Mod13 brings new weapon sets with item lvl 500. Like if we ever need them. Which one you guys think will be best for us? I think masterwork III will be best, but I with the tempo they force new weapons/items I will go for the ones with less effort. We already melt the content so I think going fully BiS isn't necessary.
Sigh... Massive mod it will be they said
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The stronghold set looks good too, 10% after a daily. Which means all the time for HRs. However.... price. Plus I need the tiger companion anyway.
I never made/acquired the old SH set, how do you get it anyway..?
On the primal set, either option will proc the buff.
Note that heal you recieve doesn't actually need to restore any HP. The set bonus has no ICD, so, in theory you could get a Healadin to exist and keep you topped off on the buff. You could also pray DCs are accurate enough to hit you with DG to keep up the buff.
Lifesteal and the healing boons don't seem to proc the buff.
I don't know if Forest Meditation will proc the buff (I only got a set on my GF), but it worked with the GF's Fighter's Recovery, which is also a healing daily. Perhaps FM will proc the buff?
I'll start with the zenstore weapons, and maybe think about another pair later. Once they've all been tried and tested live. Unless the zenstore weapon packs are auctionable, at which point I'll p rolly auction them. Dunno lol.
I will be finally able to upgrade my offhand to legendary, since I just wasn't lucky with msva marks.
Primal seems to be the best choice atm. From what I heard it seems to be easily kept working all the time despite not working with lifesteal but I can't help feeling that an internal cooldown will be added sooner or later, probably 30 seconds as usual.
On other hand, 5000 points of unbuffed stats isn't too shabby even if only while in a group.
> What's wrong with Pilgrim? I feel like it easily beats out pioneer, at the very least.
1. Stuff that work with entering/leaving combat usually end up being full of bugs
2. If a single add, or any kind of object which may be registered as an enemy, is near you when you start fighting a boss, you'll get the short-lived buff which is pretty much no buff at all.
3. Even it actually worked properly, it would still be unreliable and unpredictable so I'd prefer something I can count on.
2. The buff is refreshed once you make a kill, which should be pretty easy to do as a combat HR.
3. Why is it unreliable and unpredictable? The %bonus will vary from time to time, sure...but you make it sound like its going to break your build if you don't get a certain number from it.
And on the other hand, what do you get with pioneer? An item that gives you 1000 to each stat, out of which only power is good. Any crit and armpen issues you probably have solved by now, additional recovery is just "okay", and defense...well. Oh, and you only get this cutesy bonus if you are in a full group, which makes it pretty much trivial if soloing or shortmanning.
Anyway, testing is surely required, but I personally like the way pilgrim looks on paper.
> 1. Maybe, maybe not. Certainly not a rule.
> 2. The buff is refreshed once you make a kill, which should be pretty easy to do as a combat HR.
Does it actually work that way? Can you refresh the 10 seconds buff into the 60 seconds one? If so, it's better than i thought.
> 3. Why is it unreliable and unpredictable? The %bonus will vary from time to time, sure...but you make it sound like its going to break your build if you don't get a certain number from it.
You're right, picking the wrong weapon set won't break any build. But I'd rather not invest in a weapon set only to find out later that it's not working half of the time.
> And on the other hand, what do you get with pioneer? An item that gives you 1000 to each stat, out of which only power is good. Any crit and armpen issues you probably have solved by now, additional recovery is just "okay", and defense...well. Oh, and you only get this cutesy bonus if you are in a full group, which makes it pretty much trivial if soloing or shortmanning.
Why would 1k in crit and armor pen not be useful? All you have to do is balance your stats, this could turn into another 2000 power. You certainly don't need 85% RI when soloing and you can probably live with 2.5% less crit chance. But I admit that I don't like losing the boost when soloing.
I misunderstood how it worked at first.
I don't have the seals for primal and 1500 seals for a set at 400 max a week is a lot of work for the difference while pilgrim is cheap on AH at the moment.
I just wish they could fix the bug that keeps you in combat.
My offhand got BoC on my alt. Weapons suppose be BoA all the time, even if you refine them, and mine is BoC on my GF. Still waiting for response from Support team on this issue. My biggest problem is I changed my mod10 offhand to RP so I can fully refine new weapons
Not much help I know, but this game's binding code is crappy.
Side note, with the pilgrim bug, I think just swapping stances calms it down.
Although I can't say that the bug ruined my gaming experience or anything, since everything dies so fast that it's no biggie if you have to kill another group nearby just to stop the thing from going off. Also, i'm pretty confident that this will get fixed pretty soon, due to the sheer number of people having the issue, and like you said, this is a zen store item so it will most likely be prioritized.
Personally, the only thing I don't like about the set is the way it looks. It is downright hideous.