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Ideas from the RP community's perspective in NW

lejjylejjy Member Posts: 5 Arc User
edited June 2013 in General Discussion (PC)
Disclaimer: If you don't enjoy roleplaying in MMOs, this post is not meant for you so no flaming or derogatory comments towards RPers please. Each to their own.
Ideally I would like the staff to have a look at this post as some feedback from a big NW, D&D and roleplaying fan. :)


I just thought it was a good time to give some ideas and/or feedback from an RPer's perspective in Neverwinter.

The game is great, the combat is really intense and immersive, but I just wanted to make it obvious that the RP community is consistently spending a lot of money on this game, and they are the ones likely to stick around for the longest in my experience after 'endgame' - so it seemed a good idea to provide some feedback/discussion on what RPers enjoy and would like to see in Neverwinter :)

A few things I would like to see are:

- More "official" RP content, like maps that actually say they are dedicated to RP and given a single instance (Like the Moonstone Mask which is one of the 'unofficial' gathering place for RPers at present). This allows the RP community to gather much more easily and also discourages hack-slashers from coming in to "Troll" the RPers whether deliberately or not. The RP buddies I have seen put off NW have mainly been put off by how difficult it is for the RP community to meet up and actually get involved in stories. It has GREAT potential for the RP community aside from that, especially with the foundry. So here are a few things I believe all RPers in NW would like to see:

- More appearance options for armour and/or fashion items available in the Zen shop.

- More emotes available!!!!!! This is a huge one I've heard all the RPers I know would like. We've all seen the awesome looking emotes used by NPCs in quests, (wall-leaning, laying down, sitting IN chairs etc) surely it wouldn't be too difficult to add them to the list of IG emotes usable by PCs :)

- A WORKING dice rolling system... What is a Dungeons and Dragons game WITHOUT a dice system? One of the most depressing things for those of us invested in the RP of Neverwinter. I've seen that there is an option for a d100 but it presently does not work. I believe the RP community would appreciate options to roll dice in game - also for stats. (str, dex etc).

- Larger parties allowed into Foundry Maps - even if this means there can be no combat in the RP foundry maps, it would be nice for groups larger than 5 to be able to get into Foundry Maps to RP. This is a huge problem especially while there are not many dedicated places to RP in Protector's Enclave and groups and guilds rely so heavily on Foundry maps to meet their needs...

- More furniture options available in foundry for an 'RPers' perspective - ie general items like house furniture. Much of the foundry content seems designed only for combat. It would not hurt to have a few more details put in for non-combat maps so RPers can use them.

Overall, this game is GREAT but I would like to see a bit more support offered for the RP community who may be a 'minority' here, but - the RPers are the ones who are going to invest more long term in this game than those who hackslash and move on to the next best thing. :) Bear in mind you have a lot of the old crowds from Neverwinter Nights finally showing up on Neverwinter to RP (most of them who have been waiting ~10 years?? for a newer less buggy place to RP) they will invest into this game for a long time ... and please note that NWN1 - BECAUSE of RPers is still active and has some amazing new player initiated content and maps.... I would like to see Neverwinter last as long, and would like to see it more supportive of the RP community.

Thanks for reading!
Post edited by lejjy on

Comments

  • toughguyloltoughguylol Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    I am not an RP'er myself but this post seems well thought out, good luck and have a free bump!
  • terrorsidic1337terrorsidic1337 Member, Neverwinter Beta Users Posts: 2 Arc User
    edited June 2013
    +1 to everything
    lejjy wrote: »
    - More appearance options for armour and/or fashion items available [in game or] in the Zen shop.

    also appearance of weapons! There are dwarves and no axes! blasphemy!
  • vrtesseractvrtesseract Member Posts: 631 Arc User
    edited June 2013
    - More "official" RP content: I accually highly agree, The main 3 areas people rp in is Moonstone mask, Driftwood tavern, sages shop and Tower of changes. and the issue with most of these is they share the map with Protectors Enclave and thus often have about 30 instances. stuff outside of protectors enclave people seem to avoid unless questing.

    if these were on their own map like monstone mask it it may add some variety to rp areas , PWE seems Obsessed with adding npcs that push people off stools, take up ALL the booth spaces, and chatter the same 3 lines over and over. it also doesn't help most chairs cant even be sat on only knocked over.

    Also a good portion of moonstone is taken by a useless VIP room that typically has no vips in it. just a few rogues that backstabbed their way in to feel leet. what I would do is open the vip loung to all and instead have a vip AH, VIP Mailbox, Vip trade vender, vip tailor...ect.

    - More appearance options: OMG yes, the fashion outfit idea is awful not only is all fashion outfit character specific they take up valuable space in inventory. what I would do is give us costume slots that can be edited via tailor for either an appearance change coins or ad. I have purchaced like 10 custume slots in CO and STO

    it would be particularly nice to have different hairstyles available in different slots. so if im in my gown I can have hair up, if im casual I can have hair down. this will also make it easier to deal with masks cause most hairs don't work with masks. also if im not worried about overflowing my inventory ill be more tempted to buy them all. and if they were account-wide id probably want to dye them and or buy costume slots for them for all my chars.

    now the assortment of looks is appalling the HOTN get a free outfit that looks near identical to noble finery why couldn't we get something drow like since its the drow pack. also why are my choices limited to Disney princess, hooker, or bum. why cant we get commoner 1 and 2 corset and the pants and skirts you see all the npcs wearing? and the hair options I see on the npcs the side ponytails and braids and long flowing hair.

    - More emotes available: I miss Sitchair the most the sit we have is annoying cause it makes all characters look like they got some sort of ADD moving from lonely brooder to look you can see my panties! just make multiple sit options if we want to change pose let us type sitforwards or Sitback , Lotro actually had a sitchair emote if done while targeting a chair would remove the chair and respawn it under you.if not targeting a chair it was normal sit.

    but also id love to see sit ground, sit(normal), drink, readbook, walllean, ledgesit(for sitting on tables), yoga also when we emote we don't need the darn echo in emotes as funny as it is to walk into a room and see bob sits....bob sits... bob sits susan.... bob sits down. its very disrupting to rp.

    - A WORKING dice rolling system: also a good Paper scissors rock would work

    - Larger parties allowed into Foundry Maps/more rp stuff in foundry : i'm in this guild called havens point and they have their entire town in foundry but we still rp in driftwood cause only 5 people per map. maybe you can add foundry raids that alow up to 40 ppl but only let you make one room and more limited story options. possibly add guild halls like they have in sto. and private bases like they have in CO. the more freeform these options are the better.
  • onehappygnadeonehappygnade Member Posts: 0 Arc User
    edited June 2013
    I'd like a normal sit. Just a normal good old fashion sit. Something like Champions online where the sit allows you to sit anywhere. Then you can at least do that in taverns and anywhere else.
  • daeneradaenera Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 25 Arc User
    edited June 2013
    + 1 to everything! If I can think of anything else I'll post later. :)
    Healing the world one *hug* at a time!
  • melaeldarkfurymelaeldarkfury Member Posts: 3 Arc User
    edited June 2013
    +1 to everything



    also appearance of weapons! There are dwarves and no axes! blasphemy!

    There are axes, well at least one. I have one on my rogue...
  • h4lofanatich4lofanatic Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 8
    edited June 2013
    I agree wholly. Cryptic should pull all of the emotes from CO, because it has a great selection. I can't express how annoying it is that you can't sit like a civil person in a chair.
  • cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
    edited June 2013
    Is there a certain server that more RP'ers hang out in? And are there any RP guilds out there that actually run dungeons together and such? I have never been a big RP'er in MMO's but I used to play PnP DnD and I think that would be awesome to always have a party that acts like real DnD and not a bunch of jerks that want to exploit, need on all loot, and leave if you don't know everything about the instance or if the group wipes once on any boss. Not talking hardcore endgame content, I would gladly run a T1 or non epic if it was a fun and enjoyable group over random queue for T2

    I would gladly join a guild like that =) I'm on beholder
    Guild Master of <Enemy Team>
    We are definitely dominating, and we are always about to win.
  • h4lofanatich4lofanatic Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 8
    edited June 2013
    cribstaxxx wrote: »
    Is there a certain server that more RP'ers hang out in? And are there any RP guilds out there that actually run dungeons together and such? I have never been a big RP'er in MMO's but I used to play PnP DnD and I think that would be awesome to always have a party that acts like real DnD and not a bunch of jerks that want to exploit, need on all loot, and leave if you don't know everything about the instance or if the group wipes once on any boss. Not talking hardcore endgame content, I would gladly run a T1 or non epic if it was a fun and enjoyable group over random queue for T2

    I would gladly join a guild like that =) I'm on beholder
    Mindflayer is the unofficial RP shard. I can refer you to www.neverwinter-rp.com.
  • cribstaxxxcribstaxxx Member, Neverwinter Beta Users Posts: 1,300 Bounty Hunter
    edited June 2013
    Thanks for the info. I'll have to get some more character slots and start a character on mindflayer.

    Edit: Actually does anyone have info on when the servers will be merged? I have already put a good amount of time into my characters on beholder and am a casual player so I can't grind 60 in 3 days lol.
    Guild Master of <Enemy Team>
    We are definitely dominating, and we are always about to win.
  • bracer2bracer2 Member, Neverwinter Beta Users Posts: 566 Bounty Hunter
    edited June 2013
    lejjy wrote: »
    Disclaimer: If you don't enjoy roleplaying in MMOs, this post is not meant for you so no flaming or derogatory comments towards RPers please. Each to their own.
    Ideally I would like the staff to have a look at this post as some feedback from a big NW, D&D and roleplaying fan. :)


    I just thought it was a good time to give some ideas and/or feedback from an RPer's perspective in Neverwinter.

    The game is great, the combat is really intense and immersive, but I just wanted to make it obvious that the RP community is consistently spending a lot of money on this game, and they are the ones likely to stick around for the longest in my experience after 'endgame' - so it seemed a good idea to provide some feedback/discussion on what RPers enjoy and would like to see in Neverwinter :)

    A few things I would like to see are:

    - More "official" RP content, like maps that actually say they are dedicated to RP and given a single instance (Like the Moonstone Mask which is one of the 'unofficial' gathering place for RPers at present). This allows the RP community to gather much more easily and also discourages hack-slashers from coming in to "Troll" the RPers whether deliberately or not. The RP buddies I have seen put off NW have mainly been put off by how difficult it is for the RP community to meet up and actually get involved in stories. It has GREAT potential for the RP community aside from that, especially with the foundry. So here are a few things I believe all RPers in NW would like to see:

    - More appearance options for armour and/or fashion items available in the Zen shop.

    - More emotes available!!!!!! This is a huge one I've heard all the RPers I know would like. We've all seen the awesome looking emotes used by NPCs in quests, (wall-leaning, laying down, sitting IN chairs etc) surely it wouldn't be too difficult to add them to the list of IG emotes usable by PCs :)

    - A WORKING dice rolling system... What is a Dungeons and Dragons game WITHOUT a dice system? One of the most depressing things for those of us invested in the RP of Neverwinter. I've seen that there is an option for a d100 but it presently does not work. I believe the RP community would appreciate options to roll dice in game - also for stats. (str, dex etc).

    - Larger parties allowed into Foundry Maps - even if this means there can be no combat in the RP foundry maps, it would be nice for groups larger than 5 to be able to get into Foundry Maps to RP. This is a huge problem especially while there are not many dedicated places to RP in Protector's Enclave and groups and guilds rely so heavily on Foundry maps to meet their needs...

    - More furniture options available in foundry for an 'RPers' perspective - ie general items like house furniture. Much of the foundry content seems designed only for combat. It would not hurt to have a few more details put in for non-combat maps so RPers can use them.

    Overall, this game is GREAT but I would like to see a bit more support offered for the RP community who may be a 'minority' here, but - the RPers are the ones who are going to invest more long term in this game than those who hackslash and move on to the next best thing. :) Bear in mind you have a lot of the old crowds from Neverwinter Nights finally showing up on Neverwinter to RP (most of them who have been waiting ~10 years?? for a newer less buggy place to RP) they will invest into this game for a long time ... and please note that NWN1 - BECAUSE of RPers is still active and has some amazing new player initiated content and maps.... I would like to see Neverwinter last as long, and would like to see it more supportive of the RP community.

    Thanks for reading!

    Agree with almost all of that. I think the key is in some fashion, whatever it is. That RP is rewarded, or at least encouraged with progression possibilities. Yes RPers have staying power and commit to games that have "lasting value".
  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited June 2013
    lejjy wrote: »

    - More "official" RP content, like maps that actually say they are dedicated to RP and given a single instance (Like the Moonstone Mask which is one of the 'unofficial' gathering place for RPers at present). This allows the RP community to gather much more easily and also discourages hack-slashers from coming in to "Troll" the RPers whether deliberately or not. The RP buddies I have seen put off NW have mainly been put off by how difficult it is for the RP community to meet up and actually get involved in stories. It has GREAT potential for the RP community aside from that, especially with the foundry.

    One of the few notable things about DCUO is that you could throw buses at RPers, and people did, all the time.

    Bear in mind that too much overt support for RP will actually put a lot of players off, as many people find it a little strange and creepy, just FYI. You might be better off crafting nice environments for yourself in the Foundry, on its good days.
  • kharniskharnis Member Posts: 15 Arc User
    edited June 2013
    kattefjaes wrote: »
    One of the few notable things about DCUO is that you could throw buses at RPers, and people did, all the time.

    Bear in mind that too much overt support for RP will actually put a lot of players off, as many people find it a little strange and creepy, just FYI. You might be better off crafting nice environments for yourself in the Foundry, on its good days.

    So, RPers should just go off somewhere to hide themselves away so that other players don't feel "funny" being around them? If these many people find RP to be "a little strange and creepy," don't you think that segregating the RPers so that they're out of sight will only confirm those "strange and creepy" opinions?
  • kattefjaeskattefjaes Neverwinter Beta Users, Neverwinter Hero Users Posts: 2,270 Bounty Hunter
    edited June 2013
    ..whereas I personally just find them grating, and as loudly entitled-sounding as "esports" types :)
  • bracer2bracer2 Member, Neverwinter Beta Users Posts: 566 Bounty Hunter
    edited June 2013
    kharnis wrote: »
    So, RPers should just go off somewhere to hide themselves away so that other players don't feel "funny" being around them? If these many people find RP to be "a little strange and creepy," don't you think that segregating the RPers so that they're out of sight will only confirm those "strange and creepy" opinions?

    RPers have high, and specific expectations alot of the time. This seems to be whats creepy to many folks imho. Standards are high, and some things "just wont due". It does come across as a bit arrogant at times. But who cares. Quality will always be more important then quantity to those who look for Role Play.
  • kharniskharnis Member Posts: 15 Arc User
    edited June 2013
    bracer2 wrote: »
    RPers have high, and specific expectations alot of the time. This seems to be whats creepy to many folks imho. Standards are high, and some things "just wont due". It does come across as a bit arrogant at times. But who cares. Quality will always be more important then quantity to those who look for Role Play.
    Hey, I'll be the first to admit that RPers can be whiny, arrogant, demanding, egotistical, and even bullying at times (especially to other RPers). That doesn't, however, justify the "Rpers are seen by some as creepy, so why don't you guys go play by yourselves somewhere where the rest of us can't see you" post that some (and I don't necessarily think you have this belief, kattefjaes. You're just the unfortunate one who spoke out loud about it most recently, and I've heard this too many times from too many players in too many games, which is why I quoted you to make my point) feel is a perfectly reasonable response to any requests that RPers put out there.

    Quality is more important that quantity, I suppose (although I'm not sure who is qualified to judge what is "quality" RP. I have my preference as to what I can tolerate, and you have yours, but they're not going to be exactly the same), but I find it puzzling and hypocritical of gamers that they can say RP is "creepy," or "childish," or "strange," yet they think there's nothing wrong with raiders and/or PvPers publicly insulting and bullying players for having what they consider sub-par gear, or for being new to a raid or BG and not knowing the exact requirements for the situation, or (god forbid) someone being just slightly below what is considered by that one guy (and every raid has one) to be the minimal accepted dps. I can guarantee you that even those who do find that kind of behaviour unacceptable will never call for raiders or PvPers to be segregated from the rest of the community.
  • enixonbbenixonbb Member Posts: 71
    edited June 2013
    kharnis wrote: »
    I can guarantee you that even those who do find that kind of behaviour unacceptable will never call for raiders or PvPers to be segregated from the rest of the community.

    Well of course not, what right do us filthy RP peasants have to criticize the glorious 1337 H@rdC043 Gamerz Master Race?

    Jokes aside yeah the was the cosmetic gear in the game is just...well bad. I mean look at the costume sets in Champions Online and Star Trek Online from a purely price based standpoint, in the other 2 you can buy a costume set for about $5 worth of zen and use it on any toon you have or make in the future, here you pay around twice as much for a bind on equip item that can only be mixed with a very few other bind on equip items.


    also back to the "you RPers are creepy, go away" comment, this game is based on Dungeons and frigging Dragons the single most well known PnP Role Playing game out there complaining about RPers here is like complaining about Sci-Fi Nerds in Star Trek Online.
  • bracer2bracer2 Member, Neverwinter Beta Users Posts: 566 Bounty Hunter
    edited June 2013
    kharnis wrote: »
    Hey, I'll be the first to admit that RPers can be whiny, arrogant, demanding, egotistical, and even bullying at times (especially to other RPers). That doesn't, however, justify the "Rpers are seen by some as creepy, so why don't you guys go play by yourselves somewhere where the rest of us can't see you" post that some (and I don't necessarily think you have this belief, kattefjaes. You're just the unfortunate one who spoke out loud about it most recently, and I've heard this too many times from too many players in too many games, which is why I quoted you to make my point) feel is a perfectly reasonable response to any requests that RPers put out there.

    Quality is more important that quantity, I suppose (although I'm not sure who is qualified to judge what is "quality" RP. I have my preference as to what I can tolerate, and you have yours, but they're not going to be exactly the same), but I find it puzzling and hypocritical of gamers that they can say RP is "creepy," or "childish," or "strange," yet they think there's nothing wrong with raiders and/or PvPers publicly insulting and bullying players for having what they consider sub-par gear, or for being new to a raid or BG and not knowing the exact requirements for the situation, or (god forbid) someone being just slightly below what is considered by that one guy (and every raid has one) to be the minimal accepted dps. I can guarantee you that even those who do find that kind of behaviour unacceptable will never call for raiders or PvPers to be segregated from the rest of the community.

    Fair enough, though i dont feel unfortunate at all. Its a good thing that the DnD "old timers" are speaking there opinions. Those are the folks who built TSR/WOTC. And yes quality over quantity, more RP less action. :)
  • khatzhaskhatzhas Member Posts: 268 Bounty Hunter
    edited June 2013
    kattefjaes wrote: »
    ..whereas I personally just find them grating, and as loudly entitled-sounding as "esports" types :)
    But while you might just not get on with them, there are some socially challenged throwbacks who will actually go out of their way to disrupt roleplaying in progress.
    If roleplayers tend to isolate themselves, the bullies are unlikely to accept that they are just as much part of the game as PvPers for example.
  • cinj216cinj216 Banned Users Posts: 0 Arc User
    edited June 2013
    khatzhas wrote: »
    But while you might just not get on with them, there are some socially challenged throwbacks who will actually go out of their way to disrupt roleplaying in progress.
    If roleplayers tend to isolate themselves, the bullies are unlikely to accept that they are just as much part of the game as PvPers for example.

    Funny, because I feel like the people who take the time to sit around and act out what a bunch of pixels on a computer screen are doing in vivid detail are the socially challenged ones. I have no problem chatting it up with people who are willing to be social and have an engaging and friendly conversation (this excludes zone chat, obviously), but the minute you start trying to talk in a fantasy language/dialect and describing to me how you're swirling your drink or whatever, I'm outta there.

    I understand escapism, but gimme a break.

    Don't take this as me being hostile or insulting, I'm just trying to express how it feels for me being on the other side of the issue. I'm all for having more quality chat and a better community, but to me RPers are in the extreme end opposite of the griefers/trolls/******bags.
  • bioshrikebioshrike Member, NW M9 Playtest Posts: 4,729 Arc User
    edited June 2013
    I really hope they implement some form of player housing, (we already have account-bound items and no way to trade them), and this could be a great way to enhance one's RP experience. Allow us to invite, say, 10-20 guests and make the homes instanced areas w/ some indoor and some outdoor parts.

    The idea of Foundry missions that permit more people inside is a great idea, too.
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  • destinyknightdestinyknight Member Posts: 962 Arc User
    edited June 2013
    Much what I've been wanting and suggesting for a while. I fully am on board with everything here, as an Rper, thats all that I want right there pretty much.
  • khatzhaskhatzhas Member Posts: 268 Bounty Hunter
    edited June 2013
    cinj216 wrote: »
    Funny, because I feel like the people who take the time to sit around and act out what a bunch of pixels on a computer screen are doing in vivid detail are the socially challenged ones. I have no problem chatting it up with people who are willing to be social and have an engaging and friendly conversation (this excludes zone chat, obviously), but the minute you start trying to talk in a fantasy language/dialect and describing to me how you're swirling your drink or whatever, I'm outta there.
    Any more socially challenged than sitting around a table, or swinging weapons at each other in a field and acting out a character are?
    The fantasy language speaking is a little odd. Are you sure that they were just non-English speakers? Dialects can be a way to distinguish a character, but also generally rare.
    Don't take this as me being hostile or insulting, I'm just trying to express how it feels for me being on the other side of the issue. I'm all for having more quality chat and a better community, but to me RPers are in the extreme end opposite of the griefers/trolls/******bags.
    However the griefers, trolls etc do what they do with the deliberate intent to annoy people/ruin their enjoyment. I'd have to rate that as more socially-, emotionally- and/or parentally-challenged than the group unselfconsciously talking in-character amongst themselves.

    Roleplayers are just enjoying themselves with each other and happen to make you uncomfortable without intending to. Bad apples aside, most people don't intend to upset you and are probably unaware of how they make you feel.
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