This isn't a problem for four of the classes, but as a Trickster Rogue, it's a big deal to me. I have two daggers equipped, but when I find a new one, I can only compare it to the primary (main) dagger. How do I compare it to the secondary (off-hand) dagger? Surely you can do that somehow?
Post edited by ladymythos on
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zinnikeyesMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 5Arc User
edited May 2013
Just open your character window, swap your MH and OH and then compare in the tool tip. Then swap them back. That's what I do
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braxzanaMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 215Arc User
edited May 2013
That's what I used to do, too, but then I got a dagger that was Main Hand Only... so I could not swap my off-hand dagger into the main hand slot to compare to a new dagger. I tried removing my Main Hand Only dagger and placing the off-hand dagger in the main-hand slot... but if you do that, the game sees that you have an empty off-hand slot and will NOT display a comparison tooltip for the new dagger, assuming that since you have an empty off-hand slot, the dagger WILL go there and ANY dagger is better than NO dagger (which, granted, is true).
So, yah, they definitely need to implement off-hand comparisons.
Rogues aren't the only ones affected, either ---- RINGS have the same problem, and EVERYONE wears two rings.
I mean sure it would be great if it showed you both for comparison but really I don't see how anyone can say its a big deal, it takes 5 seconds to open character window, hover over the second dagger/ring and compare stats.
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ladymythosMember, Neverwinter Knight of the Feywild UsersPosts: 637Bounty Hunter
edited May 2013
Let's say it takes five seconds to compare, like you say. Do it with ten items, and you've wasted 50 seconds right there. A hundred items, and we're talking 500 seconds, or more than 8 minutes just standing around dragging items around. And in a game like this, 100 items are not that many. Make it 1.000 items, and we're talking 5.000 seconds. That's well over an hour wasted. Do you still not see the issue? Besides, more or less every other RPG has this feature, so why not this game too?
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braxzanaMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 215Arc User
edited May 2013
What's funny is that Cryptic's OTHER game (Champions Online) already HAS the ability to compare one new item to TWO existing items... back when they allowed you to have two minor defensive items, for example (now you just get one).
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So, yah, they definitely need to implement off-hand comparisons.
Rogues aren't the only ones affected, either ---- RINGS have the same problem, and EVERYONE wears two rings.
I mean sure it would be great if it showed you both for comparison but really I don't see how anyone can say its a big deal, it takes 5 seconds to open character window, hover over the second dagger/ring and compare stats.