60 is too fast to achieve there is not feeling of accomplishment. Please raise the lev cap also introducd more new areas to keep us entertained also raids are needed please. This will solve the people who got their purples from exploits as they be rendered useless by level 61 greens.
You mkae it seem like adding new stuff to keep this needy playerbase entertained can be done in a matter of minutes
Hey, lets also add 1 - 2 new bosses per dungeon, new character models, 20 new mounts, 3 new skills for each class! Surely this can be done overnight
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elawynMember, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited May 2013
Within two days of increasing to l80, there will be people in here complaining that there's nothing to do after hitting level 80.
This is the 'Monty Haul' mentality. There's no way the development, qa, art folks and all can churn out enough content to keep a small number of power-gamers content.
kristingraveMember, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
edited May 2013
It's true, to the above. I myself when not at work or studying game for hours on end and will prob reach 80 within no time. I don't mind it tho as it is now, found a guild with fun folks so I'm not bored at 60 anymore.
Lift me up.. Panda@kristingrave - CW - Dragon
Death@healxyou - DC - Dragon
Higher level caps are nice, but no rush and the faster leveling is great leveling up is fun its too slow paced in other mmo's plus your not grinding forever trying to level.
60 is too fast to achieve there is not feeling of accomplishment. Please raise the lev cap also introducd more new areas to keep us entertained also raids are needed please. This will solve the people who got their purples from exploits as they be rendered useless by level 61 greens.
I'd suggest doing some foundry quests. After all wasn't that one of the big selling points of Neverwinter Online? ,)
Besides raising the level cap won't really change much. Be honest and say that you need a new carrot on a stick. Or are jealous of how others got their equipment.
Considering how underwhelming most classes are at level 60, I think there's still a lot of tweaking and refining to be done for the existing 60 levels before another 20 empty levels are added. Sure, endgame content leaves much to be desired--but the fact that the engine that gets you to that endgame content is stalling probably needs attention before seeking another destination. Don't want to sputter on for another 20...
60 is too fast to achieve there is not feeling of accomplishment. Please raise the lev cap also introducd more new areas to keep us entertained also raids are needed please. This will solve the people who got their purples from exploits as they be rendered useless by level 61 greens.
80 would be slow? Umm it'd be just as fast. Increase it to 100,000! That should anger the complitionists <-- is not a word!
OPEN BETA!!! you people need to remember that phrase.,.... 4 more days and we will have a mass flooding of new players when the advertising starts for full release....
You guys want 100% support for a game that has not even launched yet... relax and enjoy the ride for ####### (<--insert any deity here)sake!
It's not open beta. PWE has been taking people's money in the store.
OPer has a point. You can hit cap in a couple days, and end game is paper thin.
What's the incentive to stick around?
Cap in a couple days?!?? WTH. Is that 48 hours straight?
Slow the hell down and enjoy the scenery. Do you do any exploring or just blast by and kill mobs?
I've been in since closed beta and I'm at 26th level CW - probably around 8 hours a week, plus another 8 in the Foundry.
All these MMO kids seem to have serious ADD - go outside and see the sun! Sheesh.
cwylloggiaMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 13Arc User
edited June 2013
The reason it's so fast to level to max is because sadly the majority don't care about the journey and focus on the destination. So level 60 or level 80; it's all the same to them and so there should be a button people can press to be max level automatically (for about 500 zen knowing PE) on any new character once you've levelled one character up to max...
To be honest I kinda like iot the way it is. I am casual, a real one, not the fake csual which people pretend should reach 60 in a few days. That means I play one hour maybe two every day. I am about to reach 55 tomorow with my cleric . I have also a thief at 41, a wizard at 40 something and a guardiana t 15. I guess I would have been 60 last week if I did not "switch" between chars.
It is pleasant and very casual friendly.
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jayslasherMember, Neverwinter Beta UsersPosts: 1Arc User
edited August 2013
What they should of done was spend there time on lvl caps and new area's instead of making a new content that players payed for that was a really bad idea!
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dardoveMember, Neverwinter Beta Users, Neverwinter Guardian Users, Neverwinter Knight of the Feywild UsersPosts: 0Arc User
What they should of done was spend there time on lvl caps and new area's instead of making a new content that players payed for that was a really bad idea!
Within two days of increasing to l80, there will be people in here complaining that there's nothing to do after hitting level 80.
This is the 'Monty Haul' mentality. There's no way the development, qa, art folks and all can churn out enough content to keep a small number of power-gamers content.
I agree with you 100%. After I hit eighty it's like what now? i'm just doing the old stuff.
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ambisinisterrMember, Neverwinter ModeratorPosts: 10,462Community Moderator
edited August 2013
Ack. The walking dead! Kill it! Put it out of it's misery!
If a thread hasn't been posted on in over thirty days it's normally better to just make a new thread. These are often filled with out of date content or opinions. Please make a new thread to discuss this topic.
Comments
GO!!
Hey, lets also add 1 - 2 new bosses per dungeon, new character models, 20 new mounts, 3 new skills for each class! Surely this can be done overnight
This is the 'Monty Haul' mentality. There's no way the development, qa, art folks and all can churn out enough content to keep a small number of power-gamers content.
Lift me up..
Panda@kristingrave - CW - Dragon
Death@healxyou - DC - Dragon
I'd suggest doing some foundry quests. After all wasn't that one of the big selling points of Neverwinter Online? ,)
Besides raising the level cap won't really change much. Be honest and say that you need a new carrot on a stick. Or are jealous of how others got their equipment.
What's the incentive to stick around?
80 would be slow? Umm it'd be just as fast. Increase it to 100,000! That should anger the complitionists <-- is not a word!
It's not open beta. PWE has been taking people's money in the store.
Open beta is such a stupid concept/term anyway.
Cap in a couple days?!?? WTH. Is that 48 hours straight?
Slow the hell down and enjoy the scenery. Do you do any exploring or just blast by and kill mobs?
I've been in since closed beta and I'm at 26th level CW - probably around 8 hours a week, plus another 8 in the Foundry.
All these MMO kids seem to have serious ADD - go outside and see the sun! Sheesh.
Encounter Matrix | Advanced Foundry Topics
It is pleasant and very casual friendly.
Somebody "payed" (sic) for free new content?
Encounter Matrix | Advanced Foundry Topics
I agree with you 100%. After I hit eighty it's like what now? i'm just doing the old stuff.
If a thread hasn't been posted on in over thirty days it's normally better to just make a new thread. These are often filled with out of date content or opinions. Please make a new thread to discuss this topic.