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Dungeon Queues and already cleared instances

gutbusterfiendgutbusterfiend Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Knight of the Feywild Users Posts: 19 Arc User
edited February 2013 in Bug Reports (PC)
Thought I would post this in here since it seems relevant.

After queueing for a dungeon and entering I would say 90%+ of the time you load into an already cleared instance. There needs to be a way to either prevent this from happening or to reset the dungeon. Some people have stated you need to preform a group and run down to the actual entrance and it will work. I have not had a chance to try yet since its late, I will tomorrow though.

I also tried putting in a ticket about this however it feels like the ticket never submitted even after putting it in.
Post edited by gutbusterfiend on

Comments

  • fordfanboifordfanboi Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 8 Arc User
    edited February 2013
    Manually forming the group and meeting at entrance works. No luck for me otherwise.
  • bgdnlpbgdnlp Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 1 Arc User
    edited February 2013
    I don't think you need to run down to the entrance, although we did do that. Pressing F on the entrance to a dungeon only puts the party in queue apparently, you don't get a "gather your party" prompt like you do for instances. So just having a full group before you queue (K) should be enough. 'LFM' refuses to die :).
  • tronc8463tronc8463 Member, Neverwinter Beta Users, Neverwinter Hero Users, Silverstars Posts: 0 Arc User
    edited February 2013
    Thought I would post this in here since it seems relevant.

    After queueing for a dungeon and entering I would say 90%+ of the time you load into an already cleared instance. There needs to be a way to either prevent this from happening or to reset the dungeon. Some people have stated you need to preform a group and run down to the actual entrance and it will work. I have not had a chance to try yet since its late, I will tomorrow though.

    I also tried putting in a ticket about this however it feels like the ticket never submitted even after putting it in.

    I also encountered this issue and have submitted a ticket. Though I don't think there is a way to track your ticket. Would be good if there was an acknowledgement that your ticket was successfully submitted, or the ability to see a list of your submitted bug reports. With the option to update them.
  • darkcatz1darkcatz1 Member, Neverwinter Beta Users, Neverwinter Hero Users, Neverwinter Guardian Users Posts: 26 Arc User
    edited February 2013
    The Clock Tower Had This issue. Join a Group and all we had was No Mobs, Nice place if you walk though it since no mobs. This issues needs Fix Baddly
  • zanarkheneldzanarkheneld Member, Neverwinter Beta Users, Neverwinter Guardian Users Posts: 0 Arc User
    edited February 2013
    The only time the Cloak Tower instance would work was if you got a full team, and *then* queued. I also noticed that it said you were leaving a PvP Instance when you left it, even though it wasn't pvp. Not sure if that was part of the issue.
    [SIGPIC][/SIGPIC]
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