hi, first of all good job in fixing lag and queue issues.
Now, i noticed water was poorly thought.
I know,it sounds like who cares, but when i enter water it just looks like plane surface, no splashes no reaction when things moving into.
Its strange because the game uses physics and i was surprised seeing this nowadays.
Do y think u can add this in future patches?
Also seeing what u can do with this engine, would be cool the wet effect when u go out of the water;D
Also is there any weather in this game? i didn't see rain or such but maybe not yet:P
CPU:PHENOM II X4 965@3.9 GHZ
MOBO:ASROCK 890GX EXTREME 3
RAM:8GB 1600 MHZ
SSD:SAMSUNG 830
VGA:ASUS 560 TI DCII TOP 900/1800/2100
Post edited by kilyan82x on
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kilyan82xMember, Neverwinter Beta UsersPosts: 0Arc User
edited May 2013
Edit in dx 11 version there is,at least in the sewers, in default dx9, there isn't
edit2: in some places is plane in others reacts as intended
CPU:PHENOM II X4 965@3.9 GHZ
MOBO:ASROCK 890GX EXTREME 3
RAM:8GB 1600 MHZ
SSD:SAMSUNG 830
VGA:ASUS 560 TI DCII TOP 900/1800/2100
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solresolMember, Neverwinter Beta Users, Neverwinter Guardian UsersPosts: 0Arc User
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edit2: in some places is plane in others reacts as intended
MOBO:ASROCK 890GX EXTREME 3
RAM:8GB 1600 MHZ
SSD:SAMSUNG 830
VGA:ASUS 560 TI DCII TOP 900/1800/2100