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Question - Map Transition without Quest Objective

ranncoreranncore Member, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild Users Posts: 2,508
edited May 2013 in The Foundry
I'm trying to make a small section of the city in the Foundry for my quest. I'd like to put in a few doors to houses that people can go inside, even tho there are no quest objectives there. But I'm unable to find a way to add a map transition without making it a quest objective.

Suggestions? Is this possible?
Post edited by Unknown User on

Comments

  • medullanmedullan Member, Neverwinter Beta Users Posts: 33
    edited May 2013
    As far as I can tell there is no way to transition between maps without moving forward in the story and there is no way to go back. Best suggestion is to use a large map most likely a dungeon map with multiple spots on the map that are not connected to the rest except by transition markers. That will give the illusion of moving back and forth between different maps. This is an issue I hope is soon resolved nobody likes reading a linear game everyone wants the option to choose a path in a non linear game.
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