The normal questing is kind of boring. I loved that you could progress your character through the foundry quests. Now that Cryptic has nerfed the rewards they can't really be used to level up. Obviously any exploits should have been removed but this stinks. Progress is a major part of this sort of game and with such poor rewards the foundry feels like a waste of time.
It's sad how fun things always get ruined. I've noticed friends not logging on and I'm having a harder time doing so myself. I was pretty into this game too, what a shame. The stock PvE is just so boring, dungeon exp is horrible and questing is too generic and easy. They really took the wind out of this game's sails with the foundry nerf.
Comments
Nope. Still stinks.
no, foundry still useless.
(Disclaimer: "good chunk of XP" =/= "I pressed a button and gained three levels", but something more rational, and more like what you get playing the rest of the game. As it should be.)
Well I played obviously! Others are reporting seeing no change as well. If they improved things I can't really tell.
It's only as fast if you repeat easy quests for the completion bonus and even then that's stretching it. Playing a quest of any decent length pales in comparison to other exp gaining methods.
Having it be mostly a novelty is missing a huge opportunity. I don't think many are supporting exploiting here...
Hmm. Yeah, I can see that. I haven't done one of the 45+ minute quests yet, only shorter ones.
So you have played and tested it? You can list a bunch of foundry quests you have run and the experience you gained from it right?
Your making a statement of fact you can back it up? Right?
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