When my CW casts AS in a level-73 zone, the movement of enemies gets crazy. Instead of slowly being pulled in to the center and swirling around the singularity, they move at increasing velocities toward it such that they vastly overshoot the center. Then the gravity snaps them back, accelerating them to higher velocities and greater overshoot. This happens three or four times until they wind up scattered far away from the singularity -- exactly the opposite of what I intended to accomplish by casting it.
Harper Chronicles: Cap Snatchers (RELEASED) - NW-DPUTABC6X
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel:
https://www.youtube.com/user/Ruskaga/featured 0
Comments
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured
@terramak do you have any thoughts on this? It's as if an actual black hole was pulling them -- any harder and they would go into orbit!
Pinging @nitocris83 as well so that this gets a look.
Blood Magic (RELEASED) - NW-DUU2P7HCO
Children of the Fey (RELEASED) - NW-DKSSAPFPF
Buried Under Blacklake (WIP) - NW-DEDV2PAEP
The Redcap Rebels (WIP) - NW-DO23AFHFH
My Foundry playthrough channel: https://www.youtube.com/user/Ruskaga/featured