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Hit points and companions, and scaling back for dungeons.

jana#2651 jana Member Posts: 696 Arc User
Hi I FINALLY got to to 80,138 and I was looking at my hit points which did not go up at all. I finally got the stormforged talisman and orb and they didn't make it go up at all either. WHAT makes them go up?? My Black dragon ioun stone will get my hit points to 1,018,753 any other companion makes it 974532. I think even with the stone tho my hit points drop just as much in any dungeon or anywhere I need them pretty much.

I also noticed that someone who was like 62,400 had more hit points then I had. In fact there was a whole lot of that. Is this a bug or something. Why go to the effort to get superior gear and improve if they are going to scale you back more than some with 62,400. Her hit point were like 555,whatever in demagorgon and mine were 444 whatever? Somehow it doesnt make sense to me.

Comments

  • rockster#6227 rockster Member Posts: 1,860 Arc User
    Do you have the Energon slotted? It gives 30k at mythic. The golems all give HPs too, some go in offense and others go in def/utility. They give 15k at mythic. So you could have 60k extra just having those three companion powers slotted.
    Apparently pointing-out the bleeding obvious is a 'personal attack'.
  • rockster#6227 rockster Member Posts: 1,860 Arc User
    Also, make sure ur not checking in a location where ur being scaled down.
    Apparently pointing-out the bleeding obvious is a 'personal attack'.
  • rockster#6227 rockster Member Posts: 1,860 Arc User
    Oh, also the winter fox augment gives HP's too.
    Apparently pointing-out the bleeding obvious is a 'personal attack'.
  • rockster#6227 rockster Member Posts: 1,860 Arc User
    And some artis as well but not much.
    Apparently pointing-out the bleeding obvious is a 'personal attack'.
  • jana#2651 jana Member Posts: 696 Arc User
    What do you mean by slotted, Like I am using there powers on the stats and power page of the companion. I do have the energon at mythic-I only use the companions I have upgraded that much but only the ioun stone actually increases the hit points. My allasaurus says it increases hit points to 1,120.630 but nothing happens when I choose him or any of them but the stone. And I don't think the stone does much of anything but whirl around my neck. The other ones will actually kill. The green and mean ranger is great in the Northdark.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,486 Arc User
    edited March 2023
    jana#2651 said:

    What do you mean by slotted, Like I am using there powers on the stats and power page of the companion. I do have the energon at mythic-I only use the companions I have upgraded that much but only the ioun stone actually increases the hit points. My allasaurus says it increases hit points to 1,120.630 but nothing happens when I choose him or any of them but the stone. And I don't think the stone does much of anything but whirl around my neck. The other ones will actually kill. The green and mean ranger is great in the Northdark.

    Energon gives utility power. If you put Energon (its power is called 'Xeegui's insight') to companion Power utility slot, you get HP from it.
    Mine is Epic, not mythic.


    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
    "If if that was the case, if it was something then I probably was chasing. I would have never gotten it. That was the whole point, if you chase something, then sometimes you never get it. uh huh if you put forth to work and all the attitude, next you know it's bestowed upon you." -- Michael Jordan
  • rikitakirikitaki Member Posts: 926 Arc User
    Tanks, healers and DPS characters gain different amount of HP per IL. Make sure you compare yourself to the same role as your character is.
  • rockster#6227 rockster Member Posts: 1,860 Arc User
    edited March 2023
    jana#2651 said:

    What do you mean by slotted, Like I am using there powers on the stats and power page of the companion. I do have the energon at mythic-I only use the companions I have upgraded that much but only the ioun stone actually increases the hit points. My allasaurus says it increases hit points to 1,120.630 but nothing happens when I choose him or any of them but the stone. And I don't think the stone does much of anything but whirl around my neck. The other ones will actually kill. The green and mean ranger is great in the Northdark.

    When you click your companions tab and view it, on the right under their gear you have little blue, brown, green and purple tiles where you slot companion abilities. You can have Energon power (30k hitpoints) in your utility slot as @plasticbat said above, the Golems at mythic give 15k only, but different ones use different slots (offense, defense - Iron Golem uses your defense slot for instance and Rimefire Golem uses your offense slot but there are also other golems with different stats added to the hitpoints you could use instead) so you can have a couple of them at the same time which would give you another 30k.

    This is in addition to any companion you had summoned which also gave more hitponts.
    Apparently pointing-out the bleeding obvious is a 'personal attack'.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,486 Arc User
    edited March 2023
    jana#2651 said:

    Hi I FINALLY got to to 80,138 and I was looking at my hit points which did not go up at all. I finally got the stormforged talisman and orb and they didn't make it go up at all either. WHAT makes them go up?? My Black dragon ioun stone will get my hit points to 1,018,753 any other companion makes it 974532. I think even with the stone tho my hit points drop just as much in any dungeon or anywhere I need them pretty much.

    I also noticed that someone who was like 62,400 had more hit points then I had. In fact there was a whole lot of that. Is this a bug or something. Why go to the effort to get superior gear and improve if they are going to scale you back more than some with 62,400. Her hit point were like 555,whatever in demagorgon and mine were 444 whatever? Somehow it doesnt make sense to me.

    Move your mouse cursor to 'Maximum Hit Points' in your character sheet, read the tooltip to understand how based max HP is related to the item level for different role of the character.



    Move your mouse cursor to different stat and read the tooltip to understand how other stat is calculated. e.g.



    HP can also be increased through CON (ability score), boon points, VIP, equipment, enchantment, insignia, ...
    Post edited by plasticbat on
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
    "If if that was the case, if it was something then I probably was chasing. I would have never gotten it. That was the whole point, if you chase something, then sometimes you never get it. uh huh if you put forth to work and all the attitude, next you know it's bestowed upon you." -- Michael Jordan
  • jana#2651 jana Member Posts: 696 Arc User
    Thanks you guys all of that was helpful, this game can be so confusing. How much does your hit points have to do with damage. my damage doesn't seem to go up even when I increase them with the stone, I am going to check out the slotted powers. You all have been very helpful, Plastic Bat I can make the crafted potion of power now without fail with the cobalt alembric and better artisan!
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,486 Arc User
    edited March 2023
    jana#2651 said:

    Thanks you guys all of that was helpful, this game can be so confusing. How much does your hit points have to do with damage. my damage doesn't seem to go up even when I increase them with the stone, I am going to check out the slotted powers. You all have been very helpful, Plastic Bat I can make the crafted potion of power now without fail with the cobalt alembric and better artisan!

    HP does nothing to the damage. But Item level determines base HP and base damage as explained in their associated tooltip.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
    "If if that was the case, if it was something then I probably was chasing. I would have never gotten it. That was the whole point, if you chase something, then sometimes you never get it. uh huh if you put forth to work and all the attitude, next you know it's bestowed upon you." -- Michael Jordan
  • rockster#6227 rockster Member Posts: 1,860 Arc User
    edited March 2023
    jana#2651 said:

    Thanks you guys all of that was helpful, this game can be so confusing. How much does your hit points have to do with damage. my damage doesn't seem to go up even when I increase them with the stone, I am going to check out the slotted powers. You all have been very helpful, Plastic Bat I can make the crafted potion of power now without fail with the cobalt alembric and better artisan!


    The only connection the hit points going up has to your damage is that they both go up a bit when your item level goes up. But they are not connected in any other way. Hit points are basically your health, how long you can survive, how many times you can be hit before you die, you can think of them as a kind of proxy defense. The reason I say this is that look at it this way... A monster hits you for let's say as an example, one hit for 20k damage. You have let's use purely as an example for this 40k total hit points. So if that monster hits you for 20k, you will lose 50% of your health and be halfway to dead. Quite a powerful strike to you and you are suffering a lot from being hit by that monster. You're half dead after just one strike from it. But let's now imagine that you have 100k hit points. You come across the same monster and it does the same 20k damage to you in one hit, that will only ever be its highest strike to a player, but with 100k hit points now it has only removed 1/5th of your total health and you still have way more than half your health left. So the same hit from the same monster has affected you much less and you are 'stronger' against its attack. So hopefully this explains why you can look at your hit points as a kind of proxy defense, because the more hit points you have the more damage you can take and the less it will affect you, in effect it is more defense to you because damage from monsters doesn't affect you nearly as much as it did before. But your hit points have no connection to the damage you do outwardly, they only affect your survivability.
    Apparently pointing-out the bleeding obvious is a 'personal attack'.
  • badnickname#3262 badnickname Member Posts: 47 Arc User
    Your damage depends on your total item level. Stormforged weapon gives you additionally +200 to your damage, even in scaled content so it's worth to use this weapon. Your combat enchantment (for example Poisoned Thorn) gives you a multiplicative bonus to damage, so it's quite important to use it instead of some incoming damage reducing enchantments (soul shield). Currently with so high hp pool it's hard to trigger some bonuses from your equipment (if you using that kind of gear). I don't like the current stats system and how scaling works. In my opinion is more confusing than previous.
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