1) You can take damage without shield up and still loose stamina. (This seems to be tied to bug 2, once you have gotten your stamina stuck, then when it tries to refill, its like your shield is up and so taking damage reduces your stamina.)
2) Stamina gets locked and just doesn't refill at all, it doesn't matter what powers are used. (It looks like once your shield depletes it gets stuck in the game state of "in use" and takes about 10s or so to clear, which is an eternity in a dungeon or other boss situation.)
Both of these are critical problems for the Paladin. Having our critical tanking tool disable randomly during fights makes it even harder to actually tank this content.
Video:
https://youtu.be/kAi9CRruUJQIn addition to the bugs with Paladin you also can see the problem with the movement speed of the ghosts in VT, you cannot outrun them so with their damage they easily kill you (even with 50k defense in this dungeon).
Comments
Obsidian Oath - Warlock
A whole lot of other Obsidian toons as well.
In my case, Burning Light seems to make the stamina gauge kinda confused. The skill description says that stamina won't regenerate *while charging*, but it actually causes some kind of mess and the gauge will fill - or not - randomly. Some times even attacking with Shielding Strike (this one should recharge stamina) won't help to fix the issue and we have to face enemies without stamina and, soon after, without divinity (no blocks, no proper stamina recharge on fights).
> This bug makes content hard to enjoy, for tank same as healer, cryptic stays silent
Which part of nitocris’ comment about escalating the bug is “staying silent”. Seriously wth?
Obsidian Oath - Warlock
A whole lot of other Obsidian toons as well.