Is there a way to "give" an NPC an item in the dialogue tree? or is there a work around. I am trying to deliver a message to someone, also I am trying to return a sword to someone. Sorry if this issue has already been posted about.
Campaign: Right Place, Right Time: NWS-DHFZYUPJS Chapter 1: Message Delivery:NW-DA3XAVZ9W
Yeah, I'm debating a hack-job fix like making an interaction object appear next to them called "(OOC) Click here to remove love letter from your inventory" but it seems like people kinda frown on stuff like that!
That's true. My suggestion just applies to "side quest" stuff. It's kinda weird that story objectives allow you to do it but side quests don't. It's like how teleporters are the only objects that can't be made to appear and disappear too. I sometimes wonder why the Foundry programmers made these decisions!
Here's the answer... you can't give an item away.. but you can have the npc say something like : "put it on the table there" .. then the character can interact with the table (as a quest objective). Set the objective to require the item and to consume it. That's the work-around.
Player gets item.
Player delivers item and speaks to npc.
Npc says "put it in the box/on the table/etc."
Player clicks table (said item is required to interact with table).
Item is set to be consumed by interaction with table.
Abracadabra... Item is gone from inventory.
Comments
It started with a burglary
Then it got friendly
But it ended badly
Chapter 1: Message Delivery: NW-DA3XAVZ9W
Short code: NW-DJGYNI7NH
In this old school-style adventure, the hero(es) explore an old ruined castle while searching for a fabled magic item at the behest of a wizard.
Short code: NW-DJGYNI7NH
In this old school-style adventure, the hero(es) explore an old ruined castle while searching for a fabled magic item at the behest of a wizard.
Player gets item.
Player delivers item and speaks to npc.
Npc says "put it in the box/on the table/etc."
Player clicks table (said item is required to interact with table).
Item is set to be consumed by interaction with table.
Abracadabra... Item is gone from inventory.
Good Luck