I had some fun in placing the traps for my dungeon. I have barricades in my hideout that are specifically placed in dark portions of the corridor. I have trap plates right on the other side of a few of them so when the player jumps over the barricade they have a nasty surprise waiting for them lol. I am working on a few puzzles for my next adventure. The first one came out great. If you PM me I can tell you what it's about to share some ideas. Understandably I don't wish to just throw it out there :-)
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fromoverMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 26Arc User
edited May 2013
I would like to see traps movable in 3-d mode. It's a pain switching back and forth.
Ultimately they will become empty, mindless spectres,
Stripped of will and soul. Only their thirst for freedom gives them hunger for
Vengeance...
~Neil Peart
I totally agree. Another thing I hate is when you move visual effects like fire or magical lighting. The **** disappears after you move it. then you have to reset the map just to check placement. It's annoying.
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Stripped of will and soul. Only their thirst for freedom gives them hunger for
Vengeance...
~Neil Peart