Hey guys,
So this is my first quest which is a campaign of 5 quests. I am looking for constructive feed back along with actual lore improvements from forgotten realms. Right now i know i have a few things that need work such as Story, and combat. Please let me know how you feel about the combat and story. Is it to hard? Is it to easy? Just right? Also i am not doing anything the rest of the night so post what ever quests you have for me to review in return.
Quest: On the High Seas
Author: Rezail1989
Short Code: NW-DJO7QLOMI
Duration: 23-30 minutes
Difficulty: Medium to Hard
Story: Not based on any lore as of yet all unique story.
Also Here is a wallpaper if you like the image
http://i.imgur.com/Y9SkJhR.jpg
Comments
The rest was nice, everything worked, good flow, steady combat once it started!
So no beer from the serving girl..grr lol, but then you expect me not to steal a mead on the ship while handing them out, and no beer at the end as promised.. you're so cruel.
few typos that stood out:
1st meeting with Dwight: 'Alittle odd that' ^ A little
book Myth's and Legends: the title 'Myth's and Legends' ^ Myths
- 'it is a time and a story' ^ tome?
Fisherman Lois: quest says 'Help Louis'
Dwight: 'Tell dwight about the runes and the items you acquired' ^Dwight
"Nobody loves me but my mother, and she could be jiving too!"
Dungeon: Power of the Loc-Nar
Author: @Merryblues
Short Code: NW-DCPWC4FTI
Average Duration: 23 min
Forum Link: http://nw-forum.perfectworld.com/showthread.php?282392-Power-of-the-Loc-Nar
Patch V.0.1.2
-Better placement for end of loot chest on ship
-Consume Items
-Npc fighting back (Hopfully)
-Small text corrections
Here is mine:
http://nw-forum.perfectworld.com/showthread.php?256402-The-camp-and-bandits
The Cry from the past
NW-DDJJA7X98
NW-DDJJA7X98
Solo quest with a great story
Ezrianova skrysa
-Very nice atmosphere in Dwights Flat
-I really like the ship - finally some change after all those dungeons, caves ...:D
-Very nice details in the ship
-there are lots of loading because map changing..but I dont know how to make it better
-Its quite hard in that cave - lots of encounters on one place - dwarfs are spawning lots of skeletons and its impossible to fight them and if you die, it reset (king) - i died like 5 times...I dont know what level do you have but its getting harder and harder with your level - I think you should add difficulty slider if you want to have it so hard
-too many items in your quest
5/5 I think that its really good idea and story, but still need some improvements
NW-DDJJA7X98
Solo quest with a great story
Ezrianova skrysa
Goblin Uprising - NW-DMQRRFJYT (would love more feedback here to improve it)
Book of Secrets - NW-DPOIISONW (I just finished this one and am nervous about it).
What it is
A story-driven adventure with a focus on medium-difficult encounters and exploration that impresses with varied locations and a good mix of combat and non-combat elements.
What I liked
The quest was surprisingly atmospheric with diverse scenery. I enjoyed that it was not only about fighting, but that there were also RP parts such as nailing down planks and reading optional lore objects (books, runes on the wall). The encounter with the ghost ship was well executed and the arrival in the cove was one of the neatest transitions I have seen in a quest so far. The pacing in general felt just right and the combat, with one exception, never felt overwhelming for a solo adventurer. I also liked the story and remained interested throughout the quest. Sarcastic comments from our hero added bits of humor.
What could be improved
At the end of the quest I had no less than seven quest items in my bags! This is about five too many at any given time and they should be removed upon use. The writing is solid and interesting, but suffers from a lack of paragraphs (especially the lore items -- those are blocks of text). Spelling could benefit from some editing, e.g. "Your welcome", "here" instead of "hear", misplaced apostrophes like in "Myth's and Legends", "i" instead of "I", etc. -- mostly just sloppy mistakes that are easy to spot and fix. The encounter with the three life-leeching and zombie-summoning mobs seemed a bit over-tuned and I felt that two of those would have been sufficient. The journal text when the quest is accepted should probably mention where the player has to go instead of just relaying on the sparkles.
All in all
I had fun playing this quest and felt it was time well spent. It's a welcome break from the usual only-cave and only-dungeon quests and makes good use of the stock art assets. Looking forward to the other parts of the campaign! (I wanted to tip, but the game apparently limits how often you can tip per day.)
(On the High Seas, NW-DJO7QLOMI)
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I have finished reviewing your quest and here is the detailed review.
Your quest is very well done.
I liked how detailed your maps are.
That said, here are some issues that you may wanna work on.
Text-based Issues
(i) Typos
http://cloud-3.steampowered.com/ugc/3317213647382291833/91CC411CC028A7A9A43A10396D6B86C170C57B3C/
"Sorry dear, those" - It's a comma not a fullstop so "those" shouldn't be "Those"
http://cloud-2.steampowered.com/ugc/3317213647382297284/19178A03680AA715CFD46C63038E94FEF5CBCF92/
"somewhat"
http://cloud-3.steampowered.com/ugc/3317213647382307701/15ADC1BFC0A3F4F5B17BF5A9D3D3D2C3AE52CDEB/
"you will turn around" - He's talking to the player so it should be "you" instead of "I", unless he says "If I were you, I will turn around..."
http://cloud-2.steampowered.com/ugc/3317213647382310746/454EC81796ECF93A8F53E02E9D0C85D728F87D67/
"officers' quarters" - I'm assuming the room belongs to the officers and not just 1 officer, otherwise it is okay.
http://cloud-4.steampowered.com/ugc/3317213647382314028/D258D6E06A69B0AEB14539B0B1E4B95A864DAD73/
"You're welcome."
http://cloud-2.steampowered.com/ugc/3317213647389963361/83DB99890FA781C8E15804A65646DF420599E27A/
"hold on to it"
http://cloud-4.steampowered.com/ugc/3317213647382319597/239E8D00E59DC2495CF9C055EB80FB2862509A3A/
"We're all" and "and we're trying"
(ii) Transition texts
All your map transition's texts have either not been written or have been written wrongly.
You may wanna go through all of them.
You can do so in the story tab.
The same goes for some of your interact text but those are generally okay since you did not use a fullstop or lowercase so it is still somewhat consistent.
The proper way is for transition text to start with lowercase and end with a fullstop. So, for example, if you want the player to see "Press F to head upstairs." , you should type "head upstairs." in the transition text.
http://cloud-4.steampowered.com/ugc/3317213647382306600/29F595ACF048CF60BFD358E28FFB6FAC2BF10240/
http://cloud-4.steampowered.com/ugc/3317213647382296280/6702155E6EBEFBEF1F09E8CC69E8222A2A7FC72E/
http://cloud-4.steampowered.com/ugc/3317213647382308929/1864791E9BDBE6D777ABD0B74659EE081FFE5857/
http://cloud-3.steampowered.com/ugc/3317213647382311861/25D6B8EC61AADD7CC6A0D14D5EEAE5CB1FB87F7B/
http://cloud-4.steampowered.com/ugc/3317213647382312879/BDAEFE117808793EC42CF4833B61121E9AB76EB8/
http://cloud-3.steampowered.com/ugc/3317213647382315160/2B68AE2B29C00E549675EE6C3ECFB5EF3066345A/
http://cloud-2.steampowered.com/ugc/3317213647382305071/10684E600E9D69480B3F745B286E1ACCF07836EE/
(iii) Mislabelled Items
http://cloud-4.steampowered.com/ugc/3317213647382318492/12441B29429E804AA7CF6BF92BDE85E70950C478/
http://cloud-3.steampowered.com/ugc/3317213647382317415/3A75ED110740DACAE48116B9A88FBF75C0EF396B/
"almost be close to that island" or "almost be reaching that island"
http://cloud-2.steampowered.com/ugc/3317213647382299571/D820C9B165E1F4ED28AB3CC8A19A795BC8FEC9E8/
"Legends"
"Forgotten"
http://cloud-3.steampowered.com/ugc/3317213647389961932/D08C2E726A66B544B2CAFC52511258FBA205109E/
(iv) Mislabelled Enemies
http://cloud-2.steampowered.com/ugc/3317213647382316138/A3827559CF6C2BBE45737867F99B2B2FC4AAC75A/
http://cloud-4.steampowered.com/ugc/3317213647389959920/527773E5250CEFBCD28AF5630475A0A319B266A3/
The captain was called Captain Cyyn when I was talking to her but when we fought, she was just labelled "Witch"
Design-Based Issues
(i) You may need to move the door that was broken in because it is stuck in the bookcase.
http://cloud-4.steampowered.com/ugc/3317213647382298599/9699584815E6ECBE62B7BBBB666382208C05DEC5/
(ii) Floating items
http://cloud-3.steampowered.com/ugc/3317213647382301435/35E7C846AAC909E615726A7E1E524405B1D2AFEF/
The stool at my character's feet.
http://cloud-4.steampowered.com/ugc/3317213647382302600/35C081402CB7B97200360273A69A4CB74728F3A9/
The table and chairs.
http://cloud-2.steampowered.com/ugc/3317213647382309878/46ADCAFDCE1D1BF73BD866595F533F2271B86347/
The wood planks are floating.
(iii) For the rags, you may wanna consider using the one with fluid animation. There are 3 rags to choose from. One is the one you have now, one is the one without any rag and the third one is the one you should use. It will appear to be without the rag on the pole in the 3D editor but when you run the quest, the rag will appear. This version is more realistic.
http://cloud-3.steampowered.com/ugc/3317213647382300570/6F88F45818B0DA368414528173BAFD5540ABB065/
http://cloud-3.steampowered.com/ugc/3317213647382301435/35E7C846AAC909E615726A7E1E524405B1D2AFEF/
http://cloud-2.steampowered.com/ugc/3317213647382303590/8DEC536EC41569CFE00927918A8947DF33CD13C9/
That's all I have for you.
Well done!
Hey, thank you for the very in depth review. I have corrected and made changes to everything you posted. I am glad you liked it. Your maps are really great themselves!
No problem, I'm glad the review is of use to you=)
Thanks for the compliment!
Here are a few impressions I had while playing:
1.) Getting the map on the ship, and grabbing weapons caches/supplies seemed like too little to warrant map change loading screens. Maybe add more to do on each of those maps so we don't feel like we are sitting through loading screens just to turn around a minute later and sit through another. I realize that this can't be avoided sometimes, but try to alleviate it by giving us more to do.
2.) Some of the dialogues were left with the character's last response as simply, "Contine." Maybe change those so the character says something back.
3.) After talking to Null inside the bunk area, when you leave out to go talk to Dwight inside the cavern, the spawn point is high in the air, and drops you so you take damage.
4.)To the left of the door in the cavern that leads to Troggan's Throne Room, the ruin placeable is is noticeably above the cavern floor. Here is a picture to illustrate what I mean. Maybe place some more rocks to fill that space in.
5.) When you have to grab the map near the end, it is labeled as Scroll 02 when you hover your mouse cursor over it.
Aside from those, I thought the quest was really well done. I cannot stress how well done the cavern was.
If you get a chance, please review my newest quest, Home Away From Home: NW-DSBY79LGB
Campaign: The Creekside Chronicles NWS-DR2NAKVRN
Part 1: The Lost Children NW-DU2N4I5YN / Part 2 Evil In The Mines: NW-DNHIJFGAT
Part 3: No One Lives Forever NW-DHIOTYRQ3 / Part 4 Home Away From Home: NW-DSBY79LGB
Hey Capnchef, I wanted to say thank you for the review and the comment about the cavern. When I have some time ill go ahead and make those corrections also. I will definitely check out your quest sometime this Saturday and ill update this post.
Thank you, Again
Cobbler -Aka "Rezail"