I miss bugfest. Anyone have suggestions on threads to follow atm? Or Devs / Julia, is there anything happening at the moment that we can get, or should be, involved in? And yes, I watch the dev tracker!
The current topics are the same over and over, random queues and T9G mark drops. I have no issues with either and don't feel like jumping on that bandwagon
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All we can do is wait for a Mod13 build to hit preview.
I'm hoping for a Trickster Rogue rework thread but It probably won't happen before several months.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
So regarding Mod12b not arriving on Xbox this year. (I main a TR)
So the bugfix for Lurkers Assault won't be fixed until then? I am only asking because it's rather annoying to suddenly not being allowed to enter stealth during a fight. Of cause if you deem it a higher priority to fix some visual issues with a lake in Protectors Enclave, I will wait with patience. Don't worry about it. I mean... it's not like it is a major part of my damage kit anyway...
The way I see it, there is a public demand for pushing more resources into bug fixing than new content. I could be wrong but there is a really easy way to find out. Send ingame mail to all acounts with the following poll. Should we:
a. Assign more resources to bug fixing, delaying the development of new content.
b. Assign more resources to content development, dealing with bugfixing whenever some time is found.
c. Maintain resource balance between new content and bugfixing.
Gather the replies provided from players in a 15 days timeframe and see for yourself what the majority wants. My estimation is answer a. will have a big gap from the other two but only the actual poll would reveal the truth.
I still main a SW but find my time almost equally split now on my DC (2nd main) and building up my alts. I can say that there has to be a balance stuck between fixing bugs and working on content. Sorry but no one wants to run ToNG for the next year waiting for new content.
Perhaps you should add option
"Grow our team so we can balance bug fixing and new content in a better way than we have for the last 3+ years."