So I am after couple of hours in the new "mod" and I must ask a question: who on Mother Earth had this clever idea to nerf healers?? This person should be fired right away. Raising divinity cost AND lowering heal magnitude is ridiculous. Nerfing tacticals is ridiculous. Many players don't care about incoming healing % anyways and I wonder if healers could start what idiots started with this stupid "hdps" stuff - we should state in LFG channel "min. 20% inc. healing required". Many don't want to switch darks for tacticals then you should think about other ways to raise incoming healing OR make companion influence obsolete as it does little to nothing (so folks slot darks r.12 and up for item level only which is stupid). My healer is cleric and I really would like to see some actual thinking before making such changes.
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...think about it...Greetz