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Empowered Runestone Rank 15

link#5211 link Member Posts: 8 Arc User
Do Empowered Runestone Rank 15 not give health to the player when put in a companion gear defensive slot? I have 525k health with three double offensive slot companion gear on, when i replace one of those with a higher iLevel 2 defensive slot pieces of gear and put the Rank 15 empowered in them, my health does not change, but my power does drop a lot.

Answers

  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,516 Arc User
    Empowered Runestone does not give health to the character.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
    "If if that was the case, if it was something then I probably was chasing. I would have never gotten it. That was the whole point, if you chase something, then sometimes you never get it. uh huh if you put forth to work and all the attitude, next you know it's bestowed upon you." -- Michael Jordan
  • korpivaelluskorpivaellus Member Posts: 79 Arc User

    Empowered Runestone does not give health to the character.

    WHY? empower have power and max hitpoints stats
  • sobi#1980 sobi Member Posts: 401 Arc User

    Empowered Runestone does not give health to the character.

    WHY? empower have power and max hitpoints stats
    If you equip the empowered runestone in the defence slot of the companion gear, it gives health and if its offence slot, it gives power.
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  • some1stolemynicknamesome1stolemynickname Member Posts: 90 Arc User
    edited August 2019
    He's stating the companion gear is being replaced: offensive ->defensive...and wondering why hp isn't increasing.

    Sounds like a bug, but how long after the switch did you watch stats? Sometimes the stats take a minute to show up?
  • arazith07arazith07 Member, NW M9 Playtest Posts: 1,719 Arc User
    HP doesn't transfer to characters, it's been like this since beta. As far as why HP on runestones exist...some people like giving their companions more HP as a buffer to die less.
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,516 Arc User
    edited August 2019

    Empowered Runestone does not give health to the character.

    WHY? empower have power and max hitpoints stats
    Before mod 16, HP could be transferred from augment pet's gear/enchantment to character through augment pet feature.
    Before mod 16, HP could NOT be transferred from non-augment pet's gear/enchantment to character through bonding runestone or eldritch runestone. The HP was for the pet.

    After mod 16, HP cannot be transferred from augment pet's gear/enchantment to character through bonding runestone or augment pet feature. A change from before mod 16.
    After mod 16, HP still cannot be transferred from non-augment pet's gear/enchantment to character through bonding runestone. The HP is for the pet. No change from before mod 16.

    Why was there a change for augment pet? I have no idea.

    I don't know what kind of pet OP was using.
    If it is a non-augment pet, the behaviour has been the same since the eldritch stone was introduced.
    If it is an augment pet, yes, there was a change.

    Note: since almost nobody used augment pet between the introduction of bonding runestone and mod 16, not many people cared about augment pet's "before mod 16" behaviour. One can consider the change is a "fix" to match the "used to be popular" non-augment pet behaviour.
    Post edited by plasticbat on
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
    "If if that was the case, if it was something then I probably was chasing. I would have never gotten it. That was the whole point, if you chase something, then sometimes you never get it. uh huh if you put forth to work and all the attitude, next you know it's bestowed upon you." -- Michael Jordan
  • ecrana#2080 ecrana Member Posts: 1,654 Arc User
    I believe the reasoning behind HP not transferring anymore is simply the following.

    Before Mod 16, augment companions passed HP only because they didn't proc bondings back then (no attacking, no companion gifts). This was the tradeoff pre-mod16. If you used augments you didn't get bonding boosts to stats but you did get HP from companion.

    Now, bondings do work with augments. One would think they don't want you to get the extra HP since they NEVER transferred HP when used with a non-augment companion.

    It seems fairly simple. Augments now behave more like non-augments when it comes to bonding stones purpose. So they no longer transfer HP from empowered.
  • vrion1vrion1 Member, NW M9 Playtest Posts: 3 Arc User
    Ok, I understand all the above, but still would you say that this is WAI?
    Or we just got used to accept that fact, and trying to justify things?
    On the other hand, shouldn't be a relative note on tooltips on defensive slots, saying that
    empowered runestones share stats ONLY on offensive slots?
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,516 Arc User
    edited August 2019
    vrion1 said:

    Ok, I understand all the above, but still would you say that this is WAI?
    Or we just got used to accept that fact, and trying to justify things?
    On the other hand, shouldn't be a relative note on tooltips on defensive slots, saying that
    empowered runestones share stats ONLY on offensive slots?

    The note should be HP is not transferred to character just in case there are new runestones or companion gears that have HP in the future.

    HP could not be transferred had been acknowledged for a long time and yes, they should make that obvious and not rely on passing the words among players.

    There were even more stuff not transferred before mod 16 because companion could use character's gear before mod 16. Now with companion gear only, it makes it easier to identify what would not be transferred.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
    "If if that was the case, if it was something then I probably was chasing. I would have never gotten it. That was the whole point, if you chase something, then sometimes you never get it. uh huh if you put forth to work and all the attitude, next you know it's bestowed upon you." -- Michael Jordan
  • pitshadepitshade Member Posts: 5,665 Arc User
    There is a note about HP not transferring on the Empowered Runestone tooltip.
    "We have always been at war with Dread Vault" ~ Little Brother
  • plasticbatplasticbat Member, NW M9 Playtest Posts: 12,516 Arc User
    pitshade said:

    There is a note about HP not transferring on the Empowered Runestone tooltip.

    The tooltip does not say that. it says:

    Hit point gain does not apply to augment companion.

    That is true.

    It implies Hit point gain apply to non-augment companion and that is true too.

    However, it does not say: the Hit Point gain on non-augment companion is not transferred to the character.

    IMO, as I said before, Empowered runestone tooltip is not the proper place to state the HP is not transferred to character.
    *** The game can read your mind. If you want it, you won't get it. If you don't expect to get it, you will. ***
    "If if that was the case, if it was something then I probably was chasing. I would have never gotten it. That was the whole point, if you chase something, then sometimes you never get it. uh huh if you put forth to work and all the attitude, next you know it's bestowed upon you." -- Michael Jordan
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