Hi guys. I've got a pretty successful campaign going on the Best page right now, "This Is Highly Noncanon", which I'd like some more detailed feedback on.
You can find both the quests in it by searching for the campaign name, or for my global handle:
@kelpplankton
There's currently two quests in it:
Yes, a Kobold Dungeon Master
The story of a kobold that dreams of being something more, a very humor-focused quest with a lot of dialogue and two small dungeons to complete. Opinions on challenge level vary between 'hard to solo' and 'just right'. Some enemies in the second dungeon lack proper attack animations, which I personally feel adds some challenge to otherwise relatively standard encounters.
Any opinions on where I could sneak in some additional detail, feedback on custom map design, and general combat feedback is appreciated on this one. It's mostly 'finished', but I can do a lot of tweaking. Not looking to overhaul anything in here entirely unless necessary.
NeverNotWinter
A village struck by unseasonably cold weather sends out a cry for help- and you're not the first to respond. Work alongside SAM DANGER, ADVENTURE CAPTAIN and his party of misfit adventurers to solve the mystery of this frozen town, save the day, and hopefully not get anyone killed on accident along the way. Again, very humor-focused, but this one is more combat-heavy than Kobold DM, and has more challenging and varied encounters throughout.
This one I need more feedback about combat on primarily- I'm worried some areas might be overcrowded, but I don't want to thin them out if people are enjoying the level of challenge it's providing. One of the goals for the second dungeon of this quest was basically to pit the player against an enormous horde of relatively weak zombies, so they could massacre them all and feel like they're a super awesome adventurer. I'm hoping that worked out.
Considering I'm coming up on over 10k plays total between the two quests, I figure now is probably the time to make a thread about them. So please, check them out, let me know your thoughts, and together we can make these Foundry quests even better than they are right now!
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@kelpplankton
Oldschool CoH player, Lifetime CO and STO subscriber, animator and artist.
Art, Animation, and Stuff:
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Comments
I tried your first quest at level 40, and while I found the first dungeon easy enough, the encounters in the second dungeon were a bit tedious. The very first room (I won't spoil the contents) was far more difficult than the last one, and the encounters between took far too long to complete for what they offered by way of an entertaining battle (most of them were in a tight hallway).
There is a huge spike in difficulty between being level 1-30 and being level 40+ and it makes it difficult to find a good balance for your encounter difficulty in the Foundry. I will find some time to play your second one with the same character so I can give you some more feedback.
I didn't rate you down or anything for this, but as someone who primarily enjoys Foundry content I'm finding them to be more and more frustrating and much more of a slog the higher level my character gets.
EDIT: In terms of anything constructive, in your 2nd quest there was a random dude in the well who was not targetable. 2nd just needs another pass or two for polish, etc.
Bill's Tavern | The 27th Level | Secret Agent 34
dzogen is right about the guy in the well. If you didn't intend him to be targetable, you might remove his contact flag. Looking forward to your future work.
@kelpplankton
Oldschool CoH player, Lifetime CO and STO subscriber, animator and artist.
Art, Animation, and Stuff:
DA Tumblr Vimeo Youtube