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Just hit 52, finally able to post ... GWF

jeffislegendaryjeffislegendary Member Posts: 18 Arc User
edited June 2013 in The Militia Barracks
So I've read a ton of threads and there doesn't seem to be any consistency

Is the proper order of stats for endgame weapon damage > armor pen > critical strike > critical severity > power?

I couldn't get a mount until 39 because I had a dog and blew a billion gold on pots ... but now that I'm 52 it seems you don't even buy things with gold. What's the point of it?

I have 60k AD ... how the hell do you get 2m for blue items?

Is there any way to have two specs, or to have two skill layouts so I don't have to swap every time I do a dungeon or arena?

How difficult will it be to get a group at 60 given I'm 1) GWF and 2) not spending $$
Post edited by jeffislegendary on

Comments

  • belladanbelladan Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 146 Bounty Hunter
    edited June 2013
    After you get out of alpha-60, you basically have 4 mid-tier weapons and 2 end-tier weapons.

    As weapon damage only really increases on a per-tier basis, weapon damage shopping is pretty much a moot point at 60.

    Part 2: As we are GWF's, your build plays a role in what stats you want. Destroyer tree values recovery at approx. half way between critical strike and crit severity. if you think the Reaping spec is pure garbage, for instance.

    Instigator and Sentinel tree follows the standard values though. ArP is still "god". I recommend at least 1200 as a min. You really don't start seeing gains with it sub 600. (ArP = armor pen.)
  • kwazikwazi Member, Neverwinter Beta Users Posts: 0 Arc User
    edited June 2013
    Do you have the pvp gear? It's a good stepping stone for dungeons especially because it has ArP in it.
  • jeffislegendaryjeffislegendary Member Posts: 18 Arc User
    edited June 2013
    I want pure offense, **** the defense

    I signed up to be a two handed monstrosity, not wander around with a cleric because three dogs in the Chasm take out 80% of my life every battle

    I went the destroyer route because generating Determination via damage seemed like the best source of being able to constantly push out damage
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