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Underneath the City of Neverwinter

mystflamemystflame Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 33
edited May 2013 in Bug Reports (PC)
So the other day, I was messing around in Protectors Enclave, and discovered something awesome. So I thought I would share it with you all. Just follow the blue circles in the pictures I included. Enjoy! :)
Post edited by mystflame on

Comments

  • mystflamemystflame Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 33
    edited May 2013
    Here is the next part :)
  • mystflamemystflame Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 33
    edited May 2013
    And to finish it up... (Don't worry about falling. That's supposed to happen)
  • mystflamemystflame Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 33
    edited May 2013
    Congratulations! You made it! Here is just a few pictures of some of the scenery you can find!
  • nwroguenwrogue Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    A world outside of Neverwinter? Blasphemy! You must be Luskan!
    Milla Jovovich(Rogue)/Tilda Swinton(Cleric) - Guild Leader of CatAssTrophy on Beholder
  • mystflamemystflame Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 33
    edited May 2013
    bump for viewers :)
  • panderuspanderus Member, NW_CrypticDev, Cryptic Developer Posts: 1,007 Cryptic Developer
    edited May 2013
    Blgrblrblrglblrl... Savor it while it lasts...
  • noshiznoshiz Member, Neverwinter Beta Users Posts: 49
    edited May 2013
    So far i have found 3 different ways to get below and outside of Enclave and i am pretty sure there are still more ways that i haven't discovered yet. The one you are showing above is the easiest, try searching for more "tricky" parts.
    fs_49316d8a5de21281b0f4fc8f0089006b.png
  • mystflamemystflame Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 33
    edited May 2013
    panderus wrote: »
    Blgrblrblrglblrl... Savor it while it lasts...
    NOOOOOO!!!!!! It's like an easter egg. Don't get rid of it :(
  • piehorsepiehorse Member Posts: 0 Arc User
    edited May 2013
    Thank you for remind me of posting a thread on how to get further on with this glitch.

    Here is the thread.

    http://nw-forum.perfectworld.com/showthread.php?302191-Fun-Cool-Gliches
  • mithrosnomoremithrosnomore Member Posts: 693 Arc User
    edited May 2013
    panderus wrote: »
    Blgrblrblrglblrl... Savor it while it lasts...
    mystflame wrote: »
    NOOOOOO!!!!!! It's like an easter egg. Don't get rid of it :(

    Serious Panda is serious.

    That ain't the face of a Panda that will change his mind upon hearing pleas for mercy. :cool:

    Still, though, while there may be a couple of neat views, it isn't a productive place. Tickets waiting to happen, I think.

    Now, if it was a passage to the underdark, or tunnels that led to parts of 'Old Neverwinter' or even secret tunnels used by some devil cult or another, that would be a different story.
  • farghulffarghulf Member Posts: 1 Arc User
    edited May 2013
    mystflame wrote: »
    So the other day, I was messing around in Protectors Enclave, and discovered something awesome. So I thought I would share it with you all. Just follow the blue circles in the pictures I included. Enjoy! :)


    that's pretty awesome. i would have never thought to do something like that.
    "Carved upon my stone, my body lies but still i roam."
  • jlanderjlander Member Posts: 0 Arc User
    edited May 2013
    panderus wrote: »
    Blgrblrblrglblrl... Savor it while it lasts...

    Does it hurt anything that people can do this? Legit question, dont know.
  • t0lkien1t0lkien1 Member Posts: 18 Arc User
    edited May 2013
    You just found a way outside the geometry. It's an art bug (which they'll no doubt close).
  • arimaibasarimaibas Member Posts: 10 Arc User
    edited May 2013
    Now, if it was a passage to the underdark, or tunnels that led to parts of 'Old Neverwinter' or even secret tunnels used by some devil cult or another, that would be a different story.

    I am 100% behind this idea.

    Or even better, it leads to the headquarters of the new Neverwinter thieves guild (thus explaining the roof scaling and acrobatics needed), who need the help of adventurers to stop some ancient curse that was released when a guild member stole an artifact from the city vaults.... or something.

    This is how you resolve these sorts of issues IMO - don't fix it, use it.

    I wonder if I can point to that location in the foundry... ;):p
    Class guardian extends fighter{
        var threat = 0;
        var dps = 5;
        var usefulnessInEndgame = 0;
    
        function main(){
            if(!dead){ die(); }
         }
    }
    
  • mystflamemystflame Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 33
    edited May 2013
    arimaibas wrote: »
    Or even better, it leads to the headquarters of the new Neverwinter thieves guild (thus explaining the roof scaling and acrobatics needed), who need the help of adventurers to stop some ancient curse that was released when a guild member stole an artifact from the city vaults.... or something.

    This is how you resolve these sorts of issues IMO - don't fix it, use it.

    I wonder if I can point to that location in the foundry... ;):p

    I like it :)
  • cyresofbsgocyresofbsgo Member Posts: 16 Arc User
    edited May 2013
    panderus wrote: »
    Blgrblrblrglblrl... Savor it while it lasts...

    lol, just add an accolade to the 2nd basement floor on any map, (the safety floor,or bottom of world) that when it's "landed on, by anyone, that account/char get's an accolade called "off the map"

    step #2 claim it was your idea to have an Easter-egg of getting off map. (doesn't have to be intentionally accessible, and could be added as a different accolade for each map... just in case someone manages to get "off the map")

    I've played at least 1 game that had an accolade for some things that "should be imposable" but it also had a god mode console command, so that was how the Devs there thought a player might actually do it... but a few of them was achievable with just map glitches, and making it to areas, not intended, without using the codes.

    edit to add: and step #3 would be someone posting they found a way

    step #4 is you saying "the Devs meant to do that"
  • mystflamemystflame Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 33
    edited May 2013
    bumping :)
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