Dear Dev's and Neverwinter community, first of all i want to say that i give a big respect to devs and think they are doing a very good job on creating and launching this game, yes i do not care about all those useless cry threads because it is beta and i understand that beta is beta. Whether you want to invest money in this game or not it is your choice only. So please do not include any "pay to win" comments here. Thanks.
As a hardcore PvP player, all i care about in any MMO is pure pvp, solo and group vs group and deathmatch pvp i enjoy all of them. I want to ask you guys and devs - are you going to improve PvP in this game, are going to give us more PvP options and areas ? Or this game is PvE only ?
This is my list of suggestions to improve PvP in Neverwinter. Please read and comment them.
1 - Add few more slots for encounter skills, double the cooldown time when you are changing skills in hotbar.
2 - Add open area PvP location.
3 - Add more glory items/weapons/sets. But much more expensive ones, i played couple of arenas every day and i have now 25000+ glory, people should have some target, some expensive set and/or weapon to farm for in PvP.
4 - Fix current PvP abilities (i know you are already fixing them)
5 - Add more PvP arena maps and more PvP types, for example 1x1 2x2 3x3 arenas as well, maybe you can also add some ranking system for PvP.
6 - Calculate glory gain based on kills/death's/assists/damage/healing. (to kill afk pvp'ers) It is impossible to kill pvp bots, we all know it. But 90% of people who abuse pvp dungeons are just staying afk and alt tabbing for simple moves not to get kicked, if you will reward players for playing and not only participating i am sure you will have at least 90% less abusers. Not everyone is smart/not lazy enough to find a working bot, set it up and use it.
I don't think encounters slots should change. The essence of the combat system really shouldn't change for pvp, even if it's just for the pvp match or whatnot.
I'd like to see;
- more pvp gear (low level pvp gear? for those leveling through pvp mainly.)
- pvp titles (swtor had a great system of this.)
- pvp achievements (wow ruled on this)
- more pvp maps (always)
- a better pvp scoring system (is healing not taken into account at all..? I like swtor's scoring system a lot.)
When the cold of winter comes starless night will cover day,
In the veiling of the sun we will walk in bitter rain.
But in dreams I can hear your name,
And in dreams we will meet again.
I don't think encounters slots should change. The essence of the combat system really shouldn't change for pvp, even if it's just for the pvp match or whatnot.
I'd like to see;
- more pvp gear (low level pvp gear? for those leveling through pvp mainly.)
- pvp titles (swtor had a great system of this.)
- pvp achievements (wow ruled on this)
- more pvp maps (always)
- a better pvp scoring system (is healing not taken into account at all..? I like swtor's scoring system a lot.)
At first i was ok with 3 encounters too, but in the end you find your perfect build and you play it the same, most of the fights as TR i have 2 different combos, 1 from stealth 2nd from non stealth.. and thats it, you come do 3 skills, dodge/dps until they recharge and finish target with throwing knifes if he runs. After 2 days of playing this style im getting really really bored. And im not ****, with my half done gear sometimes im doing 20-0, 25-0 scores in 5x5.
these are great suggestions, i would like to see this stuff happen :P but the next "big" update like this surely isn't going to be released in a long time, since they recently had problems with the AH, and the game has been now in open beta for like only 2 weeks, and they probadly have their hands full on other work like fixing bugs, some armors are missing textures and little things like that. but of course i would like to see these "big" updates as soon as possible
Long time since since AH problem, i think they should start adding some content, other games are launching/going beta and might take people away from here.
Not sure about smaller arenas and certainly not deathmatch because of how easy it is to kill people. The most would be kill count type like what GW1 had.
More stuff with glory would be nice. At least offset pieces like rings.
Game gona be there for a while you just know nothing kido, Eve online still there after 5-7 years cause its F2P.
Then again your under 25 so your kinda useless in anything(game/real life) so who care what you say really.
I'm ok if a trash game stays online even forever, most important thing is that i wont play it.
Trying to reg on KR Archeage, waiting for RU/EU/NA Archeage.
Comments
I'd like to see;
- more pvp gear (low level pvp gear? for those leveling through pvp mainly.)
- pvp titles (swtor had a great system of this.)
- pvp achievements (wow ruled on this)
- more pvp maps (always)
- a better pvp scoring system (is healing not taken into account at all..? I like swtor's scoring system a lot.)
In the veiling of the sun we will walk in bitter rain.
But in dreams I can hear your name,
And in dreams we will meet again.
At first i was ok with 3 encounters too, but in the end you find your perfect build and you play it the same, most of the fights as TR i have 2 different combos, 1 from stealth 2nd from non stealth.. and thats it, you come do 3 skills, dodge/dps until they recharge and finish target with throwing knifes if he runs. After 2 days of playing this style im getting really really bored. And im not ****, with my half done gear sometimes im doing 20-0, 25-0 scores in 5x5.
More stuff with glory would be nice. At least offset pieces like rings.
- JailBreak (in development)
Game gona be there for a while you just know nothing kido, Eve online still there after 5-7 years cause its F2P.
Then again your under 25 so your kinda useless in anything(game/real life) so who care what you say really.
I'm ok if a trash game stays online even forever, most important thing is that i wont play it.
Trying to reg on KR Archeage, waiting for RU/EU/NA Archeage.