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Aggro being fixed?

cariborne666cariborne666 Member Posts: 6 Arc User
edited May 2013 in The Militia Barracks
Alright, so I'm currently building myself as a GWF Tank, and for the most part it's doing alright, I don't take much damage and I'm usually 2-3 for Damage in Groups, at least.

One thing I've noticed with myself, and my friend who's a Guardian is that Threat seems to build... really slowly, and not stick. Has anyone else noticed this? Does anyone know if it's getting fixed? I like the different play styles of both tanky classes I've seen so far, but lack of proper Threat seems like it'll fail. =/
Post edited by cariborne666 on

Comments

  • elimastelimast Member Posts: 0 Arc User
    edited May 2013
    I think they're already planning to overhaul threat issues people are having.

    Side note: if you're making a tank GWF the sentinel path has % threat boosters on specific abilities: slam, spinning strike, daring shout, come and get it, sure strike (threat on crit).
  • cariborne666cariborne666 Member Posts: 6 Arc User
    edited May 2013
    Yeah, thats part of what made me want to play a GWF as Sure Strike Crit Threating. It kind of reminds me of a Bear Tank in WoW, which I always found fun and I've already started moving down the Sentinel Path. :)
  • elimastelimast Member Posts: 0 Arc User
    edited May 2013
    Too bad they don't have dual spec I would have definitely made Sentinel my alt spec

    I'll still collect a tank set and work with destroyer. Enough duct tape should do the trick :P
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