test content
What is the Arc Client?
Install Arc

Crafting already needs an overhaul, issues with multiple characters and currencies

vaelosvaelos Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
edited June 2013 in General Discussion (PC)
OK this is going to be poorly organized, so apologies in advance, but I just wanted to blurt this stuff out in hopes that someone at PW may take notice and give a hoot.

Crafting:

1. It's too cumbersome to craft across multiple characters.
It would be good to see a system that displays all your available crafting slots across all characters in 1 interface with a list of concise rows displaying each slot, instead of 9 oversized tiles on 1 char and having to swap around.

2. Should tradeskill levels be shared across characters? This would be a huge change obviously. This would also change the way slots unlock as some are based on tradeskill levels.
I'd propose that if you have unlocked X amount of slots on any character, you have those slots unlocked on all level 10+ characters. Is this too "good" of a deal to give players? Well IMO crafting is not that "good" to begin with. Good way to sell character slots?

3. Make crafting assets and materials shared? To facilitate the above.

4. Grandmasters seem like a huge waste. You can run twice as many jobs with 2 rare-level assets instead. You only maybe benefit from having a single grandmaster to run Exquisite clothing crafting jobs with. I guess in the long-term when people are too rich in AD to know what to do with it, then can start massing a large enough amount of grandmasters to use all of their slots across all characters. I guess some people may already be in this position, but I'm also guessing that they see this as a huge waste of AD based on the potential returns being so low.

Currencies, multiple chars:

1. Opened lockboxes on different characters? Woops! Your trade bars are stuck on each character, you can't pool them.
If you ask me, all tokens, AD, zen, trade bars, and glory should be shared across all characters. Raise the AD cap to 100M times the amount of characters you have, the glory cap to 24K times the amount of characters.
I understand you can already move zen and AD between characters using the exchange so that part would just be for added convenience, and why not?
Maybe put the zone bounty items in the same place as the tokens? There's plenty of room in there.

2. No way to move "account-bound" items between characters. Many have pointed this out already. Account-bound is effectively character-bound. Which leads to...

3. Where's the shared bank?


tl;dr there's too much waste and inconvenience
Post edited by vaelos on

Comments

  • cujo669cujo669 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 27 Arc User
    edited June 2013
    vaelos wrote: »
    1. It's too cumbersome to craft across multiple characters.
    It would be good to see a system that displays all your available crafting slots across all characters in 1 interface with a list of concise rows displaying each slot, instead of 9 oversized tiles on 1 char and having to swap around.


    There is, it's called The Gateway.
  • vaelosvaelos Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited June 2013
    I use the gateway already. it doesn't do that.
  • cynicalazamacynicalazama Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 75
    edited June 2013
    I cannot really comment on the crafting suggestions because i feel its such a flawed system already - i have nothing constructive to add.

    On the shared currencies and bounty items - yes please 100x yes, my bags are full of far too many different types and i feel they really could do something about this by sticking them in the coin bag.

    While they are at it - enchant bag please!

    I understand its beta etc but moving forward account shared banks and using a couple of suggestions above could really make things convenient and less of a ball ache.
  • cujo669cujo669 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 27 Arc User
    edited June 2013
    It takes .5 of a sec to change characters in the gateway unless you are on dial up. I can update my 3 crafters on gateway while the game loads.
  • vaelosvaelos Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited June 2013
    My game loads a lot faster than that, thanks though. Try an SSD sometime they are fantastic.
  • cujo669cujo669 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 27 Arc User
    edited June 2013
    vaelos wrote: »
    My game loads a lot faster than that, thanks though. Try an SSD sometime they are fantastic.

    So what you are saying then is having to spend 1 min to update all your crafters is much to long right? If you must have it all in front of you at once, "Try multiple monitors sometime" they are fantastic. ;)
  • vaelosvaelos Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited June 2013
    I have 3 thanks, still doesn't do what I suggested

    really thank you though I really appreciate your helpful comments
  • lostdrafteelostdraftee Member Posts: 40 Arc User
    edited June 2013
    Are you insane? Do you understand that you're asking for convenience in broken game which seen no improvments form months? Do you understand that you're asking for conveniencein f2p game from PWE where prices are ridiculously high and every aspect of the game is designed to be frustrating untill you throw hundred of dollars at them?
  • vaelosvaelos Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited June 2013
    Well there's currently nothing you can buy in the zen shop that meets any of the suggestions I put forth so I am not sure how I could throw money at the issue at the moment. Within the bounds of acceptable use, anyways.

    I'm not simply asking to "get it all right away", I'm asking for improved functionality.

    I suppose if the X amount of slots thing is too much, then there could be a grouping of rows for each character with the same character-specific restrictions, it would just be more difficult for them to implement. So long as it's displayed more efficiently, that's most important, however they want to go about it.
Sign In or Register to comment.