What exactly does it do to people? Sores, headaches, diarrhea? I've been looking around and no one seems to talk about the physical affects of the plague. Obviously it has some, people are hospitalized for it.
See, that's the kind of information that is NOT on the wiki.
Where'd you get that from? A novel?
Probably from PHB3 or from Dragon magazine. Infact the tag line of hybrid spellplague-deformed PC class in pnp 4e is, "I am not a monster!" though actually that is exactly the PC is.
I sometimes feel I am a FR wikipedia by myself now...
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ranncoreMember, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 2,508
edited December 2012
Tsokay, I can only hope there is someone working at Cryptic with the same database of FR knowledge you have. Seems like they work pretty closely with WotC, so I don't think my hope is misplaced.
Anyways, off to scour thru the 4e books.
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bitterwinterMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
Probably from PHB3 or from Dragon magazine. Infact the tag line of hybrid spellplague-deformed PC class in pnp 4e is, "I am not a monster!" though actually that is exactly the PC is.
I sometimes feel I am a FR wikipedia by myself now...
Gill they aren't all monsters:) It says in 4E Forgotten Realms Campaign book " Spellscars are usually gained when creatures come too close to a plagueland, though sometimes they afflict beings who have never had any contact with rampant magic. Sometimes a spellscar is a physical abnormality, but more often it is an intangible mark that appears only when its power is activated." pg 51 however if you are talking about the plaguechanged that's a different story what the Campaing book says " a massive change in body and mind marks a creature that has survived contact with the original wave of the Spellplague. Such survivors are called the plaguechanged. Few of their descendants survive today-the initial plague was so virulent, and the changes wrought were so extreme. As well, many decades have passed since the Spellplague's end, and old age claimed most of the plaguechanged. Afew of the horrifying things bred true, though." also pg 51
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ranncoreMember, Moderators, Neverwinter Beta Users, Neverwinter Knight of the Feywild UsersPosts: 2,508
edited December 2012
Yeah was just reading some of that, the writers left lots of room for DMs to play with the effects of Spellplague in their campaigns.
Spellscarred are infact plaguechanged who are fighting back their urge to change to monsters which is their ultimate fate. It is a kind of rip off of Resident Evil movies.
The start of spellscar brings changes in you, your eyes turn blue as you channel the spellplague power through you. Cracks appear on your skin which glow with shinning blue light indicating bluefire. And you start to change physically. It may be quite small bit like changing of hand to a claw but as you keep channeling more and more spellplague, you change more and more into a monster. For example, you may be reduced to something looking like a beholder, or a zombie, or even some very wierd monster like an eyestalk or a tree.
Spellscarred people have been infected by T-virus.... I mean spellplague, but have yet to change into plaguechanged. Some foolishly think they can 'control' it but once anyone gives in and actually uses a lot of spelllague power they change to plaguechanged.
EDIT: Once you are spellscarred, it means you can use the spellplague power, but the more you use it (most of the time you can't fight the urge to use it) the more your body deforms. If you use spellplague a lot, you change to plaguechanged - which means changed by sellplague.
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bitterwinterMember, Neverwinter Beta Users, Neverwinter Hero UsersPosts: 0Arc User
edited December 2012
Strange it says nothing about changing in the manual only if you are plaguechanged not spellscared.
Strange it says nothing about changing in the manual only if you are plaguechanged not spellscared.
here:-
A massive change in body and mind marks a creature that has survived contact with the original wave of the Spellplague
spellscarred:-
Sometimes a spellscar is a physical abnormality, but more often it is an intangible mark that appears only when its power is activated
spellscar is the key. it means the person has been infected by T-virus and can use the abilities. If the person learns to control those abilities, the person may never use them at full power and thus survive becoing plagechanged(PC).
But when a spellscarr looses control of its power, it becomes plaguechanged.
Spellscar is the mark that says you can use blue fire. You can also get rid of it - but only one very expensive ritual for it exists.
My notebook was running a simulation and taking a lot of ram, now it is done, I can reply in detail.
Spellscarr is nothing more than birthmark. Spellplague usually kills anyone on exposure. Some individuals however, posses the ability to gain power from the spellplague instead - this show as their body uses the blue fire as a source of power - called spellscar.
However, as the spellscar take up that power, they change their shape and become Plaguechanged. Those who die on exposure(non spellscar folks), become Plaguechanged Undead - like plaguechanged zombies.
Having a spellscar doesn't means anything. It does not make you that PC which uses spellplague powers. Neither does it make you 'immune' to spellplague. It just means that when exposed to mako power, you are more likely to be like Zack than cloud(who passed out everytime they exposed him).
That is what order of Blue fire is - to explore that dangerous area with consequences worse than death. Spellscarred=PC is the same. They use this power when they fight. However, as they use it more and more, their features start to change.
Let us consider the case of adventurer A. He never knew he had spellscar until the day he fought a spellplagued zombie. He was exposed to spellplague and he found that cracks appeared on his skin and his skin hardened to scales like a dragon. Later he never used that power until one day he had to fight ogre king. At the verge of death he activated that power, his eyes becoming blue, cracks appearing on his skin and bluefire burning him away. The ogre ran away. Then adventurer A deactivated his power and turned back to normal looking human.
After a few years, adventurer A was using his power in his fights regularly and became known as one who can do impossible missions. Then one day after a fight when he wanted to deactivate the spellplague power, he found he couldn't. It kept flowing in and in to his body. With more and more blue fire his mind went insane and his body kept on changing until he looked like a monster.
Three years later his student killed him, and his student recognized him from a brand on his skin - for most of hs face and body was a monstrosity.
~~~~
Basically that is what spellplague does to you - it either kills you and change you to monster; or it changes you to monster. If you are spellscarred, you will skip death and turn directly into monster.
If you are a PC, you can partially control the bluefire corruption in your body, however it is a loosing battle and you are just delaying the inevitable.
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iamtruthseekerMember, Moonstars, Neverwinter Beta UsersPosts: 0Arc User
edited December 2012
Due to formatting I can't quote the site but see the link.
It's not always Plaguechanged inevitable as the Paragon Path Spellscarred Savant in the Forgotten Realms shows:
Spellscarred Savant
"I am not a monster."
Prerequisite: Must have at least one spellscar, Student of the Plague multiclass feat
Since the Spellplague struck, all manner of terrible abominations have spread across the face of Toril. Creatures that have spellscars riddle the world now, sowing madness and fear wherever they appear. To a select few, though, the spellscar that mars their flesh is no curse, but rather a powerful boon. You are one of these few, a spellscarred savant. You wear your scar as a badge of power and a fell warning to your foes.
You have learned to harness the dark gift of your spellscar and channel its disrupting power. The erratic forces behind your spellscar are yours to command now. Your mastery of your spellscar allows you to tap into the raw magical energy known as spellfire, either to heal yourself with its sizzling power or invigorate your body in combat. As your power grows, you can wield the fury of spellfire as easily as a warrior does a blade, calling down the untempered essence of magic gone mad to burn foes to ash.
SPELLSCARRED SAVANT PATH FEATURES
Plague Familiarity (11th level): You no longer take a -2 penalty to all defenses and saving throws against the Spellplague and plaguechanged or spellscarred creatures. Instead, you gain a +2 bonus to all defenses and saving throws against them.
Plague Mastery (11th level): This paragon path acts as a paragon path for spellscarred multiclassing.
At 11th level, choose a spellscarred encounter attack power of level 7 or lower.
At 12th level, you gain the spellfire healing power.
At 20th level, choose a spellscarred daily attack power of level 19 or lower.
Spellfire Action (11th level): Instead of taking an extra action when you spend an action point, you can regain one spellscarred encounter power you have already used.
Spellfire Mastery (16th level): As a free action, you can use a spellscarred encounter power to no effect to grant yourself or an ally within 5 squares of you a second use of an arcane encounter power already used in this encounter.
Spellscarred Savant Utility 12 Spellfire Healing
You are a master of spellfire. You hold mundane fire in contempt.
Encounter Healing
Free Action Personal
Trigger: You take fire damage
Effect: You can spend a healing surge.
If the fire damage was caused by an ongoing effect, that effect ends.
But the Neverwinter populace considers it an "infection" and has ordered all afflicted by it to be quarantined in Helm's Hold until cured/dead.
I can't go into further details besides to read the Neverwinter Campaign book as I have been tipped it will be playing a part in the game and don't know what is or isn't in the game yet from the book. (So if you have it, please don't post that section here.)
Just to be clear on one thing if it may cause confusion with terminologies, "Spellscarred Savant" and spellscar are two different things. Spellscar is just a mark which appears when spellplage energies go through the body. Those who learn to control and harness it to some extent are called "Spellscarred Savant".
When a spellscarred savant or a normal person with spellscar looses control of spellplague energy (blue fire) his body gets filled with blue fire and he transforms to "plaguechanged".
Lastly, some people can't even manifest spellplague and die from a little exposure to it. Such people are reanimated by spellplague as undead monsters who carry bluefire. They are called "Plaguechanged Zombies". They are different from other plaguechanged in respect of they being undead.
Comments
In return, they can bath in bluefire and fire it off from their fingertips - or whatever tentacle it deforms to.
Where'd you get that from? A novel?
Probably from PHB3 or from Dragon magazine. Infact the tag line of hybrid spellplague-deformed PC class in pnp 4e is, "I am not a monster!" though actually that is exactly the PC is.
I sometimes feel I am a FR wikipedia by myself now...
Anyways, off to scour thru the 4e books.
Gill they aren't all monsters:) It says in 4E Forgotten Realms Campaign book " Spellscars are usually gained when creatures come too close to a plagueland, though sometimes they afflict beings who have never had any contact with rampant magic. Sometimes a spellscar is a physical abnormality, but more often it is an intangible mark that appears only when its power is activated." pg 51 however if you are talking about the plaguechanged that's a different story what the Campaing book says " a massive change in body and mind marks a creature that has survived contact with the original wave of the Spellplague. Such survivors are called the plaguechanged. Few of their descendants survive today-the initial plague was so virulent, and the changes wrought were so extreme. As well, many decades have passed since the Spellplague's end, and old age claimed most of the plaguechanged. Afew of the horrifying things bred true, though." also pg 51
The start of spellscar brings changes in you, your eyes turn blue as you channel the spellplague power through you. Cracks appear on your skin which glow with shinning blue light indicating bluefire. And you start to change physically. It may be quite small bit like changing of hand to a claw but as you keep channeling more and more spellplague, you change more and more into a monster. For example, you may be reduced to something looking like a beholder, or a zombie, or even some very wierd monster like an eyestalk or a tree.
Spellscarred people have been infected by T-virus.... I mean spellplague, but have yet to change into plaguechanged. Some foolishly think they can 'control' it but once anyone gives in and actually uses a lot of spelllague power they change to plaguechanged.
EDIT: Once you are spellscarred, it means you can use the spellplague power, but the more you use it (most of the time you can't fight the urge to use it) the more your body deforms. If you use spellplague a lot, you change to plaguechanged - which means changed by sellplague.
here:-
spellscarred:-
spellscar is the key. it means the person has been infected by T-virus and can use the abilities. If the person learns to control those abilities, the person may never use them at full power and thus survive becoing plagechanged(PC).
But when a spellscarr looses control of its power, it becomes plaguechanged.
Spellscar is the mark that says you can use blue fire. You can also get rid of it - but only one very expensive ritual for it exists.
Spellscarr is nothing more than birthmark. Spellplague usually kills anyone on exposure. Some individuals however, posses the ability to gain power from the spellplague instead - this show as their body uses the blue fire as a source of power - called spellscar.
However, as the spellscar take up that power, they change their shape and become Plaguechanged. Those who die on exposure(non spellscar folks), become Plaguechanged Undead - like plaguechanged zombies.
Having a spellscar doesn't means anything. It does not make you that PC which uses spellplague powers. Neither does it make you 'immune' to spellplague. It just means that when exposed to mako power, you are more likely to be like Zack than cloud(who passed out everytime they exposed him).
That is what order of Blue fire is - to explore that dangerous area with consequences worse than death. Spellscarred=PC is the same. They use this power when they fight. However, as they use it more and more, their features start to change.
Let us consider the case of adventurer A. He never knew he had spellscar until the day he fought a spellplagued zombie. He was exposed to spellplague and he found that cracks appeared on his skin and his skin hardened to scales like a dragon. Later he never used that power until one day he had to fight ogre king. At the verge of death he activated that power, his eyes becoming blue, cracks appearing on his skin and bluefire burning him away. The ogre ran away. Then adventurer A deactivated his power and turned back to normal looking human.
After a few years, adventurer A was using his power in his fights regularly and became known as one who can do impossible missions. Then one day after a fight when he wanted to deactivate the spellplague power, he found he couldn't. It kept flowing in and in to his body. With more and more blue fire his mind went insane and his body kept on changing until he looked like a monster.
Three years later his student killed him, and his student recognized him from a brand on his skin - for most of hs face and body was a monstrosity.
~~~~
Basically that is what spellplague does to you - it either kills you and change you to monster; or it changes you to monster. If you are spellscarred, you will skip death and turn directly into monster.
If you are a PC, you can partially control the bluefire corruption in your body, however it is a loosing battle and you are just delaying the inevitable.
Spellplague
It's not always Plaguechanged inevitable as the Paragon Path Spellscarred Savant in the Forgotten Realms shows:
But the Neverwinter populace considers it an "infection" and has ordered all afflicted by it to be quarantined in Helm's Hold until cured/dead.
I can't go into further details besides to read the Neverwinter Campaign book as I have been tipped it will be playing a part in the game and don't know what is or isn't in the game yet from the book. (So if you have it, please don't post that section here.)
When a spellscarred savant or a normal person with spellscar looses control of spellplague energy (blue fire) his body gets filled with blue fire and he transforms to "plaguechanged".
Lastly, some people can't even manifest spellplague and die from a little exposure to it. Such people are reanimated by spellplague as undead monsters who carry bluefire. They are called "Plaguechanged Zombies". They are different from other plaguechanged in respect of they being undead.