auction House. This includes Flasks of Potency, Flasks of Power, Potions of Stamina, Potions of Power and all of the Distilled Healing potions
The minimum required level for Major Flasks of Potency and Major Flasks of Protection has been increased to 60.
Quests and Environments
Pirates' Skyhold
Lair of the Pirate King: Bartholomew Blackdagger has found his anchor and can once again be fought.
Gauntlgrym
Gauntlgrym events no longer show as "Unlocking soon."
UI
Character History / Inspect History: There's now an Edit / Save button. The History / Bio should no longer reset on logout / login.
Character History / Inspect History: If a description is invalid when attempting to save, an error message is now thrown.
Character History / Inspect History: Line breaks are now preserved when entering text in this field.
Post edited by terramak on
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Comments
rapticorMember, NW M9 PlaytestPosts: 1,078Arc User
The Rivenscar Ruins map has been updated to seal off any remaining issues with spawn point camping.
Yay. Someone in the forums also said people can get into the Hotenow one. I haven't seen that myself but it might be possible since people could jump up along the wall ledge rather than using a teleport ability.
how about preventing people from reaching spawn points in gauntlgrym pvp? 15+ players on your own campfire = fun.
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critmeMember, Neverwinter Knight of the Feywild UsersPosts: 4Arc User
edited June 2013
How about fixing the bugs, which you placed in last patch please?
-No finishing of dungeonrun- quests anymore.
-You can not loot Questitems(which get droped by mobs) anymore
-Rhixs quests cant be finished anymore. Same as Dungeon bug.
-You can not see questitemnames which got droped anymore(if you are walking at them then they just will disapear.
The security bag(for loot which is won etc. but which is to much for the bags) isnt collecting them anymore to.
i am sure there are more bugs.
Or do an rolback to before the "great" update which already was bugged at the Testserver.
Or dont let the 1 who decided to bring this .. live decide this anymore.
And the biggest one: The ingame support isnt accepting tickets(no ticket ever in history).
The official german support is never answering.
So i test the en version now.
Version : German
Server : Mindflyer
Thanks in advance
/edit: but thank you for fixing the forum bugs 502, the ingame f key bug and that i couldnt reply / post here anymore.
Character History / Inspect History: There's now an Edit / Save button. The History / Bio should no longer reset on logout / login.
Character History / Inspect History: If a description is invalid when attempting to save, an error message is now thrown.
Character History / Inspect History: Line breaks are now preserved when entering text in this field.
BUG: When editing, the cursor does not move from where it is visually, though if I start typing it shows up where the cursor should be. This makes it very difficult to edit my bio.
BUG: HTML tags do not work AT ALL now. They did before (and work in CO) and it's very nice to have them to format our bios. Please return this function. I have a thread where I documented which HTML tags were working in NW's bios. That post can be found at this link.
Can you either make Gauntlgrym pop more often (ie: 1.5 - 2 hour rotation) or just make it so the PvP is available 24/7. GG is so much more interesting than domination PvP.
BUG: When editing, the cursor does not move from where it is visually, though if I start typing it shows up where the cursor should be. This makes it very difficult to edit my bio.
BUG: HTML tags do not work AT ALL now. They did before (and work in CO) and it's very nice to have them to format our bios. Please return this function. I have a thread where I documented which HTML tags were working in NW's bios. That post can be found at this link.
I'll confirm all of this, it really would be nice to have the cursor in the right place & html tags working again.
So, when will Savage Enchants actually work? It's not a stacking issue, they apply no benefit.
Easy test, take of everything but where you have the enchant, it doesn't add at all.
I tried that. I took everything off. Equipped one item with an open enhancement slot and then put in a rank 5 savage enhancement. The stats that were supposed to go up by slotting in the enhancement went up. Tried it both with an offensive slot and a defensive slot.
Maybe give more details on what item and what rank savage enhancement are giving you issues.
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bostishMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
I tried that. I took everything off. Equipped one item with an open enhancement slot and then put in a rank 5 savage enhancement. The stats that were supposed to go up by slotting in the enhancement went up. Tried it both with an offensive slot and a defensive slot.
Maybe give more details on what item and what rank savage enhancement are giving you issues.
Just a Amulet, Gambler's Fortune Buff = 150, Amulet has 31 on it
Amulet with a Savage in it (Rank 4, 50 Crit/50 aP)
Here is the amulet, and the Gambler buff went off.
I should be 81Crit/50aP with this configuration.
For the grins of it, I did a Rank 5 too
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dardoveMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited June 2013
Tried two amulets. Grand Exorcist's necklace of blessings and Assassin's Amulet (bought from the Manticore Seal vendor). It worked on the exorcist's necklace, but got no bonus from the savage enhancement on the Assassin's.
So then I bought several different amulets from the unicorn vendor and one from the drake vendor. All of those worked.
More testing to follow.
Edit: Tested a few more necklaces that I had in my bank. Cloak of the Illithid, Mantle of the Host Tower, House Xorlarrin Cloak, and Cloak of the Half-orc. All of them are either blue or green, though of various levels. All the necklaces that have worked for me so far have been purple.
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bostishMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
edited June 2013
Though it looks like it works with my weapon
252+80 = 332
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bostishMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Tried two amulets. Grand Exorcist's necklace of blessings and Assassin's Amulet (bought from the Manticore Seal vendor). It worked on the exorcist's necklace, but got no bonus from the savage enhancement on the Assassin's.
So then I bought several different amulets from the unicorn vendor and one from the drake vendor. All of those worked.
More testing to follow.
Edit: Tested a few more necklaces that I had in my bank. Cloak of the Illithid, Mantle of the Host Tower, House Xorlarrin Cloak, and Cloak of the Half-orc. All of them are either blue or green, though of various levels. All the necklaces that have worked for me so far have been purple.
I'm happy you got measurable results. Don't have enough AD on my test character to do much testing
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dardoveMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
Make multiple copies of your character. That is what I do.
Did a few more tests.
Belt - purple belt gets the bonus from the enhancement, blue belt doesn't. Both were 60.
Dagger - both blue and purple dagger get the bonus.
Armor - green, blue, and purple all get the bonus.
Ring - blue and purple both work.
If a dev wants more details on exactly what items I used feel free to ask.
LOL, I didn't even know you could copy yourself multiple times. So it appears to be hit and miss depending on what the item is. Though, I don't know why.
Can you either make Gauntlgrym pop more often (ie: 1.5 - 2 hour rotation) or just make it so the PvP is available 24/7. GG is so much more interesting than domination PvP.
I wish they just allowed random queueing for that PvP part (or Gauntlgrym as a whole). The current options are just so limiting.
In fact, the entire system of semi-regular events could use some rethinking. It keeps people from doing things when they want to do them - hardly anyone bothers with dungeons when an extra chest isn't available, and skirmishes/PvP seem less popular without the AD/Glory bonus on.
I recognize that this might have some use in case of Gaunt (so it's easier for guilds to actually sync when they are to square off), but other than that it's doing more harm than good to the game.
All of the new potion types produced with Alchemy will now show up for sale on the Auction House. This includes Flasks of Potency, Flasks of Power, Potions of Stamina, Potions of Power and all of the Distilled Healing potions
Now if you could be so kind to make Identification Scrolls show up on the Auction House again. This was broken (or disabled for some weird reason) a while ago (around the live launch or slightly before). Ever since that time I can't even locate my own auction if I put a scroll up for sale, and it used to work just fine.
Every pre lvl 60 dungeon and skirmish dailies starting from previous few patches are no longer completable. Tested from Frozen Heart until Temple of Spider myself and every skirmish tied to those maps.
Really, I was wondering why one could post Identification scrolls on the auctionhouse but was not able to find them on there. So I stopped wasting AD's putting them on. Instead I just went out and used them up or sent to friends
In the next patch, please, use some tactics for the bosses, I'm tired of 1 boss and 10000 ads to kill, all the bosses the same thing. Thanks.
This. If the number of adds spawning on most epic bosses is as intended, it's horrendous design.
If it's a bug with spawn intervals, fix it.
The purpose of adds on a boss fight should be to add complexity by forcing the group to divide attention. As currently is, the function of adds on boss fights is to add wizards by forcing the group to pop AS at every possible opportunity.
Every pre lvl 60 dungeon and skirmish dailies starting from previous few patches are no longer completable. Tested from Frozen Heart until Temple of Spider myself and every skirmish tied to those maps.
Oh, I thought that was intended. With a level 37 character I had several "Daily Skirmish" and "Daily Dungeon" quests in my journal now. Except the earlier ones are for the skirmishes and dungeons I've outlevelled. The ones I had for my current level (Throne of Idris and Defend the Temple) I could complete just fine.
Oh, I thought that was intended. With a level 37 character I had several "Daily Skirmish" and "Daily Dungeon" quests in my journal now. Except the earlier ones are for the skirmishes and dungeons I've outlevelled. The ones I had for my current level (Throne of Idris and Defend the Temple) I could complete just fine.
Lucky you then. I can't complete ones that are near or right at my level.
Skirmish? Ran it five times and get 3/3 and Rhix still doesn't bother. ( ゚▽゚)
Comments
Yay. Someone in the forums also said people can get into the Hotenow one. I haven't seen that myself but it might be possible since people could jump up along the wall ledge rather than using a teleport ability.
-No finishing of dungeonrun- quests anymore.
-You can not loot Questitems(which get droped by mobs) anymore
-Rhixs quests cant be finished anymore. Same as Dungeon bug.
-You can not see questitemnames which got droped anymore(if you are walking at them then they just will disapear.
The security bag(for loot which is won etc. but which is to much for the bags) isnt collecting them anymore to.
i am sure there are more bugs.
Or do an rolback to before the "great" update which already was bugged at the Testserver.
Or dont let the 1 who decided to bring this .. live decide this anymore.
And the biggest one: The ingame support isnt accepting tickets(no ticket ever in history).
The official german support is never answering.
So i test the en version now.
Version : German
Server : Mindflyer
Thanks in advance
/edit: but thank you for fixing the forum bugs 502, the ingame f key bug and that i couldnt reply / post here anymore.
BUG: When editing, the cursor does not move from where it is visually, though if I start typing it shows up where the cursor should be. This makes it very difficult to edit my bio.
BUG: HTML tags do not work AT ALL now. They did before (and work in CO) and it's very nice to have them to format our bios. Please return this function. I have a thread where I documented which HTML tags were working in NW's bios. That post can be found at this link.
Get the Forums Enhancement Extension!
Really? Who cares about stupid history? Stop wasting time for fixing things that none even use. Focus on major class bugs!!
For example I care, so stop talking for someone else.
I'll confirm all of this, it really would be nice to have the cursor in the right place & html tags working again.
What Class Are You?
You don't care, but that does'nt mean no one cares.
The people who fix UI issues are not the same guys who would work on powers.
Easy test, take of everything but where you have the enchant, it doesn't add at all.
I don't use it, but care about it. At the heart of this game is D&D, character sheet development has always been part of it.
I tried that. I took everything off. Equipped one item with an open enhancement slot and then put in a rank 5 savage enhancement. The stats that were supposed to go up by slotting in the enhancement went up. Tried it both with an offensive slot and a defensive slot.
Maybe give more details on what item and what rank savage enhancement are giving you issues.
Just a Amulet, Gambler's Fortune Buff = 150, Amulet has 31 on it
Amulet with a Savage in it (Rank 4, 50 Crit/50 aP)
Here is the amulet, and the Gambler buff went off.
I should be 81Crit/50aP with this configuration.
For the grins of it, I did a Rank 5 too
So then I bought several different amulets from the unicorn vendor and one from the drake vendor. All of those worked.
More testing to follow.
Edit: Tested a few more necklaces that I had in my bank. Cloak of the Illithid, Mantle of the Host Tower, House Xorlarrin Cloak, and Cloak of the Half-orc. All of them are either blue or green, though of various levels. All the necklaces that have worked for me so far have been purple.
252+80 = 332
I'm happy you got measurable results. Don't have enough AD on my test character to do much testing
Make multiple copies of your character. That is what I do.
Did a few more tests.
Belt - purple belt gets the bonus from the enhancement, blue belt doesn't. Both were 60.
Dagger - both blue and purple dagger get the bonus.
Armor - green, blue, and purple all get the bonus.
Ring - blue and purple both work.
If a dev wants more details on exactly what items I used feel free to ask.
LOL, I didn't even know you could copy yourself multiple times. So it appears to be hit and miss depending on what the item is. Though, I don't know why.
I hope a dev is looking at this thread.
They should give you "Patch Tester" title
mine just reset again oh well at least i know that next patch it gets fixed
Include Ability Score Rolling When Respec-ing (Click and Comment to Show Support)
I wish they just allowed random queueing for that PvP part (or Gauntlgrym as a whole). The current options are just so limiting.
In fact, the entire system of semi-regular events could use some rethinking. It keeps people from doing things when they want to do them - hardly anyone bothers with dungeons when an extra chest isn't available, and skirmishes/PvP seem less popular without the AD/Glory bonus on.
I recognize that this might have some use in case of Gaunt (so it's easier for guilds to actually sync when they are to square off), but other than that it's doing more harm than good to the game.
Now if you could be so kind to make Identification Scrolls show up on the Auction House again. This was broken (or disabled for some weird reason) a while ago (around the live launch or slightly before). Ever since that time I can't even locate my own auction if I put a scroll up for sale, and it used to work just fine.
Hmm. What exactly is broken?
Every pre lvl 60 dungeon and skirmish dailies starting from previous few patches are no longer completable. Tested from Frozen Heart until Temple of Spider myself and every skirmish tied to those maps.
This. If the number of adds spawning on most epic bosses is as intended, it's horrendous design.
If it's a bug with spawn intervals, fix it.
The purpose of adds on a boss fight should be to add complexity by forcing the group to divide attention. As currently is, the function of adds on boss fights is to add wizards by forcing the group to pop AS at every possible opportunity.
Oh, I thought that was intended. With a level 37 character I had several "Daily Skirmish" and "Daily Dungeon" quests in my journal now. Except the earlier ones are for the skirmishes and dungeons I've outlevelled. The ones I had for my current level (Throne of Idris and Defend the Temple) I could complete just fine.
Lucky you then. I can't complete ones that are near or right at my level.
Skirmish? Ran it five times and get 3/3 and Rhix still doesn't bother. ( ゚▽゚)