After we had all the issues with stealth rings and coward rings and then stamina and AP drains. Why do the devs go and make PvP gear that now gives the players a damage bonus against players when they dodge or block ? Just seems so silly as we need them skills in game and should not be punished for using a dodge or block. What we need is a simple PvP system not all these crazy bonuses that players can find ways to exploit.
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as a combat hr btw im prolly going to wear huntman/primal gear when it will be possible.
those bonus seem built around gfs/gwfs playstyles
is it new equip or update of the old PVP armor?
I came back to this game some time ago after a long break hoping that priv queue would make PvP scene better - and it did for awhile, its dead again though.
Now all of this, stupid gear bonus, stupid r14 enchants and being forced to spend 50mil AD if you wanna be BiS, without ANY chance to make any proper AD in dungeons..
Time to leave again lol
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IF i stand in a smoke bomb for 10 seconds instead get disadvantage i buff my self 100% damage.
IF i stand in a icy terrain the same ?
if i eat an opressive force? ;P
great great go on.
You also get several seconds of CC immunity in those cases, assuming the new and glorious cc resist bonus is not gained at one stack per encounter/at will.