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what default action raises Action points for each class?

kimmurieloblodrakimmurieloblodra Member, Neverwinter Beta Users Posts: 0 Arc User
edited May 2013 in PvE Discussion
Basically, title.

I've been looking everywhere, and I can only find the feats/encounters that give you BONUS Action Points. I'd like to know what accumulates them for each class by default

but from what I understand,

GF- gains it from blocking attacks

CW - gains it from casting CC on enemies

DC - gains it from healing

... etc...

Can someone link me to something official that explains these mechanics? Thanks in advance!
Post edited by kimmurieloblodra on

Comments

  • elyrielleelyrielle Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited May 2013
    Dunno about anything official but it definitely goes up with damage on a control wizard. Assumed it raised from damage for everyone.
  • kimmurieloblodrakimmurieloblodra Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    elyrielle wrote: »
    Dunno about anything official but it definitely goes up with damage on a control wizard. Assumed it raised from damage for everyone.

    definitely goes up from blocking attacks with a GF, and it also goes up by healing with a DC.

    Is there any kind of mechanics thread?
  • kimmurieloblodrakimmurieloblodra Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    Excerpt from the official wiki :

    Two slots for Daily powers that can only be used after charging the Action Points meter.

    Each class charges the meter through performing class-specific actions. For example, a Guardian Fighter does so through defensive actions and holding aggro.



    Anyone know what the other 4 'examples' are? :)
  • rekragrekrag Member, Neverwinter Beta Users, Neverwinter Hero Users, Silverstars, Neverwinter Knight of the Feywild Users Posts: 1 Arc User
    edited May 2013
    RT - by dealing damage (from in-game tooltip)
  • unspecifiederrorunspecifiederror Member, Neverwinter Beta Users, Neverwinter Hero Users Posts: 315 Bounty Hunter
    edited May 2013
    If you mouse over the AP meter when it's not full it tells you.

    DC - Healing AND Damage.

    Also, Recovery boosts your AP gain by a percentage. 2,982 Recovery is +49.3% AP gain.
  • kimmurieloblodrakimmurieloblodra Member, Neverwinter Beta Users Posts: 0 Arc User
    edited May 2013
    k thanks!1
  • dunnoo207dunnoo207 Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 6 Arc User
    edited May 2013
    DC gets AP from Damage and Healing spells. From what I can tell my healing spells get more AP gain then say, the LMB attack.
  • deistikdeistik Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 658 Bounty Hunter
    edited May 2013
    Action points go up with you doing any sort of, well, action. Cast a spell, you get points.
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