Before you comment on this thread please read:
What I am about to type is just my
opinion and the general
opinion of my guild, this thread should therefor be considered as such, an
opinion.
First off, the debate of this game being a P2W (Pay to win) game has been going on forever.
While I hate to admit that this game is P2W, I generally agree with most of the arguments backing that claim.
If you look at the core mechanics and just how the game is built, everything from gameplay to every system and decision made for the game, revolves around that general idea of pay to win.
If you disagree, that's fine.
Although everyone can get almost anything in this game just trough sheer willpower and hours spent in game, there are loopholes which make the game a lot easier if you just pony up some cash. There are also a few other issues (gameplay wise) that have annoyed me and others over the course of our gameplay sessions.
Updates are highlighted in Blue. If you have something you want to add, post a comment about it.Also please check out this video by Krip, he also voices his opinion on the
state of the game http://www.youtube.com/watch?v=_Z-3cFiJMCYPvP and Balance issues
[*]Mounts. Players have to spend 5 Gold to get a perma mount which has a base 50%
movement speed. To upgrade this to 110%, one would have to spend ~3mil AD
(Astral Diamonds). Now I'm not going to calculate how many hours you need to spend
just grinding that amount, but most players won't see that amount of AD in
under a week or two. The cash shop allows any player to pay 30-40$ to buy a mount,
40$ for a mount is ridiculous. You can buy a new AAA game with that kind of cash, yet in
this game all you get is an item. Mounts ruin the PvP experience, people are just
running past fights straight to capture points, ignoring everyone on his/her team just to
capture the point. I know it's domination, but this makes for boring gameplay and gets old
fast. Also, not everyone can pay 40$ or 2mil AD for mounts and it's not fair for those players.
[*]Zen into AD, AD into items. Want the best gear without having to do anything?
Just spend money and get it before anybody else.
[*]Zen into AD, AD into power leveling. Power leveling is easy in this game, spend AD
to get to level 60 in just under a few hours. Granted I don't really mind people who do this,
I don't see the point or the fun in rushing to 60 but a few people mentioned this was
bothering them.
[*]Rogues do damage, and people complain about that. Yet they forget that rogues are
the only striker class that is currently available in this game. I personally do not see
an issue with this class, since I think I can 1v1 them fairly easily. And dodging their
encounter skills is a piece of cake. Some things I would like to see improved upon is
the stealth system. Rogues can still get hit, targeted and CC'd while in stealth.
Complain all you want, but this should not happen. It is rather odd that breaking away
from CC is pretty much unheard of, most classes can spec for a tiny bit of CC immunity
or stun breakers, but there's not much out there to choose from. I for one would like
to see stealth break CC, it should have a cooldown on it's use and must be specced
before (such as adding a passive skill, or adding points into a certain feat).
The way stealth works now is basically stealth -> crit combo. And that is all you see,
stealth should be used in a much more tactical matter, and have more of an inpact in
your choices/strategy.
[*]I've seen Clerics that crit for 50% of your HP, tank 4 people while being able to sustain
everything. Now I'm pretty sure that's broken but then again, that's just my opinion.
Clerics are always a difficult class to balance, but I usually do not like any type of
healing class in a PvP game. Neverwinter is not PvP based, and I'm not saying it
should. But this class can do everything, without any drawbacks.
[*]Control Wizards are by far the most easiest class to play, I've played a lot of PvP
with this class and I must say that I can generally kill anyone 1v1, 1v2 and in some
cases I can even kill a few in some 1v3 situations. The amount of CC and kite
potential this class has is insane. I love and hate this about CW. The funny part of this
is, is that the actual duration of the CC is halved in PvP.
[*]I'm not going to talk about GWF and GF, there's no point. The 3 classes above are
the ones people complain the most about, and these 2 classes just need to be
worked on a bit.
[*]Keybind pick up/interact are bound the the same key, this is really game breaking in PvP.
When you and your team want to quickly use a finisher on a downed opponent you are
more likely to open up an option screen (send party/send tell etc screen) than actually
killing your oponent. This is very furstrating and we should be allowed to keybind an
interact with NPC/player on a sepperate key. It would be nice to have a dedicated key
for killing downed opponents, talking/interacting with objects/NPC's/Players and for
picking up items.
[*]Last hit PvP, once you learn how PvP works you will realize that it works based off
a "Last hit" mechanic. This basically means that you can be fighting 1v1 for 10 minutes,
only to have 1 player walk in and auto attack once to finish the enemy off and that
player will get the kill. I've seen this happen a lot, and many in my guild have
been complaining about it.
[*]Pots in PvP, this one really comes down to personal opinion/preference. But I think
that pots in PvP should not be allowed. I'm not talking about the PvP Arena pot that
spawns every now and then, but the ones you can buy with
glory. I just think it's a cheap mechanic to have in a game of PvP.
[*]AFK glory farm, if you kick me for being idle for 15 minutes in PvE, I expect it to be the same for
PvP. Please kick people who are idle for more than 5 minutes, or allow us to vote kick players.
PvE and general gameplay mechanics
[*]
Logging out instead of just going to a character selection screen. To me this
should be standard for any MMO on the market. Most people like running multiple
characters, having to log in and out every time you want to play another character
is lame.
[*]Character bound Bank, honestly? why am I not allowed to give my other characters
some gear, more often than not you get gear for other classes and some you might
want to keep for your other character. Not having a account wide bank is frustrating.
[*]Color pallet/Gear/reuse of most assets. I've played many MMO's, and I'm the type
who likes to gather all the shiny and cool looking gear and I generally try to make
my character look unique. That being said, there is not much options to choose from.
At lower levels if you do not pay attention you miss most of the tiny little details that
actually change on your gear. It's frustrating that almost every piece of gear looks
the same, looks/cosmetics should be a big part of any mmo imho.
It's something I look forward to, and it's what keeps me playing the game.
Armor/Weapons and the aesthetics of those items draw a lot of players in,
and if you can draw them in with shiny stuff, hopefully they like the gameplay
and stick to the game. I did not make it to end game yet and I have seen some
cool stuff. But that does not change the fact that between level 1-50 I have
yet to see any major differences in my gear.
[*]Gold is useless, and we have so many different types of currency it's ridiculous.
- Gold
- Tarmalune Bars
- Astral Diamonds
- Rough Astral Diamonds
- Zen
- Ardent coins
- Celestial coins
- Glory
- Seals/Tokens (4 different types)
- Grym seals (Level 60 tokens)
My point here is that it would have been nice to just keep it at a few different types of currencies.
Do we really need Astral diamonds? why can't we just turn gold into Zen and buy items with gold?
The only reason I would see is maybe this is a way to prevent gold bots? To be honest though,
the amount of different currencies does not really bother me, I understand why we have the
| different types.
[*]2 Character slots, the longer I play MMO's (or games in general) the less it seems
I get in return, character slots being one of those things. As the years go by,
I've seen games take away basic stuff I used to get for free (Inventory bags, bank tabs,
mounts, character slots, respec/retrain ability, and many more). Neverwinter sets a
new standard for taking stuff away, it makes me feel as if I took all those
"Standard" things for granted. I personally think that offering your players just 2
character slots is cheap and that every mmo should offer at at least 4 character slots.
But hey what do I know, I'm just a gamer who enjoys MMO's.
[*]General server stability, latency. Yeah sure it's "beta" (I think it's more of a soft launch,
and they are using the term beta just as a safety net, but w/e). No MMO is perfect,
and almost every single one of the MMO's that I've played has had server issues at launch
and during betas. I can't really blame Neverwinter for having server issues, but I just
wanted to state that if you know things like this happen. Plan ahead, allow me to requeue
or rejoin my instance. Joining a "story dungeon" and getting Disconnected twice in
a row because of server issues is quite frustrating.
[*]Mail issues, deleting 1 mail results in deleting multiple... nuff said, please fix.
[*]
Chat filter. There is no dedicated trade channel and therefor people spam the chat
with "WTS 2 Lockboxes for 1 key" which ruins any sort of conversation people might
want to have. Add a spam timer to messages, and add a new channel for trade chat.Auction House
The auction house is broken, why is it broken?
[*]
Timer runs from 5 days to a negative number, people can bid even though the
timer was supposed to end.
[*]Filter system does not work, the added criteria gets overlooked and randomly adds
items into the list without ever checking all the filter options. This causes major
issues when trying to find gear for your level.
[*]Seriously who needs an ebay for an MMO? I can't wait 5 days just to get an item
I need at level 30, by then I'm 40 and won't need it anymore. (Granted you can
purchase gear ahead of your level, but that's still ridiculous). a bid type of auction
does not work imo, and should just have a set amount of cash to instantly buy the
item, you can keep the 5 day post limit. Just please change the bidding system.
[*]Every time I place a bid and someone outbids me, I get the cash back via the mail
system (which is broken atm). Why, just why would you send me anything in the mail.
Someone can outbid you for 10AD and you would have to run to the mail NPC just to
pick that up so you can bid again. This process can repeat itself indefinitely, I see no
logic in this and players should just get the cash back directly. Or like previously stated,
just get rid of this lame system.
[*]
There is no dedicated button to open the auction house. To my knowledge we cannot
keybind the auction house, and it is annoying having to go trough "recommended items"
just so I can open the auction house tab.Party System
[*]
After finishing a dungeon, skirmish or PvP match you are kept in the party with others,
this is more often than not a bother to all who are in that party. If I join a queue for
a dungeon, I most likely just want to play the dungeon and move on. If I like any member
of the group I will add them to my friends list after, thus forcing me to stay in a party
is rather annoying (especially after a PvP match).
[*]Transfer of leadership. Now I am not sure how this works, but so far I've queued up
for a lot of Dungeons/Arenas/Skirmishes. I usually run with 2 to 3 people, and
I am usually the party leader. What frustrates me is that even though we may
have the majority of the players in a party, the game would decide that a random
stranger should be the leader of our party. It should never be the case to take away
my party rights just because I joined an instance. When leaving that instance if I was
already in a party, it should auto-kick the new members and keep the previous player
structure in tact.
[*]AFK, DC and Leavers. Although it does not happen very often, there are times where
people either decide to AFK glory farm or leave a dungeon/skirmish before it's done.
This causes major issues when trying to finish the content you already started, playing
a 3v5 PvP match aside. It is really frustrating to be in a dungeon with only 2 members
because 3 others either DC'd or decided it was time to leave. As of yet I do not see
any ingame solution to this, and I would like to see an option to "Allow players to
queue to my instance". What I mean with this is basically if someone leaves your party
you will be able to open up the party. This way when people queue up for a dungeon,
they instantly join one that needs a player. You can prompt the player with
"This instance is ongoing for X amount of time, would you like to join Y/N?"
Why is any of this important?
What my issue with most of this nonsense is, is that Cryptic/PW are focusing resources on making more and more cash shop items, such as that new mount we got just a few days after open beta. Instead of this, they could be implementing the new class, or even god forbid fix the issues with the Mail deleting and Auction house filter.
Comments
That being said, I would like to hear the opinions of others on the state of the game.
that's all I had to read.
Also you say not everyone can pay 40 dollars for a mount... why not?
smokers cant stop smoking a pack or two and save up the cash for it?
same with beer, or everything in real life such as cup of coffee in the morning from starbucks.
I ****ing hate people like you, complain about a F2P which you are basically playing for free. Nobody is forcing you to stay brah, please purchase a triple A title with a monthly fee and let me know how it goes thanks!
Any and all arguments have been invalidated by your use of that term.
Guild Wars 2
no fee
best AH ive seen so far in the past 10years of mmo and best "not forcing you to use" cash shop
Second of all, if you do not have any constructive criticism please just leave, we don't need jerks like you.
Judging from your forum title, I can tell you are one of those P2W types, and that's ok if you like wasting 200$ on a mount.
There are many games out there that have decent auction houses, and there are many
F2P games that do not thrive on P2W mechanics such as Neverwinter.
Sure I can play any other game (and I do), but I still enjoy playing this game and
like I said, I just stated an opinion. This game can be a lot better than it currently is,
but people like you do not promote change.
Played that game, got to 80 in 3-4 days had full racial armor in 2 weeks plus commander title for WvWvW, too boring.
You said it was your opinion you posted, same like me. You stated an opinion and I stated mine. If you want to force yourself to play this game don't expect the game to change around you.
so rushing 80 and get enough gold is the reason you play games!?
interesting, you not playing you consuming a game. there is a difference
Cooool, story bro. Unless you have significant arguments to add to this discussion; be quiet.
In other news my name is bawse. Dat post is bawse, u r all bawse for liking it.
My job here is done!:cool:
*Flies away!*
I played the game, didn't know there was specific ways of playing a video game... mind showing me how you play an MMO please?
Last time I checked you played MMO like:
- do bull**** questing till max level
- play endgame for gear
- play pvp for gear
- raids
so sry for you that you have this point of view.
No, you made a post of insults based on ignorance and willful illiteracy.
Problem is you can't say "p2w" or anything even remotely similar, without running into some hard-line defense of the game, be it decent arguments (rare) very compelling (seen one argument that was this) or complete garbage ad hominem straw man (majority of the arguments) so the threads just get locked. Would much rather taking each aspect that is brought up in this or more likely a few grouped into their respective threads relevance wise, and discuss them like that. With the express permission of the mods, and with severe penalties to those that veer off the constructive line of discussion by instant and permanent suspension with a warning that posting there will lead to it, with instant and full force following through of that, this would instantly remove 90% of the trolling and promote those that sometimes veer off into bad lines or argument (including myself)
also
You can express your opinion without implying you HATE people like the OP. You can express your opinion without making sweeping generalization and assumptions. No one is forcing him to stay, and ironically THAT is part of the issue, no one is ENTICING him to stay with great value and care for him as a potential customer EITHER. Think about that one.
The only glaring problem I have so far with the game is the Respec costing Zen (600 Zen/$6 US) and no other currency. Sure one can convert AD to Zen and get it, but it's very new-player-unfriendly to me, because learning as you go is just not possible unless you want to have to grind just to try new specs out and see how things FEEL to you as a player and test them in various scenarios. I believe that if they altered it to be AD or even Gold for respecs, it'd be more welcoming to their playerbase to try new things and explore new characters more because they'd feel they could really try things out even if they don't fully understand things starting out.
EDIT: Typoese
It blows my mind as to how Cryptic could've ignored all the improvements MMOs have made since vanilla WoW.
The game is CLEARLY NOT FINISHED, evident solely by the fact that it's DnD and there's only FOUR PRESET CLASSES to choose from (GF and GWF are the same archetype, but you can call it 5 classes if you want) out of what, 20+?. The foundry addition is just a "Oh yeah, about that lack of content.. here, make your own so we can release this game far earlier than we should."
I saw a thread that claimed this was "WoW 2.0"; ie: WoW with action combat. Honestly? I agree with him; if you're looking at WoW pre-BC.
I do want to comment on the P2W; yes, this is PWE, they are known for this. It is a sad fact that they've ruined yet another game with the insane involvement of real money in the game. Yes, we can convert AD to Zen and buy things that way; but most normal players won't manage to make more than a few dollars worth of Zen through this method by the time they eventually quit. People can argue all they want about "P2W", but when I see that I can buy faster mounts, gear with STATS, and all manner of items on the AH with another currency mostly obtained via real money (AD) in the early game, that just gets ludicrous. There's probably more, but I've barely explored the Zen store since I started playing so I wouldn't know.
Oh, and the profession 'boosters'. Yeah, pay money to get exclusive profession tasks which give much greater rewards than any standard task at a IMMENSELY TINY FRACTION OF THE TIME REQUIRED. Seriously, 10 seconds vs 2-8 hours for FOUR TIMES the experience? Sure, you can call it an experience booster, but the form its in now is just disgusting.
I want to say more, but I've not the time right now. There is so much to list that it's just disheartening to see the game released in this state.
Edit: Kripp commented on P2W. He's quite wise on these subjects (delves into games with vast mechanical detail), so if even he is saying things like this, then you know something is wrong. http://www.youtube.com/watch?v=_Z-3cFiJMCY
PC specs: http://forum.daow.net/viewtopic.php?f=6&t=4#p99
- Gold
- Tarmalune Bars
- Astral Diamonds
- Rough Astral Diamonds
- Zen
- Ardent coins
- Celestial coins
- Glory
- Seals/Tokens (4 different types)
You missed Grym coins (Not out yet, but you get 2 for hitting level 60) And Drake seals (Drops from Epic bosses).
Other than that it's a pretty good list.
I did not reach level 60 yet, so I did not know, so thanks
And btw, aren't drake seals the same as the other seals that you get from dungeons?
I basically added that type into one category.
I also agree with this, but I rather voice my concerns here than not at all. That being said, it might
have been best to make separate threads for each category. Such as PvP, Auction house and game play
specific threads. When I started typing this I did not foresee the amount of text I would add
Its not the devs that need to see it. Its the non-technical morons in the company making these decisions.... One of the best online games to date from a combat/graphics standpoint is on a quick path to fail status based on the way it was implemented.
As much as I hate to acknowledge it, it's happening right now before our eyes.
I hope I'm wrong but look at every other release, the day 1 problems, then see how that game was faring 3-6 months later.
I can't even stand to login right now. I can't make money in the broken AH. I can't make enough gold to maintain the throughput of healing pots my control wizard has to go thru now that I'm running dungeons mostly. I can't respec to try other builds which is something that normally keeps me interested at max level. I don't enjoy the PVP in this game at all. Having PVP in my opinion was a huge mistake. The hardcore PVP players won't stick around for this game regardless of how much R&D they put into it. Wow/GW2 will always hold 95% of the hardcore PVP market. They should have focused on the RP/PVE demographics that would have made this game succeed and prosper.... and implemented their cash shop in a completely different manner. Hell I've spent $100 on gems for GW2 since this game came out and I still can't muster the desire to spend anything in this game.
The only thing in the shop that even interests me is the respec, maybe 1 elite companion, and the prices just don't warrant it. Not even close. Even 75% cheaper and I'd still be a tough decision for me. Now if this was a full-fledged MMO, that wasn't so cumbersome to inspect other people, or /salute other people, or otherwise interact, and the prices were remotely close to reasonable - I'd maybe spend some money and stick around. As I see this game now, its really geared to a sub only model... especially since most content will be user-generated... or Cryptic ends up putting out more content than they anticipated. Either way, something has to change to keep me around as a paying customer.
I simply don't feel like paying $20 for a $2 item. Welcome to capitalism PW.