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Respec tokens should be changed to infinite respec for a day
Respec tokens are at the core of loadouts. And loadouts are a great feature which should be used by everyone, not just a few select enthusiasts. Yet, due to inconvenient respec token design, experimenting with loadouts is prohibitively costly for almost anyone.
One way I see to make loadouts used more is to make respec tokens have infinite number of charges for a limited amount of time. This is especially important on Xbox where we have no tools to measure the specific impact of every choice made and thus were generally forced to rely on all the analysis done by PC folks.
Please, developers (@dreadnaught#5263, @asterdahl, @terramak, @panderus, @chaidrin#2320, @mimicking#6533), make the changes to respec tokens.
That would allow us to try different progression paths and feature selections at affordable cost.
That would make the game more replayable and fun.
Ana Taletreader (CW) /
Friend of Casual Gamers 6
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