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Solo q matchmaking

nerfcc#8605 nerfcc Member Posts: 35 Arc User
Ok I'm not entirely sure that it's the first 5 people too accept the q are on one team. The next 5 are on another team. But it seems like that's the case. So why the <font color="orange">HAMSTER</font> is it called solo q? If you know how to team up with friends it's not a solo q.

Comments

  • pando83pando83 Member Posts: 2,564 Arc User
    Did you test it? It would explain some weird stuff that happens when teams are formed. Still ,it would be extremely stupid...i mean, they have a matchmaking algoritm...
    All the declines we get are most likely people trying to sync queue. May be the timing when it comes to accepting the match, also play a role O.o
  • rschragerrschrager Member, NW M9 Playtest Posts: 59 Arc User
    It's pretty clear that they're forming 'random' teams based on the order of acceptance when the queue pops. That explains why, every time you queue, it gets rejected 8 or 10 or 20 times before the match finally starts - it's because the pre-mades are talking in voice chat and don't feel confident that they all accepted close enough together. The obvious solution to this is for them to re-randomize teams after accepting 10 players.

    There does seem to be an IL element of the matchmaking as well - or at least people trying to game the system think there is, because I've seen a ton of people queuing with either no armor, or with all the enchants unslotted and then putting them back in after the match pops. I had to laugh this weekend when a guy on my team says 'hey - there's a 9K IL GWF on that team, i'm gonna find him!.... oops, never mind, he's 15k now, I wonder what happened'.
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