Today a discussion came to the guild; Does Vorpal enchantment works on heal spells?
I made my point quite simple, and used the Enchanting article from NW gamepedia as an argument
http://neverwinter.gamepedia.com/Enchanting
But, people there kept saying "Lol, crit is for healing and damage, you're dumb"
So I came here to ask you guys if Vorpal enchantment works on healing too or just on damage.
(and please, be nice, you are on a serious topic, not on the Lower Depths)
Comments
I think Deistik has one.
If your relying on crits to keep up with healing your doing it wrong.
The more RNG you remove from healing the better IMO.
Crits will make you look good on the meters, but the chances of getting a crit at the exact time you need it to actually save someone .. meh. Even with 40% crit rate, its still just RNG. Last thing you need to hear during a boss fight is *sorry we all died, did'ent get many crits* from your healer.
I like how you directly contradict yourself. "Looking good on the [healing] meters" is actually doing it right. Having 50% crit with 100%+ severity is hardly RNG healing, but whatever you say.
On topic: Yes, crit severity works on heals, very easy to test with Healing Word.
Your missing my point.
Key phrase (reposted for you)
"If your relying on crits to keep up with healing"
I never said crit was terrible and avoid it. I said if you *need crits to keep people alive* your doing it wrong. Hell I have near 40% crit just because it comes on gear and I wont toss away gear just b/c it has crit. On the other hand I dont gear just for crit. 50% is still RNG. At any given point in a fight your cant make a crit, you have 50% chance yes .. thats what RNG means.
I stand by - the more RNG you remove from healing the better.
My comment about the meters is b/c I'm not convinced that some factor or over-healing is not measured yet, ie - target has a 3000 hp deficit, you land a 5000 hp heal .. does the meter record 3000 or 5000? It its recording over-heals then its next to useless.
Well it's a good thing there's really not much clutch healing in this game then besides potions lol.
All we do is a ton of passive healing to keep people healthy, then run around and tank everything, we're not really healers.
Also, it's true crit isn't that great for healing. For instance Astral Shield doesn't crit and makes up most of your healing. Astral Seal only crit heals if the astral seal dmg crit (like a dot) so it's even less consistent.
It's really more of the true "hybrid" stat for clerics because it's good for dmg, and repurpose will give healing from said dmg a bit more.
Bigger crit -> bigger aoe heal from repurpose soul.
There is nothing wrong with Crits in Healing. Take discipline priest from WoW for example, it was build around critical heals and to me it's same here in Neverwinter with Cleric...
But DnD is about personal preference, so we can argue forever, what is better :>
It's similar to the clerics in Raiderz. It supports by dealing damage and healing at the same time.
Luckily for me i'm already used to healing and DDing when grouping so coming here to NW and finding that kind of cleric was not new to me.
I want this class in NW.
edit: greater vorpal also seems to give your weapons a pretty crazy glow effect (more so than the regular ones).
I was just commenting on the crit not being vital for healing which is not true imo, thus the wow reference :>
If "your"(sic) even thinking about overheal in Neverwinter, then "your"(sic) DOIN IT WRONG(tm). Attempting to play DC with direct heals will make you a Bad. It's all about dropping AoE heals to maintain health and buffing mitigation, while constantly nuking targets to keep the points flowing. Maybe "your"(sic) confused, and thinking of WoW.
Crit chance and crit severity is the only real option for better healing since power is almost useless. There are no other stats that buffs your healing directly, and more crit chance+severity = more healing from your damage crits that proc AoE heals. Since everything is HoT based more or less, power will only gain you a very minimal boost per tick on the spells where power actually does anything.
Only class I can see getting any real benefit from power would be the GF, since they get so many passive bonuses to it with their specs. Other classes are more likely to benefit much more from crit chance and crit severity.
1. yes vorpal affects your heals...
2. if you are aiming for great ammount of crit chance the vorpal benefits you even more....add some feats that synerfgize with a high crit chance and vorpal...and the game becomes a joke. ;-}
so yes i would def recommend perfect vorpal for healing.
cheers!