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Time-Out for many 70s

jarushk#5039 jarushk Member Posts: 12 Arc User
edited October 2017 in Player Feedback (PC)
Starting at Level 64, players can unlock the Sharandar campaign and start to do the skirmish "Master of the Hunt" for Gold Crescent. Once a char hits 70, the skirmishes in Dread Ring, Prophecy of MAdness and Throne of Dwarven King were unlocked, with a reasonable item level requirement (at that time). This is over with the new random queues because now random skirmishes require an item level of 10,000.

Ten thousand? For "Master of the Hunt"?

You changed the bonus AD so that players were required to actually play to get the bonus. This is what I did my chars. I ran 2x daily dungeon plus 2x daily skirmish. Well, this time is over for all chars who achieved an item level of around 7,500 to 8,000 and were able to take part in these skirmishes. The new system simply locks them out of getting AD for their usual skirmishes.

This needs to be changed as soon as possible.

I have 9 chars with level 70 in this account: Meriana, Vijena, Shiana, Neyra plus 5 more which i play occasionally. Now all of them don't get ~19k AD per day for 2 dungeons and 2 skirmishes (bonus AD and VIP included), but just ~13k for 1 dungeon. In other words: you dropped the daily AD income for all players whose chars don't have the stupidly high item level of 10k for a level 64 skirmish.

I kindly ask you to THINK before you implement such massive changes. You probably wanted to hit the botters, but like before, you hit an uncountable amount of players. This is no way to treat customers, be it an F2P or aP2W game.

Edit: My main Meriana is a damage-heal DC with an item level of 9,993. That she is no longer getting AD for a level 64 skirmish is just a laugh and makes me think about whether the time I spend in NWO is still worth all the anger these new RQ produce.

Comments

  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,154 Arc User
    And it reduces the amount of new AD coming into the economy. Of which there is still too much AD floating around.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • luvirini#8766 luvirini Member Posts: 25 Arc User
    Well, it seems like it will be a real timeout for many players.

    Of out guild of 7 people 4 are taking a break until they can run epics and gain something again as the actual end chest rewards are laughable.

    Before they could run easier epics and skirmishes and get AD in addition to the chest rewards, now they only get the end chest as they do not have characters with the required item score.
  • namelesshero347namelesshero347 Member Posts: 2,109 Arc User
    greywynd said:

    And it reduces the amount of new AD coming into the economy. Of which there is still too much AD floating around.

    Reduce it will. I would say by half. I used to do 2 x eToS and easily hit the 36K limit with salvage. Very often I was the sole carrier. So I was helping four other low-gear toons get their 36K also.

    Now the first 17K from RQ is easy. After that, is a steep dropoff in ROI to get the remaining 19K. So I stop after the 17K. I still have lots of extra salvage from doing eToS. But that will run out in a few weeks. Then it will be 17K daily, half what i used to do.

    For low gear toons who can only do the LRD, their daily income is cut by half again. Their only option is to direct queue eToS for salvage only. Yuck.
  • greywyndgreywynd Member, NW M9 Playtest Posts: 7,154 Arc User
    Probably. There may be too much AD out in the economy, but there is nowhere near enough AD in my personal economy.
    I'm not looking for forgiveness, and I'm way past asking permission. Earth just lost her best defender, so we're here to fight. And if you want to stand in our way, we'll fight you too.
  • wentriswentris Member Posts: 542 Arc User
    Tbh I believe thats exactly one of the points of Random Queues - to stop people from easily getting daily salvage cap with multiple 7500 toons. Im waiting to see how that impacts economy in the long run. Im willing to sacrifice some AD income from lower geared toons in exchange for being able to convert AD : Zen without waiting for weeks.
  • adinosiiadinosii Member, NW M9 Playtest Posts: 4,294 Arc User
    Nonono...you are all wrong

    Mod 12-B will be a massive success because it will increase Zen sales.

    That's all that really matters - who cares about things like players being happy, feeling motivated or willing to recommend the game to their friends - totally irrelevant, right?

    Right?
    Hoping for improvements...
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