So I'm noticing a trend today, of people refusing the play PVP. They generally either hang out by the camp, or move somewhere else to avoid conflict. They do this to lose quicker and gain glory faster.
Now, I like how the Glory system currently works. But I think there should be some disciplinary action for users that engage in this behavior. One match I voiced my concerns, and the party leader kicked me out of PVP. Why is that even possible?
It's really ruining the state of PVP, and I'd like to think I'm not alone in this opinion.
The latest guild I ran into doing this repeatedly is called "Always Summer" specifically Silchas, Seterus, and IcyFlamez.
Another group included Cattie Direheart, Star the Hunk, and YuriLowell.
Here are screenshots -
http://imgur.com/56IeIqF,nMlHopq
and
http://imgur.com/56IeIqF,nMlHopq#1
Comments
Need some form of anti-afk and vote-kick systems put in place.
how does glory gain work? do you gain more if you win?
However; people also abuse that kick feature as myself and others have been kicked from the group when we were 10 points away from winning during the glory boost hour.
They do need to add more things to try and avoid people going AFK. This is where WoW BGs afk report system comes in handy. If you get reported for being AFK, if you do not fight anyone after 1 minute of the report, you are removed from the arena and you are given a debuff, which stops you from queuing for 15 minutes.
There are a few guilds that I've seen abusing this system, but due to naming and shaming policies I will not name them here.
60 Drow Trickster Rogue
11 Elf Control Wizard
Server: Beholder
Guild: Praetor Lupus
Guild Website: http://www.PraetorLupus.com
Hero of the North & Guardian of Neverwinter Founder.
I've played over 40 matches, and came in 1st place all but 5. I don't even bother fighting anyone as its detrimental to personal victory. Just use all stun/control/knockback abilities on a wizard with all +defense/hp/deflection gear. I intentionally engage enemies and bait teammates into position so neither they nor our enemies get the +tower defense/assault or capture bonuses. It's mean, but I almost always get my blue reward.
The PvP isn't even about PvP. Horrible design.
No, it's working as a team, how it should be.
I'd really just like to see the GMs get on this issue. The attitude people have really ruins it for those of us who enjoy PVP.
If it's not your cup of tea I understand. I think it could stand some improvements but it certainly has its moments.
Edit: And as for kicking them, I'd love to, but I'm not always party leader =/