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Sewers bug + screenshot problem

aeisakiaeisaki Member, Neverwinter Beta Users Posts: 0 Arc User
edited March 2013 in Bug Reports (PC)
I'm currently playing a Trickster Rogue and am stuck at level 18. For some reason, I am unable to proceed further into the Sewers (the quest about Rhazzad and the Spellburst he summoned) because my character is stuck in "battle mode" and is unable to activate the lever to open one of the gates. The funny thing is that the NPC Josef Linkletter and my cleric companion starts jumping around for idk what reason even when my character is stationary. I can't SS this scene since it always appears as a black screen when I try to save it on Paint or even Microsoft Words (lol). Anyone having this problem? I have tried logging in and out but to no avail D:
Post edited by aeisaki on

Comments

  • olanaolana Member, Neverwinter Beta Users Posts: 4
    edited March 2013
    The same has happened to me yesterday. I couldn't pull the second lever "Unable to perform that action at the moment" or something similar. Walked back to the entrance and after a while Linkletter followed me who refused to move from the lever room before. When I came back suddenly 4 mobs had appeared which I killed, though it seemed like there was a fifth which only my companions could see/attack. After they had killed that one, I could pull the lever and proceed. I suspect the mobs sometimes fall below the floor ^^"
    Btw I played a Cleric with a dog companion, so it shouldn't be a class issue.
  • burnunburnun Member, Neverwinter Beta Users Posts: 1 Arc User
    edited March 2013
    Got that right now... reason is - 1 or 2 minions falls under the map, under the ground and you can kill them by using "Blitz" but for me - that has ended with being teleported under the map :(
  • roguearcroguearc Member, Neverwinter Beta Users Posts: 7 Arc User
    edited March 2013
    Instance: The Sewers
    Quest: Spellburst
    Location 912,1064
    Had this issue on my TR trying to USE (F) the lever. Mobs are too close to gate and put you into "combat mode".
    I was able to pull them right to the gate but the NPC and my companion did not attack them. So I was able to go around to where the chest was (on your right) and pulled them to that gated off area (outside their room). Don't know how, just glitched. Was able to kill at least two of them but was looking down at them, so not sure if my companion got the third. Ran back to the start where the vendor was, then went back. Was out of combat and was able to finish.
    One thing I did notice while running back the way I came several times trying to get out of combat was that the treasure chests kept resetting. I was able to loot two of them 3 different times and one at least twice.
    Those mobs need to be either removed all together or moved to your side of the gate. If they are moved back to the far wall, there are NPC soldiers right above and the game mechanic would just pull them.
  • I'm having the same issue, level 18 trickster rogue Halfling, same spot, crashes halfway through the quest.

    has anyone found a fix yet?
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