I just hope they buff the underperforming classes rather than doing the Jack Emmert thing and nerfing anybody. I am heartily enjoying this game, even if my main is a GWF and apparently they struggle to find a role in the current endgame.
We've got some great news for you! While we've been working hard to address the majority of critical bugs and exploits, we've also been working on some fun stuff based on your feedback! Throughout Open Beta, we've been listening very closely to your feedback and hope to have some updates going live very soon.
At this very moment we are putting the final touches on a build that incorporates a ton of improvements to the various systems in Neverwinter. Thanks to all the helpful feedback we've received from our community, we've got updates coming for PVP, the Queue System, the Auction House, Gateway, the user interface, and game performance. Additionally, we've got tons of fixes coming regarding quests, Dungeon Delves, and rewards.
That's not all! Every class will see big changes in regards to their mechanics. Aside from fixing many of the bugs associated with class powers, we've done a considerable amount of rebalancing across the board. Expect a high volume of changes to damage, mitigation, cooldowns, stacking, power synergies, durations, and knockbacks, interrupts, threat, bonuses, and pretty much everything else!
But, we're not there yet! After we deploy this patch, we'll still need to collect feedback to ensure that we've met our goals and performed the updates that our players have asked for the most. Once the Patch Notes go live, feel free to comment on the thread to let us know your thoughts!
Thanks again so much for your helpful feedback. We'll see you in Neverwinter!
~The Neverwinter Team
Did you guys make separate inventory tabs for mounts and enchantments??
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mewbreyMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 517Bounty Hunter
Hope the new update will include some focus on the small things as well as the big things.
Some small things I think need improving:
1. Being able to reque for new players once players leave in the middle of a dungeon/pvp/skirmish run (without having to redo the whole dungeon over)
2. being able to vote kick players
3. having a mailbox available outside the Enclave
4. Being able to leave a foundry instance, without having to leave group.
5. Ignored players NOT being able to mail you in-game
I think Control Wizard needs more "controlling powers", i mean increase the duration of their stun, slow etc. About the guardian fighter, its overpower because of their block that act also as their health so must be nerf!. I mess up with the feats, so please reset it for all the players. The mount training thingy is overprice! It doesn't worth to buy cause you'll just get a little movement boost. I'm looking forward for the success of the next patch!
great I smell a rogue nerf gun loading and will more than likely be weaker or as weak as the GWF now. I refuse to play my GWF when I do max 100-200 damage and take 5 min to kill 1 guy (NON boss)
My body is ready. But my loins burn with ire over the continued abused of the word "Soon" for everything. With how often you use the word, its completely meaningless. You don't have to give us exact dates and times, but a rough timeframe would be vastly perferable. Later today? Tomorrow? A few days? Next week? Couple weeks out?
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vinnymakMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited June 2013
Need patch notes! So need patch notes! MUST HAVE PATCH NOTES!!!
Belmaliel Seraph - Human Guardian Fighter (@Eldredd)
great I smell a rogue nerf gun loading and will more than likely be weaker or as weak as the GWF now. I refuse to play my GWF when I do max 100-200 damage and take 5 min to kill 1 guy (NON boss)
So keep the GWF the worst class in the game for your sakes. Cool story.
On that same note I see them nerfing Cleric Astral Shield but buffing their healing output on themselves and fixxing agro mechanics. For GWF,s buffing damage and increasing threat. For Wiz's fix knock off exploits that limit GWF's effectiveness. Laast but not least tune the encounters, most of the boss encounters are near impossible for most players.
[SIGPIC][/SIGPIC]
Character is what a man is in the dark
for christ sake show us the patch notes enough of this soooooooooooooon ><
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englishthugMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 2Arc User
edited June 2013
I never got to add my input few things I'd like to see happen is, being able to break down old gear for mats for crafting, and unbinders to be sold in Zen shop.....imagine how much money could be made if people could unbind their old gear to re sell!!!!....as long as it wasn't a ridiculous price....maybe even offer some zen items for gold (considering gold is useless really).
I think Control Wizard needs more "controlling powers", i mean increase the duration of their stun, slow etc. About the guardian fighter, its overpower because of their block that act also as their health so must be nerf!. I mess up with the feats, so please reset it for all the players. The mount training thingy is overprice! It doesn't worth to buy cause you'll just get a little movement boost. I'm looking forward for the success of the next patch!
seriously? (o.O) i have to disagree, our block is very limited and you have to keep in mind that we dont get the agility that all the other classes get, we dont get a dodge action, so when our guard is up we are <font color="orange">HAMSTER</font> and have to sit there and take it, also we do <font color="orange">HAMSTER</font> dps id go as far as to say we have the WORST dps of all classes (except DC but they have very powerfil dailys like the angel) but the most health, TR are fast, they can vanish and are crit crazy, on top of that they can stun grenade you while you are in guard, a gf cant do ANYTHING about it cause we cant get out of the area of effect before its performed, so instead i am stun locked with this F'n TR critt'n the <font color="orange">HAMSTER</font> out of me, not to mention all the control effects a cw has. the impossible combo is a TR and CW teaming up. UNBEATABLE. so i dont wanna hear that a GF is OP cause thats just straight BS, GF is the weakest class in the game unless you count the cleric but they are primarly support so i dont compare with them.
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tanglethornMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
Comments
Quest Title: Don't "Count" on it - Ch. 1
Short Code: NW-DQ3H4MXKG
Duration: 15-20 minutes
DAILY FOUNDRY ELIGIBLE? Yes!
Is this patch going to address the fact that music doesn't work at all for Foundry quests?
Hammerfist Clan. Jump into the Night: NW-DMXWRYTAD
Like, instead of a note saying "We've buffed Guardian Fighter threat", say "We've buffed Guardian Fighter threat by 50%"
Or instead of "Lowered/Increased the damage of various powers from insertclasshere", giving specifics on which powers, and how drastically.
Did you guys make separate inventory tabs for mounts and enchantments??
Guardian threat has been increased by 1000%, of the current 0% Guardians now generate 0% threat.
I shouldn't be cruel I am so looking forward to seeing how the changes work out, I am sure they will do a good job.
Some small things I think need improving:
1. Being able to reque for new players once players leave in the middle of a dungeon/pvp/skirmish run (without having to redo the whole dungeon over)
2. being able to vote kick players
3. having a mailbox available outside the Enclave
4. Being able to leave a foundry instance, without having to leave group.
5. Ignored players NOT being able to mail you in-game
Stand your Ground NW-DNBHK74ML
^It is the right thing to do
Keep up the good work
/cheer
I loled very hard, you just went full.....
Yeah, if running around with EVERY ADD in the instance chasing you is fun, then yeah.. I guess.
So keep the GWF the worst class in the game for your sakes. Cool story.
On that same note I see them nerfing Cleric Astral Shield but buffing their healing output on themselves and fixxing agro mechanics. For GWF,s buffing damage and increasing threat. For Wiz's fix knock off exploits that limit GWF's effectiveness. Laast but not least tune the encounters, most of the boss encounters are near impossible for most players.
Character is what a man is in the dark
seriously? (o.O) i have to disagree, our block is very limited and you have to keep in mind that we dont get the agility that all the other classes get, we dont get a dodge action, so when our guard is up we are <font color="orange">HAMSTER</font> and have to sit there and take it, also we do <font color="orange">HAMSTER</font> dps id go as far as to say we have the WORST dps of all classes (except DC but they have very powerfil dailys like the angel) but the most health, TR are fast, they can vanish and are crit crazy, on top of that they can stun grenade you while you are in guard, a gf cant do ANYTHING about it cause we cant get out of the area of effect before its performed, so instead i am stun locked with this F'n TR critt'n the <font color="orange">HAMSTER</font> out of me, not to mention all the control effects a cw has. the impossible combo is a TR and CW teaming up. UNBEATABLE. so i dont wanna hear that a GF is OP cause thats just straight BS, GF is the weakest class in the game unless you count the cleric but they are primarly support so i dont compare with them.