I've been looking everywhere, and I can only find the feats/encounters that give you BONUS Action Points. I'd like to know what accumulates them for each class by default
but from what I understand,
GF- gains it from blocking attacks
CW - gains it from casting CC on enemies
DC - gains it from healing
... etc...
Can someone link me to something official that explains these mechanics? Thanks in advance!
Two slots for Daily powers that can only be used after charging the Action Points meter.
Each class charges the meter through performing class-specific actions. For example, a Guardian Fighter does so through defensive actions and holding aggro.
Anyone know what the other 4 'examples' are?
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rekragMember, Neverwinter Beta Users, Neverwinter Hero Users, Silverstars, Neverwinter Knight of the Feywild UsersPosts: 1Arc User
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definitely goes up from blocking attacks with a GF, and it also goes up by healing with a DC.
Is there any kind of mechanics thread?
Two slots for Daily powers that can only be used after charging the Action Points meter.
Each class charges the meter through performing class-specific actions. For example, a Guardian Fighter does so through defensive actions and holding aggro.
Anyone know what the other 4 'examples' are?
DC - Healing AND Damage.
Also, Recovery boosts your AP gain by a percentage. 2,982 Recovery is +49.3% AP gain.