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Descendant of Simon Part 1 - Revisions Made

mrrobsworldmrrobsworld Member Posts: 29 Arc User
edited May 2013 in Foundry Quest Database
Descendant of Simon Part 1 -- NW-DDMY3WOTA --
I've made adjustments to the encounter difficulty, implemented patrolling to give the Tomb more life. A boss battle has also been created. I'm not sure if these changes will be available right away as I just republished Tuesday evening. Please check it out however. This is my first quest I've created and I am learning more each time I run through it. Running through other players Foundry quests helps me the most. I would appreciate any and all critical reviews to help me get better. Please reply with your quest codes so that I can play and review yours as well. Thanks.;)
Post edited by mrrobsworld on

Comments

  • firebrand6firebrand6 Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 9 Arc User
    edited May 2013
    Ran through it, left a review- some of the spider encounters were a little hard for me, the boss spider encounter was easy, which seemed off.

    Searching for the first set of items to get through the barrier got old, running through the same area I'd just been in.

    Wight was an excellent choice for orb guardian. The overall atmosphere was very good, good use of doors and items.
  • mrrobsworldmrrobsworld Member Posts: 29 Arc User
    edited May 2013
    Thanks for the feedback. I haven't been able to figure out how to get bosses more HP. It seems some of the foundry authors know something that I don't. I've also been trying to figure out how to get multiple interactions within one objective.
  • ceylokrinnceylokrinn Member Posts: 16 Arc User
    edited May 2013
    oh, don't get me wrong - I thought your bosses were just fine when I ran through it (I went thru with a 24th GF).

    In fact, the FIRST one.. ahem.. not the "Improved" one... was tougher, for me :-) But I've been playing so many of these quests lately with this character, that I've gotten REAL good at knowing when to duck behind the shield and when to strike.. :-)
  • revelationmdrevelationmd Member Posts: 20 Arc User
    edited May 2013
    Just did this and left a review. I enjoyed it. I really liked the scenery and appreciate the time it must have taken to lay out all those webs!

    Have to agree with firebrand6 - the boss fight seemed strange. Almost purposefully deceptive. The boss went down quick, whilst the guardians (which were much smaller) were harder. Not a criticism, just seemed strange.
    Quest Name: In search of Innocence | Foundry code: NW-DL8DTYYPS.

    Heavy on story/plot. Expect to read (and think) a lot to get the most out of the quest. Will probably appeal to roleplayers though that is not to say that there are no tough fights - could be challenging for solo play.
    Average play time: 45 mins
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