I can't be the only one that thinks it's ridiculous that the legendary ostorian rings are bound to character. If you have more than one character there's no reason you shouldn't be able to move a double defense slotted ring from a dps class to a tank class or the other way around. Taking the small drop rate and rng into consideration, please make legendary rings bound to account.
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The Underdark rings were accountbound, why aren't these?
Especially now, they announced there will be companion gear that comes in +1 to +5. One reason as they said to give players a wider choice of companions to use. Well, if the drop rates are as bad as now how do I have a wider range of companions if instead of a talisman I end up getting sword knots all by the time. Some players might not even need it at all, so why don't give them the ability to sell it. This account bound stuff or character coins stuff has gotten out of hand and the drop rate is still terrible after the key changes.
And on a side note, for being almost Max item level, I don't need a bunch of green and blue or even purple companions or mounts when I open a chest with a dragon key, especially if it's bound. Absolutely useless.
They're just useless for people who have characters they don't play. You play them... the rings stop being so useless.
I believe that pretty much any item that is not class specific, and tbh probably even those that are, should initially be account bound, with a proviso of bound to character on equip. Exceptions should include specific mainline quest rewards, which is fair enough.
SKT is of no interest to me. So I don't have an opinion on the rings in question. I'll never play it short of sustaining a brain trauma, so I'll never have that issue, but given the reported ballache of getting ONE charäcter through that turgid snore fest, I struggle to grasp how anyone in the game design team figured a player would enjoy running a stable of characters through it.
I imagine some people will disagree, and have a dozen or more toons already up to their necks in Ostorian cast offs. I also imagine there won't be very many of those people.
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For one thing, it stops pay to win taking over.
I like that if you want a +5 Ring, you have to earn it. Even if that means like me, and you play for 11 months before you finally drop a +5 Ring... of Vanishing Presence.
I don't mind that. And frankly, given that one gold ring in a year, and it not being exactly BiS, I would still prefer to eventually earn a good one rather than buy it from the AH, or choose it from a list of options.
There has to be a point where graft and grind take precedence over how much wealth you possess. The capacity to buy BiS gear across the board would limit the potential enjoyment of the MMORPG. It would become more about farming AD and cash dropping for Zen than actually rolling your sleeves up and going on dungeon bashes.
I am neither here nor there, for I am NevrCene
NevrCene: TRMelisandre: SW
Brienne: GWF
Guild : Mystic Dawn (GH20)
Useless rings... well, a ring that make you invincible for 1.2 sec every 30 seconds, that is kind of useless no matter what class you play.
Unconditional Rng should be on lockboxes. Ring can still exist in dungeons and skirmishes but should be conditional. So that let's say in 100 runs, the worst case scenario is that you get a legendary ring after 100 runs cause every time you run it the chance to get one gets bigger.
Having said that, yes I do get extra items now that the key changes have took place but for me I'd rather have chances improved if I invest money rather than having the same chances as if I craft a key. Wow and yay me, now at least I can get a gold piece for every unnecessary artifact I get from a dungeon or skirmish.
"Buying Zen for cash, trading it for AD, then buying a +5 Ring on the AH" is the same as "Earning AD, trading it for Zen, buying keys or VIP, playing the dungeon to earn a reward, opening the reward to find a +5 ring" are the same thing because both statements contain the word "buy"?
Kellyanne Conway would be impressed with that sort of logic.