There is quite some bugs around graphic section.
1. Most common: - "cape the killer" - and what I ment is bug that occure at some camera angle and makes some parts of costum looks obviously wrong - cape going through chest of wearing it guard. Yeah.
2. "The black box" - it seems like running into immovable/indestructible object like street lamps, some boxes, barrels... You know. They appear to be inside some black boxes. I think it doesn't look good.
3. Trickster Rouge's skills - some of them got unfinished particles. I asw many times my skill (can't remember name) that create huge sword from back, one target nuke - it does has a lot of flying blue squares instead of some "smoke" or whatever. Also first offensive skill, Deatf Strike i guess, also suffer those. Obtained at level 30 at-will autoattack sometimes misses it's "white dash" particles during attack.
Hope it is helpful somehow.
Post edited by derillen on
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deohnoehMember, Neverwinter Beta UsersPosts: 0Arc User
edited March 2013
1. Yeah that is disturbing to say the least and whenever I get on a horse my cape will fly the opposite direction and get stuck to my head! Due to its design it looks like a crown but i just dont like it...
3. Yes I faced this with deft strike ( i hope this is the giant sword out of nowhere attack from the side I dont remember the name) myself the particle effects become faces and just looks bad compared to when it is executed well.
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kurtixwarlordMember, Neverwinter Beta UsersPosts: 19Arc User
edited March 2013
Tiefling's tail have a LOT of collision issues too: sit in the ground, while in hoseback and i suppose through the cloaks (didnt see it, but expect it) it is a bit weird...
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deohnoehMember, Neverwinter Beta UsersPosts: 0Arc User
edited March 2013
Yeah its funny how it doesnt stay in place and keeps spinning while sitting!
Comments
3. Yes I faced this with deft strike ( i hope this is the giant sword out of nowhere attack from the side I dont remember the name) myself the particle effects become faces and just looks bad compared to when it is executed well.