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Texture and Mapping issue

afalconerafalconer Member, Neverwinter Beta Users Posts: 1 Arc User
edited September 2013 in Bug Reports (PC)
On the mission where you get the crown (though it is stolen right as you get there), the minimap placement is off. Most of the time, my character was located below its actual placement on the minimap. For example, when walking in a hallway, the map showed that I was below the hallway in the black void.

In the Kobold Infested Sewers, there were a few texture flickering problems. It looked like it was flickering from a lit version to a shadowed version of the texture. It happened in several places, but where it seemed the most noticeable was on the platforms where the 1st lever was.

I did have fun play testing. Thank you very much. It looks like it will be a fun game.

Armand Falconer
Post edited by afalconer on

Comments

  • aiitramcaiitramc Member, Neverwinter Beta Users Posts: 2 Arc User
    edited March 2013
    i cant see so much effects and textures! why? help pls... i see the real interface in youtbue!
    10f0yzp.jpg
    rldtg7.jpg
  • mariusgeomariusgeo Member, Neverwinter Beta Users Posts: 7 Arc User
    edited March 2013
    @afalconer I saw similar issues with the texture flickering, becoming non existent or changing colors depending on the camera. This is even more pronounced the lower you go in performance for graphics.
  • glofsporkglofspork Member Posts: 2 Arc User
    edited May 2013
    afalconer wrote: »
    the minimap placement is off. Most of the time, my character was located below its actual placement on the minimap. For example, when walking in a hallway, the map showed that I was below the hallway in the black void.
    Armand Falconer

    Yeah, having the same issue right now in Helm's Hold Cathedral area. Not much of an issue when you are in open ground, but in this case navigation is rather difficult with all the alleyways and stuff... :s
  • daem0nzdaem0nz Member, Neverwinter Beta Users Posts: 1 Arc User
    edited May 2013
    I found a graphical issue where you can see the edge of the texture plane and as you can see thee two don't merge appropriately http://imgur.com/fqpLXBu
  • whirlwind2whirlwind2 Member Posts: 0 Arc User
    edited September 2013
    This is the issue I'm having...

    http://www.youtube.com/watch?v=hb1QemIwtyY&feature=youtu.be

    Happens every time I go into an instanced area of the game. Open world, it doesn't do this.
  • whirlwind2whirlwind2 Member Posts: 0 Arc User
    edited September 2013
    Just to update since I brought this thread back from the dead: I've since spent most the night playing and haven't had any other trouble with flickering in other instances after the Nasher HQ
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